In crucible getting a super and/or heavy weapon ammo can be the difference between holding down an objective like the B flag in Control or taking the spark to the enemy's rift. A well timed super can clear a path or force the opposing team to back off or lose the engagement. Also their is a significantly lower amount of skill hip firing a Grenade and Horseshoe's rocket launcher in a chock point and getting a triple then shooting a primary and getting a triple or delayed triple.
How to fix this issue
1. Make grenades and horseshoes perk go the way of shot package.
2. Balance Golden Gun by each shot consumes 1/3 of your super unless you have exotic armour piece that allows four shots and make it use up a quarter instead of a third.
3. Bladedancers need to have movement slower down to 90% of their current movement speed. Razor's edge should shot a thunderbolt instead of a thunderwave.
4. Nightstalkers tether is reduced to less that 1 meter when quither is active in the skill tree.
5. Sunbreakers need to have damage reduction to match the one shot potential of 1000 yard stare and the Eirene r4. Hammers should kill one direct impact or require more hammers to kill the guardian.
6. Striker need an animation for the fist of havoc to last 1.2x longer.
7. Avoid Defenders. They're balanced.
8. Voidwalkers have a range reduction to Nova bomb so it makes it more defensive of a super.
9. Sunsingers have no more insta-kill melee abilities while radiance is active.
10. Stormcallers have to commit to a guardian for an extra 2 seconds and have a slower travel speed.
11. Less ammo for HMGs about 30% of their current ammo capacity to make it note scarce to rely on aim and precision than the spray and pray tactics.
12. Swords blocking ability should be reduced to 80% effectiveness of current standards.
Hopefully this will balance supers to a strategical asset instead of a free kills system that it is currently.
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1 AntwortenGoodness, sounds like you just don't like this game. You should try black ops.
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1 AntwortenGo away with your nerf this, nerf that cry baby attitude.
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1 AntwortenDamn niqqa, just play the game.
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4 AntwortenSorry, but that is the dumbest thing I have ever heard. Next you'll want to take away heavy weapons and have us use water balloons, and instead of supers we have pillow fights!!!
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9 AntwortenYa totally, lets remove the core mechanics of destiny PvP and PaVe. Clearly you're smoking crack.
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5 AntwortenWe don't need your kind here
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3 AntwortenI know, let's just get rid of supers entirely and ditch all heavies. What have you been smoking?
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1 AntwortenGet the -blam!- out of here
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1 AntwortenSooooo completely wreck PvE for PvP?
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1 Antwortenplz no ur kidding right
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10 Antwortensir what are you thinking
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1 AntwortenGo back to cod
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1 AntwortenThis is all stupid...
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3 Antworten
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4 AntwortenThat kind of defeats the point of supers and or heavy. They are DESIGNED to change the complexion of the match ....
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3 AntwortenThese are collectively the worst ideas I've ever seen put together in a single post
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17 AntwortenBearbeitet von Arby the Harpy: 11/24/2015 3:26:16 AMHow to fix this issue 1. Get good
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3 Antworten2, 8, 9 & 11 are completely stupid. Ideas 1 & 3 have some validity. I do agree rocket launchers need a skill element, mainly learning which flat surfaces to use to detonate your missile like in all other FPSs rather than the complete freebie from HS&HG.
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1 AntwortenNo no no
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8 AntwortenNo. Just no. These won't make anything balanced. They'd do the opposite. They would also ruin Pve.
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5 AntwortenYou just took a mode that isn't good, and, made it the most boring thing on earth. Good job. Not.
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1 AntwortenBearbeitet von Adam the Hand: 11/23/2015 11:29:33 PMIt isn't a "free kill" system. If you have maxed out intellect, you'll get your super once every 4 minutes. Meaning you need to get your hands dirty and kill some people in actual combat to decrease your wait time for each super use. Also, your super is your reward for working your tail off, staying alive, and strategically choking off your enemy from key map points (like heavy, flags, the rift, etc). If you can't handle other people using supers on you, just stick to PvE and blow all those mindless AI goofballs off the map. But watch out for Sepiks Prime. He can shoot you from anywhere he likes, teleports all the time, and calls in wave after wave of ads. He should probably be nerfed.
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12 AntwortenNo, just no man. This is stupid, basically, you are tired of people with SKILL using HARD TO GET heavy ammo, and super( which are MADE to wreck face.
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13 Antworten1 major major problem. Pve. How will this affect pve players. Also it is a super. They take a long time to charge and mainley are just a guarrenteed kills.
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5 AntwortenBearbeitet von H_TOWN_BALLA_80: 11/23/2015 10:49:45 PMAccording to this post, Defender Titans, which that super has 0 offensive capability on it's own, is the only one found to be balanced. I feel like that says something about this post in general.
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3 AntwortenSo just make everything evenly horrible or?