Had not played PVP in many months and was enjoying supremacy for the first few days. Then the weekend hit and I don`t know if it's better players or cheaters my guess is a little of both. I was one the wrong end of the mercy rule and just felt like fodder. You could easily fix this by giving lower ranking and less skilled players like me more health. I have also been timed out several times today and sent back to orbit. THe last one was at 11 of 12 and when I went back had to start over at 1 in the que.
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Health isn’t really the issue here. It’s the population for the game being so low that you’re matching with players at the farther end of the skill spectrum. This makes it very difficult to balance games (I know they’ve never been balanced even before the population decline). If bungie can fix the population issue i think most other issues will fix themselves over time.
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Yeah had that happen a few times. After load in on the screen that has the guardians, screen went black and was booted to orbit for inactivity. WTF Shake the head
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Giving players an advantage based on skill or lack thereof is always a miss on several levels. For example, when you consider fps's work on per bullet breakpoints and the health you gain would either be op adding significant time to TTKs or none at all because it doesn't cause a bullet shift. Even thinking of the slim margin where you attempt to only effect forgiveness, the really good players who aren't missing won't be effected, but players slightly better than you will. And that entirely shifts the meta as each weapon has a different sensitivity to health thresholds and some would be dramatically more effected than others making everyone in the lobby playing a different meta. And that doesn’t account for other low skill players now having to deal with good players and other bad players with inflated health amount. Tldr, the more you think about the logistics the less bringing asymmetrical gameplay elements make sense in a game not designed for it.