Am I the only one that deals with this? I'll apply tick damage but the shot from thorns additional damage won't do anything nor do the damage numbers show up. Except for the tick damage!
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Edited by The-IIID-Emp1r3: 5/27/2025 7:38:55 PMThey need to reduce the absurd kick up it has, it's not even a slow firing gun yet has so much recoil and also they need to make the ADS sights more green and thicker, maybe fix the off alignment chevron on the sights you could aim and shots just do nada because where it lines up is not where it should be (bottom tip of chevron V is aligned crits, but covers up what you aim at, the upper part of the V should be what lines up as center crit when on someone's head. Essentially Thorn [b]/& Malfeasance by relation as it too has weird sight alignment along with it's RPM not matching the guns firing animation making it a wonky gun to ADS fire vs hipfire as the fire rate is faster than the animation basically throwing the user off with when to pull the trigger again. Turning on autofire in D2 settings makes the gun better, tbh Malfeasance should of been a fanfire gun like TLW[/b]/ suffers from the bug NLB had in D1 where sights where off alignment, didn't match where bullet went)
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1 ReplyNot to mention the excessive vfx which makes it hard to use on controller
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One of the reasons I keep saying it deserves buffs.