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Edited by CJ: 2/7/2016 4:38:21 AM
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CJ
CJ

Fist of Havoc

Screw it. I deleted the whole post because of the little kids that can't think of any good counters and instead spout meaningless emotes and pasted images. So I'll restate, since I was really pissed when I wrote this forum anyway, and people insist on being narrow-minded and taking the words I said and stretching them to be something I never mentioned. So here goes. All in all, the Striker class is perfectly fine. Shoulder Charge, the grenades, the abilities, and most of the Super and its killing capabilities are completely fair and able to be countered. However, the VERTICAL HEIGHT of Fist of Havoc is something that bothers me and something I think should be tweaked. For those of you who are saying I'm trying to make an excuse for Blinkers to become invincible against Fist, stop trying to butter yourself up. You didn't bother to read the rest of the Post, clearly, because I never wanted people to survive a Super when they're hardly above it. What I SAID was that I didn't think it was fair to be the equivalent of mid-range above them (a.k.a the upper map boundary, and they're at the bottom. Think of the inside of Black Shield. You're at the bottom, in the lowest crevice. They're at the top of the ceiling [redundant, I know], and you turn on your Super. They're not a few feet above you, they're not in front of you. They're AT THE TOP OF THE CEILING. THE MAP BOUNDARY. THE HEAVENS OF DESTINY. And you kill them.) I know the animation has a lightning strike. I ALSO know that the Fireborn animation doesn't kill you. It should, since it makes you on fire, right? RIGHT? Something like that can't always be taken so literally. And I'm not saying it should be avoidable EVERY TIME. What I'm saying is that a person in mid-Super a respectable distance away should have a chance to avoid something like that. Frankly, I'm all for the idea of buffing the blast radius if the VERTICAL height of Fist o' Havoc was fixed a little. A few other things as well, since they were brought up. I really do think there's nothing wrong with Hammers. Would I agree that they require the most aim of all the Supers? Probably, yeah. At least Nightstalker has a decent animation speed, to make it a little more predictable. But the majority of Sunbreaker game time that I have (I don't main a Titan, but I do like it), I do really well, ESPECIALLY with Hammers- as in, 24-3 in Skirmish, with 3v1s the entire game. Does that just mean I'm good, or are people under-estimating the Super? I guess it's probably the latter, since 99% of Titans nowadays run MIDA, Conspiracy Theory and H.Q Terminus. Oh, and "No" is not an intelligent response to an opinionated forum post. Just thought I would revise this original post. If anyone was somehow truly insulted by this post, I'm sorry. I'm just a little tired of this game and, frankly, even more tired of the community. We used to be one big pack, one family. All it feels like now is one big forum war.

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  • So it's not over powered byt you want it nerfed? Maybe you suck?

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  • I completely agree. I really hate when I see a fist of havoc coming and I'm getting out of the way and dying in mid air. It's the most ridiculous thing

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  • Blink towards them, fist of havoc basically has infinite vertical range.

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  • Lol were you HERE in... [spoiler][i]year one[/i][/spoiler]

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  • Definitely not. They're actually extremely easy to predict and bait leaving enough time to kill them. You can literally see when someone has a super and when they don't so just by knowing that, you've already won the fight.

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