I've done QA an tbh it seems the reason it hasn't been patched is kinda simple , it's a glitch that is difficult to pin down the reason it happens . From my limited understanding, I think an once again just imo , it's the fact the game has to *freeze frame* switch zones , change spawns , remember the checkpoint an player spawn .
For instance I've had people rez in the first boss zone , an be in the starting bell at the very start. It seems that the game gets confused as to WHERE the player is an if they switched zones an then it might not be able to find a player spawn so if it can't it'll either A) k,ill the player or B) default spawn to prior zone . That's my two cents🤷
Fudge it know glitches .
1. Teleports players to incorrect spawns.
(Common an easy to duplicate)
2. Switching zones will sometimes wipe the team (rare an random)
3. Bosses have a chance at getting stuck under map because of Tractor Cannon(rare)
4. Final bossl goes super sonic fast , not glitch she just needs to lay off the red bull
5. Not a glitch but could fact into glitches, too many adds .
6. Deals with 5, have crashes seems to be tied to too many things happening at once .
(Rarely happens but seems to be on *older* systems)
It's sad we have to put up a petition for Bungie to do their job.
Duality has been bugged since its release and they basically refuse to acknowledge &/or fix it.
Sure they tried a "hotfix" or whatever to address a bug or two before. But the problems with it now? They couldn't care less.
Bump.
And I don't buy Dungeons unless I can see them being completed by the vast majority of the people. The bugs I've read about give me zero confidence of ever buying into them until they actually work.
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