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Destiny 2

Discuss all things Destiny 2.
1/3/2019 11:31:36 PM
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Whats your biggest problem with D2 at the moment?

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  • The Tilt Fuse (Bracus Zahn’s sparrow with bombs all over it) not being able to blow up upon demand, actually. Legend of Acrius being the worst power weapon exotic. I love the weapon, but it’s baaad.

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  • My guardian is speech-impaired >_< Ghost is a verbal crutch.

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  • *cracks knuckles* Very little feels powerful. Every activity is beyond boring, except mayhem. Nothing worth chasing. Infusion system is awful. Class trees aren't great need more customization. Armor all looks terrible except the stuff brought from D1 and the Dreaming City set. All the guns are bland looking except Ikelos. All the perk combinations are meh at best. Story is extremely predictable and uninteresting for D2. I called Uldren coming back before Forsaken coming out. No choice for what I want to play when it comes to crucible. Iron Banner is at its absolute worst in all categories. Events are uninteresting. Exotics all look interesting but 75%-80% are completely useless and underpowered. Bad DLC after bad DLC. (Forsaken being the only decent one.) I think that's everything.

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  • HAHAHAHAHAHA!!!! Too much too list.

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  • Edited by Timewaster504: 1/4/2019 11:35:36 PM
    More story, need actual motifs in music, like, what is the DESTINY theme? Every 6 months it changes!

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  • There are many I can think of in the moment: - Few weapons feel powerul. There's no "D2 equivalent" to weapons like Vision of Confluence, Cocytus, Badger, Atheon's Epilogue, Defiant Abyss, Steel Medula, Chaos Dogma and many more weapons. - Most of the Exotic armors are a joke. - Speaking of Exotics, drop rates are ridiculous and the "less duplicates" was a lie. - Strike loot being locked behind Nightfalls is pathetic, even more so when certain Nightfalls appear WAY more than others (Strange Terrain and Hollowed Lair). - Some of the titles being locked behind RNG sucks. Specially the ones from Dreaming City. - Clan Bounties gives main focus on PvP, with no "other way" to complete them. - Locked Subclass builds. IMHO, they should've went with the original D1 skill trees and improve on them, not dumb them down. - Glitches and problems being "swept under the rug", like the sound glitches on Spire of Stairs, "Guitar" errors on Heart run (Last Wish), bounties with wrong descriptions (Ana Bray's Kill enemies with 'X' elemnt abilities stating that you have to make kills with 'X' elements) and some mistranslations (last week's Raid Lairs on Prestige said that the loadout should be Submachine Guns, Free Slot and Rocket Launchers, when it should be GRENADE LAUNCHERS). At the moment, those are the things that jump into my mind.

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  • No glass needles to rework exotic armor. It's hard enough to get the drop, much less a good roll. Sometimes the stars align tho and you get the right stuff, just 0.014% of the time. Latency in PvP. If you have 9 people on a router all streaming Netflix/YouTube/Spotify/Torrents while you run on WiFi from across the house you suddenly become a pvp god. I can't actively make my connection better to fix this, so it kind of sucks. It's not all just from p2p networking, it happens on dedicated servers too, but there normally is a latency kick option that admins can activate to keep things smooth. This was back in CoD4 days. I'm sorry if you saved all your money to buy some copper wires and Ethernet cables to plug into a coconut to get internet but I'm paying $200 a month to game online as fast and seamlessly as possible.

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  • In my personal opinion, there is no engaging PvE content that holds my attention besides raids. They need to invest more in the RPG side of Destiny and invest less into restricting the player from accessing the content available to them, but invest more into allowing the player to create synergies that allow them to be more effective--or have more fun--in the usual activities of Destiny. The armor in the game could have unique bonuses, like singes for weapons with similar implementation to Leviathan's mod system, without making it an actual mod because those are too one dimensional and have terrible in-game economy right now. Making it fun to repeat the activities should be their ultimate goal, not seeing how long RNG can bind players to their game. It makes them seem shallow and conniving rather than creative. Cosmetics should be tied to gameplay feats, not the Eververse or RNG. People like to play dress-up alot, I'm not an exception. Shaders should not be the final step towards making my Guardian look like a war-torn badass or a Barbie doll with a bedazzled weapon. I know everything I listed can be considered multiple problems, but that can all be summarized into one big problem: [b]no direction[/b]. Bungie doesn't know what they want Destiny to be, and until they find out, the game will continue to be known for these blunders.

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  • The only real issue I have is the loot pool is to narrow. all Y1 guns and DLC guns and gear should be dropping Y2 perks. The mod pool is totally shite. Need more. Want more.

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  • Honestly, I wish it FELT and looked more serious, like D1. The more stylized approach in D2 design really hurts Destiny IMO. I think I know why they did it, but it doesn’t work in this serious story they are trying to tell. Even the ascendant realm doesn’t feel very eerie or dark in D2. The ideas in D2 are great, even the armor sets, but the stylized (think Fortnite or Overwatch) design choices they made in D2 make too much of it look cheap, or more childish than it is.

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    2 Replies
    • MILESTONES!!! The entire system needs removed.

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      5 Replies
      • enhancement cores for infusion

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      • The leveling system.

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      • Nothing excites me. I log on each week and its like... meh. I do love playing Gambit, but even that gets tiring after a couple of matches.

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      • RNG... RNG used as a way to prolong player time instead of content that captivates and engages the community. Bungie/Activision and their snob mentality towards game development.

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      • D2 is not an immersive game. Its pretty, has stunning visuals and music, but it doesn't gel as it should. Nothing about the game pulls you into a thematic cohesive world like D1 did. This has been my biggest complaint since launch. You would think open world would have helped this, but it didn't.

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        • Bungie

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        • Too many trips to ada to forge weapons

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        • Lack of people in pvp

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        • I'd like to play the game I want and not have to do all these chores. I don't much care for strikes or gambit and would love to be able to just grind crucible for power and gear. I'm sure others feel the same way, but with strikes, gambit or raid. Also, too much time spent loading.

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        • Edited by Oddish43: 1/4/2019 10:55:51 PM
          A lot of my biggest problems with D2 are symptoms of my own issues. * I'm slow and clumsy, so I can't function in PvP without SBMM pairing me with other slow and clumsy people. * Playing Gambit can get me so triggered it's not funny. * And, after 3500+ hours in the game, PvE is finally starting to burn out for me, largely because it's in my nature to get into a game and stick with it, instead of alternating games.

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        • Patience and time isn’t in the game

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        • Fun factor. For me, it’s gone. I just came back from not playing in November or December. Played the Flashpoint today and went back to the tower for a prime engram...Edge Transit 👍. The way the Milestones work and these crap-ass bounties, the game is a checklist and not about freedom like D1 was for me. I still really hate D2s strike elemental tickle, too. I’m glad I didn’t buy the annual pass and what I played today really reconfirmed that decision. I’ll be keeping an eye out for changes coming down the pipe, but I don’t have much in the way of hopes for D2. Maybe D3...after it’s been released and reviewed by multiple sources. Happy gaming, all.

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        • the way the competitive is handled.. it is so limited and unforgiving at the moment.. I wish players could surrender during matches when going through unavoidable loss, thanks to missing teamates or simply thx to being overpowered by premade teams. Surrender would save time, nerves, and lost points and bans because of ragequitting.. competitive would be healthier with this little add on

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        • Edited by Kanashimi510: 1/4/2019 10:29:24 PM
          Grind with no purpose. What little loot there is to be had isn't worth the effort it requires. Also the busted upgrade economy and horrible matchmaking.

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        • No incentive

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