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Edited by RazerOfPain: 9/9/2015 10:32:41 PM
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Warlock is broken. Silent nurf update.

What happen to the warlock. So many silent updates. It broke the class. Melee after activating sunsinger super does not kill that I notice. Needs to be 2 hits. Has any have this happen to them. Here some stuff I notice. The sunsinger super runs out quick. The movement when sunsinger super is active is slow. Get killed quick. Voidfang vestment only spawn with one grenade now. Ram is useless now. I also feel grenade refill is slower now. Not sure if that has to do with the new exotic coming out. There's other stuff I have forgot but. If you play as warlock let us know in the comments other stuff you notice that was a silent nurf update. Also melee range is less. When super is active or inactive sunsinger I felt like I had to get close to hit. My super would run out just trying to catch one guy. Also I just soloed the nightfall what happen. Is so easy. Edit: So basically a downgrade until the new armor come out. Also I notice people have been saying stats have been lower by 40% I do have other classes but I play mostly as a warlock. Any one has notice a difference with titan and hunter also. It's funny how most people in this forum were complaining about how op thorn, the last word and others were op. Guess what they are still op and guess because of that everything suffered in the game. Even weapons I never heard people complain here about example black hammer, icebreaker and others.
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  • Anyone else having blink strike not go off?

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  • Void fang vestments will only give you two grenades if your a void walker. Makes since considering its special perk is void walker based.

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    • You fogot the heart praxis fire exotic perk doesn't work now

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    • Edited by RustyRat63: 9/10/2015 11:14:50 AM
      Abilities are in tiers now, not progressive. You have sudden jumps up and down as you change armour. If you are one point of intellect short of next tier, you feel the full hit of the drop to bottom of the one you are in. Specs on armour have been drastically modified as well (seems a bit random looking at mine). I notice you have done it, but for those that haven't: 1. Run to the vanguard and pick up your class item, if no good delete, go to space and do it again (only works until you start doing the subclass quests). You can get a 180 defence class item for Warlock, but Titan and Hunter only seem to be able to get 170. 2. Go to speaker and buy a new ghost, the 34 model comes in at 170 defence. Do that and if you were 34 before with maxed weapons and armour, your Warlock will be 170 Light, Titan and Hunters 169. Hit 171 with a Warlock if you also buy a new Vex Mythoclast from blueprints and max it.

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      • Your grenades do charge much slower even with hopf I was lucky to throw 4 grenades during radiance.

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        • Radiance is the worst Pvp super in the game. Always has been.

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          • I've also noticed that shoulder charge does not one hit guys anymore. Either that or every time I tried to should charge they had the ram or something on

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            • Melee Range needed to be less. I feel godly punching people with my Lock.

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            • Edited by prettydark: 9/10/2015 8:26:04 AM
              They reversed the levelling system so that we are weaker facing year 2 content...Instead of sitting down and developing a new structured skill setup. Why take 2 steps back to take a step forward? No lock was expecting grenades in the sunsinger class to keep on doubling or perks to keep on increasing in duration. The tank setup of the warlock is now shyte which is a shame. It only sucked if they were facing you on the opposing team and you didn't run..which was the point really wasn't it? I'm not against evolving though, it just feels like a wet slap in the face. Breathe warlocks...we can still do this :p

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            • I've been running full agility specced hunters for ages, anyone else feel slower?

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              It's not just warlocks affected. I play warlock and for some reason hunter blade dancer is a two hit kill as well - I simply bump into the guy first and second slash is where I die - no Ram (or lag for that matter). I haven't noticed anything with Titan just yet. Claws of ahamkara has made a comeback (and now changes color with a shader :D), with so many close quarters maps, Claws and Monte Carlo wrecks. I've been using voidwalker with life steal. Synergy with siphon lasting longer and you're good to go. Come back to the void.

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            • I swear the glide has been nerfed too, can barely move with it. Had to go back to blink to be able to move at all ahaha

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            • Well intellect/discipline/strength was lowered down so that's why it doesn't last long and things recharge slower.

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              • I main warlock and I'm happier than ever, I hate sun singers they were way more annoying especially in trials. #Voidwalkers are better than sunsingers

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                • Radiance is weaker because they chopped our gears stats down. That's the second time I've heard the charged melee not one hitting. Ram nerf is fine. It is still useful. Half the stuff it protected you from to begin with isn't a thing now. Thorn can't 2 shot. They nerfed the thorn, bolt combo. You shouldn't have been able to survive anything super related or the shoulder charge. And not that the void fang exploit bothered me its not a big deal that they fixed it. Melee range feels the same.

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                  • Nova bomb doesn't hit as hard it feels like

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                    • About damn time.

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                    • I like my warlock still there's not a noticeable drop since the patch, these are your views and not the view of everyone else my warlock still rocks

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                    • OH NO SOMEBODY CALL THE WAAAAMBULANCE!, no seriously its about damn time you warlocks stopped being OP and stop rolling radiant skin, flame shield and ram you all really needed that nerf and got what was coming.

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                      • TLW & Thorn seem fine to me

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                      • Edited by Marquis_Nikola: 9/10/2015 5:31:34 AM
                        Well thus far I haven't noticed anything different on my warlock.

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                        • Hahahahahahahahahahahahahahahaha To the Ram at least. Now you actually have to fight fair gunfights. Must be a real pain not to have your helmet win FOR you anymore.

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                        • Good people that main warlocks are noobs all thise things are crutches

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                          • Are you telling me that the warlock scrubs cant use sunsinger as a crutch anymore!? If this is true then THIS GAME IS AN AUTOMATIC 5 STAR CAUSE THIS IS THE BEST UPDATE EVER!!!!!!!!

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                            • [quote]Also melee range is less. When super is active or inactive sunsinger I felt like I had to get close to hit. My super would run out just trying to catch one guy. Also I just soloed the nightfall what happen. Is so easy.[/quote] Thank fking God!!! I've been waiting forever!!!!!!!!!!!!!!

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                            • The Ram should have been made to only work with void walkers, it's pretty useless now, the extra armour doesn't really help anymore. It was OP on sunsingers with their melee flame sheilds/self res nonsense. Thanks sunsingers for ruining my favourite exotic...

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