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originally posted in: All aboard the new hype train
1/2/2015 1:26:03 PM
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Assuming that the image is still current (which is a big assumption right now), the existence of the Comet is still the biggest news, in my opinion. From a marketing point of view, it makes perfect sense. The DLC is holdover content until the larger expansion takes place, and that expansion is right between the release of the original game and whatever Destiny 2 will ultimately be. At the very least, it jibes with what was in the released contract, still. Am going to be very curious about the pricing model. Can see it going down one of two ways. The obvious way would be that it is a for-cost release at a yet-to-be-determined price point. From a marketing perspective, though, to increase player count and start to build hype for Destiny 2, I could also see it being free - with a catch. They could make it free, but give it a prerequisite of both TDB and HoW. I honestly would not be surprised if they did that, because they could possibly stand to make more money doing it that way. It could also open up a door for them to release a player's choice/platinum/limited/whatever edition around that point that includes the base game and DLC, to get a secondary boost of potential players. However they go about it, it should shed some insight as to what we can expect on how they will do this for future iterations of the game, as well. On a personal note, I am definitely looking forward to it. The new Patrol in the Comet is probably the most intriguing thing to me, right now. Would love for that to be a new destination on Earth, such as the European Darkness Zone, Mumbai Push, Eastern Flood Zone, or Old Chicago. Considering that we have yet to see them revisit the reawakening of the Traveler, and there are, tentatively and theoretically, 12 story missions in the Comet, perhaps that is where that story line resumes?
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  • I'm sure it'll be $30-$40, but if it were $20 it would make sense as a sort of, "cost of larger expansion comet has been built into cost of smaller DLC expansion episodes."

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  • I imagine it is going to come down to a combination of holiday sales and overall DLC sales. If they are at, or above, their projections for where they were hoping to be, I would expect them to at least consider some sort of a "goodwill" gesture (which is marketing speak for making something newsworthy in exchange for free advertising). :-) In the event that they are going to make a surprise move, and offer it at a significantly reduced or "included to owners of the DLC" route, we will likely see them start trumping that up in the not so distant future. The longer we go without more concrete information, the less likely I would think that it is to happen. We are still talking about being eight or nine months out, though - so I am not expecting that we hear anything at all until late Spring/early Summer, at the soonest.

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  • Probably an E3 announcement for sure

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  • Ah, yes. Excellent point! That did not cross my mind.

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  • I woud guess the image is fairly current, it looks like an AGM or what Bigpoint (when I worked for them) would call "Year to come roadpath" It certainly seems to be a briefing and a formal one at that. Especially as some of the DLCs have release dates locked down I agree that we may see a Platinum of GOTY edition just before Comet. As you know the Comet DLC/expan has been heard of before in the leaked contract between Bungie and Activision I woudl guess Comet would be around $/£30 looking at the activities listed it is a pretty huge chunk of content I have always suggested that Destiny vanilla was not the game promised and hyped, I believe that they were hyping the path Destiny one would take and its final form, add these expansions together and you have the truly massive game we were promised, almost 20 strikes, 5 raids, 40+ stories ect ect close to 30 PVP maps and 10 modes

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  • I have said that numerous times, as well, and I always get hate for it. Activision has been trying to sell us on the entire Destiny universe; and whether that was what Bungie wanted to do or not, we will likely never know. Definitely see both sides of it, but it is the lack of clarity in that message that has done the job of getting peoples panties/knickers in a twist. The current generation of gamers fall into a larger "instant gratification audience" - not saying that there is anything wrong with that, but it really is the fuel that gets the hype train rolling. :-) Regardless of what changed, what got thrown out or reworked, etc., I am still impressed, daily, with the core mechanics and engine, in general. It just has a "feel" that it was written as a long-term investment. Fully expect them to improve it, going forward (namely when they hit the point of dropping last-gen support), but I really do appreciate that apparent massive investment that was made in both that, and the tooling that supports it, like Grognok.

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  • Edited by JBO: 1/2/2015 3:02:19 PM
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    I think you're absolutely right about all of that. Especially the part, considering the vi-docs and such, about it not being Bungie's original plan. The thing is Activision is smart. Everyone thinks it's about greed but not exactly. If they are going to create a minimum 10 year franchise in a game like this people have to be steadily hooked. If all of this was released day one, within a year, everything to do would be done and people would be shelving the game. This way people stay steadily hooked with new stuff. Not to mention were all of this included in the original game and sold for the typical $60 USD price tag it would be a huge loss for both bungie and activision. Like I said before, Activision KNOWS what it's doing and it's not solely at their benifit. It's to keep them funded to continue this great game AND to keep US happy and enjoying destiny until Destiny 2 is ready to be slid into our consoles disc drives and loaded up.

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  • That is exactly it, and it comes down to consumers overhyping and buying into their own hype like it is a documented fact. It is easy to get hyped for a game, and to a degree, it is the responsibility of the developer/publisher to give the people something to be excited for. Absolutely, Activision is looking to protect their investment - and they have to. If they didn't, there would not be an opportunity for this game to continue to mature and be refined. People need to realize that this game will largely be focused on an ever-shifting end-game, and that is not going to change. You are definitely right - it is partly about making Destiny self-sustaining, and it is partly about keeping us progressing at a certain pace. Ultimately, I still feel that Destiny is a victim of its own success. Neither Bungie nor Activision could have expected that people would play the game nonstop until the point of having nothing left to do. It really is laughable to think that people really believe that they do not care what the users think, which is a repeating theme on here. Like any successful business, they are well aware that the money they make is going to be directly related to continued satisfaction of the users over time - and they are certainly working to address this. But, large software projects are like large ships. They have lots of inertia, once they start moving, and course corrections are not instantaneous. For things in progress, it is about how to incorporate feedback without losing all progress, and how that transitions into longer-term changes. Both Bungie and Activision have a lot to loose if they do not adapt, both reputation-wise and financially, respectively. At the end of the day, what is going on behind closed doors there is certainly not eating caviar, smoking cigars, and doing a Scrooge McDuck into a vault full of money.

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  • I always try to use Vanilla WOW as my example, look at Vanilla and look at WOW as it is now (if you buy the expansions) you would never believe they are the same game. Destiny was the foundation, Comet is the extra floor and gazebo. It may not be how it was planned, but I believe that greatness awaits (shameless tagline theft)

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