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Destiny 2

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Edited by BNGHelp1: 3/21/2019 8:06:41 PM
34

More landing zones in the Dreaming City

That's it, really. One in each of the other two main areas (Rheasilvia and The Strand) would be great. Anyone else agree? 🙂 [spoiler]Moderator edit: This thread has been updated with tags that are more appropriate. Feel free to private message the moderator who moved your post, link to topic, for further clarification about why this topic was moved.[/spoiler]

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  • It will cost you 5 cores to land there.

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  • I agree. I just want to get in, do the boring stuff, and get out. The place has no interest as a location.

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  • They've already said they will never add more landing zones. That area is the 'hub' zone as it connects to everything of important the easiest. On a side note, it's not hard or annoying to move around, unlike if there was only 1 on lets say, Earth.

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  • get your lazy ass on your sparrow and drive

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    • Unfortunately, the guardians and vanguard hold no sway over the Awoken. Mar Sov could not be reached for discussion. It I s largely assumed she is hanging with bungie in seclusion.

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    • I'm literally waiting until next week to buy more raid banners because Petra will be at the landing site.

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      • Nah, the one landing zone forced me to learn how to navigate the location. They're are still parts of Nessus that I have no idea how to access to and from, the dreaming city is probably one of the best designed areas in Destiny because of how straight forward and deep it secretly is Adding more would make it feel smaller

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        • [quote]That's it, really. One in each of the other two main areas (Rheasilvia and The Strand) would be great. Anyone else agree? 🙂 [spoiler]Moderator edit: This thread has been updated with tags that are more appropriate. Feel free to private message the moderator who moved your post, link to topic, for further clarification about why this topic was moved.[/spoiler][/quote] No, whilst it would be a time saver it does force you to learn the map.

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        • I agree but they won't do it because it inflates game time!

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        • It takes like 30 secs to get to other areas from the start lol

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        • Edited by LethiaAlethia: 3/22/2019 7:52:25 PM
          having the lz closer to or directly at the blind well is a good idea. even if you hadnt had new ways into he areas surrounding it i can easily imagine me and others joining along some rounds of it "while we are there". i see myself doing that in escalation protocoll on mars at times.

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        • I've never been a fan of fast travel landing zones in Destiny 2.

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        • it will cost you cores to use it.

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          • They need one where that public event with the orcale thing be at because no one is never over there for that event.

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          • Even as i agree, i see how some areas are meant to be driven to by sparrow. I'd rather prefer Petra to be at the Mists forever. I don't get the point of moving her location every week of the cycle. Any other Planet NPC is close to a port point, but especially in the 1st weak curse week it's a pain in the ass to get to her.

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          • I disagree. But not because I like to drive my sparrow every time. It is because it would size down the fun for me to mess around in the open world of the dreaming city. With more transmat zones there we would less appreciate the amount of beauty in the environments.

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          • Add one behind each of Petra's other two locations. Then, unlock Sparrows on ALL areas of Mercury and add a spawn point by the lost sector. Then, add a spawn point at the outside far end of the cave system in the Drift section of Mars. Then, double the speed at which our guardians Sprint. Is it just me or do guardians on PC move on foot as fast as we do on a 160 sparrow on console?

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          • EDZ is plagued with Landing Zones that some areas are dead because no one wants to drive through there.

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            • I get why they did it at first, so players could appreciate the area more. But we've had access to this area for at least six months now. We just want to get where we're going and get things done.

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            • Ideally I'd like a singular spawn point right above the blind well. Then make three paths to exit the area, each leading to the three main patrol sections. This way players would be more encouraged to jump right into the blind well, but would also be able to get to their desired patrol zone faster.

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            • Lol, as if they care

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            • They should have a Taxi rank at the landing zone so I can take a cab, its really exhausting moving my thumbs for 30 seconds.

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            • Use. Your. Sparrow. Dozens in the game which are otherwise useless. It's not like there's a game mode in which players can race each other for exclusive gear- wait... that's not bad... hey, Bungie! I've had an idea... hello?

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              • It will cost 125 enhancement cores to land at a different zone.

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                • 👆 This!😆

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                • No I don't agree

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