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Edited by ITS JUST DAVEY: 8/12/2016 6:37:48 PM
251

BUNGIE MAKE TRIPMINES STICKY AGAIN

yes

2311

no

1156

come on bungie you're stats must show how many people ha e left the gunslinger since the nerf of blades and tripmines... fix this because am getting so much salt shoulder barging people.. PLEEEAASSEEEEEEEEEEE edit 1).... Am i right in saying am not the only one who's not played gg hunter as much, since the nerf.... EDIT 2) SO IT'S NOW OFFICIAL THE PEOPLE HAVE SPOKEN... UN-NERF TRIPMINES BUNGIE.. #powertothepeople.. YOUR MOVE BUNGIE (say something) Edit 3) almost 600 replies and still no bungie, Yo deej ill buy you extra thick pepperoni pizza with chunky fries if you do this 1 thing... UN-NERF BLADE AND STICKIES PLEASEEEEEEEE side edit) a few titans are saying they want lightning grenades to stick, considering it will be like 5 tripmines for every single lightning grenade am voting a big fat no to this..
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  • I wish and also to the comment that says "the lighting grenade should stick," that would be stupid. It would kill the person instantly and then go straight up. You'll only ever get one kill unless an idiot doesn't some how see it

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    • Yes, it was the only "skill" sticky grenade with virtually no magnetism. I've watched flux, fusion and magnetic grenades turn on a dime to stick people but tripmines never tracked, if you domed someone with a tripmine it was because of a good throw (or luck.) It would give gunslingers another deterrent against the onslaught of universal remote weilders and shotgun warriors in general. In the name of balance, if you won't do anything about the range and damage of lightning grenades, then at least grant a skilled hand with a stick kill from tripmines.

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      • How come trip mines could one shot when stuck but lightnings could only 2 shot and they don't even stick :(

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        • They are still viable and golden gun is still my go to in pvp.

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          • LOL 5 tripmines for every 1 lightning? Not these days. That entire subclass has fallen under the meta microscope.

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          • No I disagree. Trip mines are more of a passive grenade and therefore should be used like one. It should be used to set up traps for people not unicorning then

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            • How about no scott? Its a fuhking tripmine not a sticky you crybaby bitch.

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              • 66% of people do not know that STICKY grenades exist.

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              • [quote]Make tripmines great again![/quote]

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              • I just throw two trip mines and walk off!

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              • Not really sure about the stickiness, but it does need a damage buff

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              • we used to call headshot stickies "unicorns" or unicorning someone, now we cant call out anything in crucible fun. bring back the ability to turn guardians into tripmine unicorns! please.

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              • blade danced ever since the nerf, i'm sorry, if i stick a phalanx and it drops at his feet or he walks on it, it should still kill him, they just laugh at me now. In b4 arc blade gets nerfed again, we know majority of bungie rock titans (except deej) its a classest society in destiny, hunters discriminated against, again!

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              • I will never use gunslinger again because of this . I have now returned to arc blade. I'm happy though I'll get the artifact with double grenades and double melee? Can't remember the second thing but it's coming in the next dlc so I'm happy - I'll stick with arc blade and they can shove gunslinger up their a$$

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              • I’m Cayde-6 and this is my Tower. I work here with some asshole and a magic terrorist, Ikora, and in 23 years I’ve learned one thing. You never know what kind of scrub is gonna step off that ship.

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              • I've moved off of gunslinger and started using bladedancer a lot more now. I was having fun the other day using invisibility and a fusion rifle.

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              • [quote]PLEEEAASSEEEEEEEEEEE[/quote] Yes, just because [i]you[/i] said please and [i]you[/i] want it, Bungie will implement it - not because of balance or anything. Thereis a reason why it doesn't stick: -- BECAUSE IT WAS NOT INTENDED TOO -- And it doesn't matter if the tripmine stuck for a year. The game is Bungie's, not ours - if something wasn't intended, it wasn't intended. If you don't like it, play something else.

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              • Use a fusion grenade.

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                • May I also have lightning grenades stick? I'd love to see walking portable lightning polls of death

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                  • Such a stupid nerf. Absolutely unwarranted. And the result is catastrophic to the tripmines. Bring it back!

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                    • At first, I hated the fix to Tripmines, but after working it out in my head the next few days I can see why they did it. The Tripmines are meant as a trap, not as another sticky grenade.

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                      • Stop now. You're making a mistake. Please.

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                      • -blam!- no. As if stickies arent shit enough. Why dont we let them stick to walls and 1hk as well.

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                      • Edited by SMELLtheGIove: 8/12/2016 3:47:26 AM
                        What's WAY worse is that they reduced the damage for absolutely no reason at all. I use a Gunslinger almost exclusively in Crucible and have always used tripmines. Listen to me when I say this: they were already inconsistent before the nerf. Now they're just messed up. - 25% of the time they will trigger with a hit marker and do 0 damage - 35% of the time someone will walk through it / strafe around inside it / stand in it without it ever triggering. - on the off chance it triggers and hits, it will only very rarely get a kill There's no way they actually intended for it to be like this.

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                      • #TripMinesLivesMatter

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                      • I don't care if the sticky gets back. It would be awesome if it did, just because I had some hilarious thing happen with it, but it sucks when I throw a tripmine and it does 181 damage... That sucks.

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