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Destiny

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Edited by Conda: 5/6/2016 2:33:44 PM
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So...shotguns are OP again

Literally 1/2 of kills in crucible are shotgun kills. Almost everyone is shotgun-melee-blinking. And the MIDA is up there too with 1/4 of kills... this is getting out of hand...

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  • 60% of the time, Every time!

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  • Just curious, where did you statistics come from?

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  • Loldumbo

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  • Sooo [spoiler]no they r not [/spoiler]

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  • Maybe if you used them, and not just the ones considered the best, but ALL of them, you'd realize shotguns are in a pretty bad spot right now. Don't say things are OP when the opposite is true.

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  • [quote]Literally 1/2 of kills in crucible are shotgun kills. Almost everyone is shotgun-melee-blinking. And the MIDA is up there too with 1/4 of kills... this is getting out if hand...[/quote] Bait? Satire? Shotguns are not op, they have melee range and have been nerfed more than any other weapon class in the entire game.... You need to stop scoping for days with your sniper and actually get some awareness in game, if they're in melee range of you, you're dead anyway.....

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    3 Replies
    • Edited by monkyken: 5/6/2016 2:36:14 PM
      We have gone over a pattern, allow me to explain below: Auto weapons (vex,suros) first Meta weapons - NERFED Hand Cannon (last word,Thorn) second Meta weapons - NERFED Pulse rifles ( variable) - NERFED Scout rifles (Mida) - NERFED - TO BE NERFED MORE So now we move onto Snipers and Shotguns as all primarys have been nerfed one after the next So snipers - To be nerfed (expect low impacts not to 1 shot and aim assist to go) Shotguns (expect range to be nerfed (AGAIN) and 1 shot ability on lower impact) And after these receive their random stupid nerfs Machine guns and rocket launchers will be next. Welcome to destiny, the game of NERF. (NERF guns... coming soon)

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    • "Out if hand" So if the hand did... what would happen? And why don't you design your own game and make it "perfect" and have people whine about it being bad?

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