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#feedback

Edited by ATP: 7/24/2016 5:11:37 PM
53

Decrease the aim assist on sticky grenades.

Sticky grenades curve way to much, please tone down the AA. That is all. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback

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    Aim Assist is how the reticle slows down and "sticks" when nearing a target. Grenades do not use Aim Assist.

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    • I think they have a larger tracking range to make up for the latency in the crucible, if you narrow it down too much, we may start to see them become too unreliable. The bigger tracking allows for some wider variation on what's on your screen vs where the player is actually at according to the network.

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    • I'm guessing someone gave you a run for your money in a previous match and you died [b][i]multiple times[/i][/b] because you got too close while trying to use a shotgun or got stuck during a melee like shoulder charge. Was I anywhere close?

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      • They are STICKY GRENADES they are supposed to STICK to people. They are doing what they are supposed to do. It's a novel concept I know.

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        • Grenades suck ass. Every grenade I've seen doesn't kill me in one hit EXCEPT a sticky one. And even then I've stuck somebody and they somehow removed it from their body and killed me. These grenades, as high AA as they have, are the ONLY good grenades in the game. Everything else ( arc bolt, tripmine, etc.) has been nerfed to shit, thanks to all whining MLG pros out there. Don't touch these grenades, or they will just -blam!- them up like everything else

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          • Edited by mccwrc09: 7/24/2016 3:43:33 PM
            Your kidding....they curve but for me they never stick

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            • Jesus Christ, want someone to wipe your lil pooper for you, too?

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              • Sticky grenades do not have aim assist. They have a tad bit of tracking, but I don't think it's like what you think it is. When you stick someone with one the grenade moves so it can get in the center of their body. There is really not a lot they can do to them. They require more accuracy and lag plays a role because sometimes even though they land on the target perfectly they don't stick.

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                • No need these are super powered beings who can harness powers of gravity, lightning and gravity. Making a grenade curve and stick fits in with that.

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                • Nope they do not need a nerf in the slightest. Think about it, if they nerfed fusions then what would be a viable grenade for the sunsinger? That's right, none will. If fusions r nerfed sunsinger is very very dead.

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                  • By AA I mean magnetic pull, just to clarify.

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                  • Hahahaha [spoiler]they bounce of people[/spoiler]

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                    • Edited by Hvy_Metl: 7/24/2016 3:50:00 PM
                      This coming from a shoulder charging, UR using Titan. They're fine, it's all part of the game. I've killed my fair share with them and been killed by them so it's a wash. How about you start using them rather than complain about them?

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                      • Edited by Soul_Eater_42: 7/24/2016 3:29:39 PM
                        Only if they replace it with Incendiary Grenade on Sunsinger. Gotta have at least one Grenade that actually works on that Subclass. Also, they'd have to get rid of that [i]attachable grenade kills[/i] bounty.

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                        Nope. Cause the SS warlocks will be even more useless

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                      • The supposed 'AA' on certain stickies have already been nerfed, so yeah.

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                      • Sun singers will have nothing.

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                      • Edited by christiancruick: 7/24/2016 9:26:06 PM
                        No. Think about what subclasses have sticky grenades that would be sunbreaker, sunsinger, defender and arc blade. With sunbreaker, sunsinger and defender do you really wanna nerf the only grenades worth using for kills on those under powered subclasses. With arc blade I believe they have received enough nerfs on their grenades. So unless you wanna give me a worth while trade off then don't think of nerfing my grenades. It is not like they cant be countered either. If you are dyeing a lot to sticky grenades try jumping when you get close to them or just stay far enough away.

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                        • i agree, but on a side note i think you should edit your post to say tracking since everyone and their dogs have decided to nitpick on the use of "aim assist" instead of "tracking", you might get more serious replies

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                          Agreed. The nerfs to the other options (Firebolt for Sunsingers and Incendiary for Sunbreaker) has only increased the popularity of these grenades. Why rely on gun skill when you can just throw a grenade and be guaranteed an easy kill?

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                          • You people need to figure out what aim assist is. IT DOES NOT CURVE ANYTHING. Grenades do not have aim assist

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                            • Or maybe just tone down the velocity that Titans throw sticky grenades. I mean damn. Tired of getting stuck before Titans throwing animation even starts.

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                              • Nerf the tracking on it

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                              • bump

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                              • No. This is as dumb as asking to remove tracking from tracking grenades. If sticky nades did t have a little auto aim no one would use them.

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                              • This would not be aim assist. This is target acquisition.

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