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6/13/2016 10:03:52 PM
627

Screw the trip mine grenade nerf!

This is literally the only grenade that was good on the gunslinger.
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  • Salty Hunter......8D

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  • I can deal with the decrease of damage but not sticking to enemies is a little much of a nerf. There was a skill to it. The knife nerf is crazy also. Titians shoulder charge should not one shot anymore. These nerfs are getting out of hand.

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    • It was a very slim chance you'd even stick them. They wouldn't kill anything stuck to a wall. Half the time they'd have 1HP left and the other half it wouldn't go off. I didn't even know that people were crying about this shit.

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      • They still work pretty well. I was throwing them for 188 damage last night. That's down from, I think, 194. I have always used double trip mines and will continue to do so.

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        • I agree completely. The notes say that the nerf was because it was used more than other gunslinger grenades. Don't you think that's because it had an exotic that gave 2 of them? Oh, and because it was fun! I don't understand Bungie's obsession with making sure that weapons and abilities are used evenly. Weapons/abilities don't have feelings. [spoiler]I know this because they told me they don't. [/spoiler]

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          • You were probably a pussy who would stick grenade a revive bye

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            • LOOOOL Git gud skrub. Learn and adapt. Swarm Grenades are a thing now. Incendiary Grenades have always been a thing

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              • But wait now with these 4 easy steps you can throw incendiary grenades at your foes Watch them bounce off your opponents like pokeballs Then watch as your enemy guns you down like the idiot you are ?????? Profit(?) [spoiler][/spoiler]

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              • I'm fine with it. I'm just sad they don't stick anymore.

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              • Incendiary grenades can one shot people if they are well placed. Use that then.

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              • If you really think that, you are just really bad at throwing incendiary grenades. 1 incendiary grenade=20 dead enemies.

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              • it is still great I just used it and I have used them for almost 2 years I got just as many kills with them over the 4 hours of playing...fyi the incendiary is great in a lot of circumstances

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              • Whoever thought it was smart to spin around like a pinwheel needs to be fired. By the time it actually goes off the supposed victim is free of damage many times.

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              • Edited by McLovinxx1: 6/16/2016 4:24:24 PM
                I rarely play Hunter now and I tried all the subclasses. Trip mines are just fine swarm grenade is pretty good not as good as skip grenades but its good trap when you're being followed

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              • Swarm buff tho

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              • The concept of a tripmine in real life is to provide security in an area that you're not currently inhabiting. With the damage nerf, now if I set a tripmine to secure my rear perimeter and it no longer one hit kills. That way, the enemy coming into your perimeter will be hurt, but not dead, and by the time they reach you, they will have their health regenerated anyway. I might as well hang a tin cans on a string instead of placing tripmines, as all they're worth now anyway is telling me someone's coming up behind me.

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                • Trip mines didn't need nerf but I could have lived with not being able to stick them to people but lowering the damage is fckin stupid high armour classes could survive a trip mine anyway now they ain't gunna do shit. And nerfing throwing knives what are you thinking bungo titans can one shot with shoulder charge close the distance insanely fast with titan sk8 and there is next to no risk because: 1.titans have a perk that heals on shoulder charge/storm fist melee kill 2.if shoulder charge runs out before you reach someone no problem titan has a stupidly powerful melee anyway And dont even get me started on warlocks in summary r.i.p gunslingers

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                  • Every solar class has a sticky grenade but now hunter don't, -blam!-ing Bungie logic.

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                    • Bump

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                    • They -blam!-ed gunslingers in the arse. Hardcore. No lube.

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                    • Cool bungie, nerf them... But when are lightening nades getting nerfed?

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                      • Lmao

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                      • I've been summoned, what do you need?

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                        • Haven't played in awhile. Thought about getting back into it with news of Rise of Iron coming up. Saw Trip Mine nerf. Went back to Halo. Bungie. Stop changing crap. Trip Mines were a blast to use. There was nothing more satisfying then sticking an enemy in a group and watching the carnage.

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                          • Bungie just took a HUGE sh*t on hunters.

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                            • Screw most of the nerfs

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