Sign if you think Bungie should return Hand Cannons to pre - TTK and remove the bloom mechanic.
Edit: We're trending :) Hopefully Bungie sees this and does something about it in the next weapon balance patch.
Edit 2: Some people had some great ideas on how to fix HCs so I think Bungie should really take a look at those.
Edit 3: I think people are reading a little too much into this, the reason I want bloom to go is to remove phantom bullets. It makes no sense that a shot where the reticle is right over the opponent's head should miss.
Edit 4: I think people misunderstood what I meant by Pre - TTK. I, by all means, do not want the HoW meta to come back. I just want HCs to hit shots they're supposed to if your aim is on target. I think having damage falloff is perfect but bloom has to go. People shouldn't have to have a god rolled HC just to make sure their shots hit their targets.
Edit 5: Well I did not expect this to spark as much discussion as it did. Although many of you make good points, I still think you're missing the key point of this post. Bloom causes shots to miss that should hit. Just forget about everything and balance and all that and just think about what you would have said if bloom was on Scout Rifles or Pulse Rifles. Would you want your shots/bursts to disappear into thin air when you were sure your reticle was on your opponent's head? Absolutely not.
Final Edit: Bungie I think this post more than proves what the community wants, now it's on you to deliver.
https://youtu.be/bZ24eDTg_s4
Here's the link to the TripleWreck video on phantom bullets.
DeeJ just put out a tweet saying that they would discuss phantom bullets later, saying that the Bungie weekly update was written earlier that day so they weren't able to include that. I think we did it everyone, we actually got Bungie's attention great job!
777 likes later... Bungie we have your number now... literally
English
#Destiny
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4 RepliesSigned
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Getting rid of bloom will only do more damage to hand cannons... Let's say they cut the range down to where bloom activates, (which was not shown in triple wrecks video btw, he only tested one range, the max range for damage fall off) you would lose any chance of even landing a hit at that range... So you all want to take away the chance of landing a shot, and replace it with NO chance, that seems crazy imo...
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3 RepliesLet's get this to 1K likes guys!
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1 ReplyEdited by Loyalpayer: 9/8/2016 6:33:25 AMRemember when handcannons were fun? Bungie destroyed the fun of gaining good weapons with all the nerfing.
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I agree that something needs to be done about HCs but if you look at how a skilled player can already destroy with Eyasluna, Finallas, or any other good HC imagine how good they'd be without ghost bullets/bloom.
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-blam!- rng accuracy
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Signed.
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Signed.
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1 ReplyAHAH no. Remember the days of last word, Hawkmoon, and thorn? That bloom is the only thing keeping these three from coming back in full swing
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I do believe they need a fix. Bloom is one thing but pure RNG is just another issue altogether.
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2 RepliesEdited by Kilo: 9/10/2016 6:20:47 PMI don't think the majority of people here understands what bloom is. The video is not showing bloom. It's showing accuracy. Bloom is not affecting his shots in the video.
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If bungie returned hand cannons back to how they used to be I'd probs play destiny again, they destroyed my favourite wep type =/
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Signed. Remove it from all weapons
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1 ReplyHopefully. They just need to implement a severe damage dropoff outside of intended range.
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As a hand cannon lover yes this MUST HAPPEN
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Daily bump
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Bump us up
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2 RepliesNo. Just no. Grow up.
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Signed
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Signed