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Edited by TheSolidChrome: 8/21/2015 8:01:18 PM
227

Who would win in a fight and why? Sunbreaker vs Sunsinger

Sunbreaker (Titan)

3548

Sunsinger (Warlock)

1263

They both see eachother from mid range and activate their super. Who would win in a deathbattle? To people saying Radiant skin + The Ram + Max armor build. Doest matter since its going to take 2 hammers to kill Radiance Warlock no matter what build they have. Some people are confused about the damage reduction of the Titan Sunbreaker when their super is active. Based on the gameplay of E3 I can conclude that the Sunbreaker Titan has a 50% damage reduction when their super is active. So it will take 2 fusion nades or 3 - 4 firebolt nades to kill the Titan.
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#Destiny #Classes

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  • Remember sun singer is more of a supporter than an assault class, that's why it's damage output is less than the other classes

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  • Trick question, Sunsingers with HoPF and Song of Flame on would just give the Sunbreakers super recharge on all their abilities, and they'd bro it out and kill shit.

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    • In the E3 & Gamescom footage, Titans have a 50% damage reduction when the super is active. Fusion nades do around 250 damage in crucible. This means the Sunbreaker Titan will only take 125 damage. So with fusion nades they need to stick 2 nades in a row to be able to kill the Titan. With firebolt nades they need to hit them 4 times to kill them. With scorch melee while radiance is active they need 2 scorch melee's to kill the Titan which can be done wearing claws of ahamkara.

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      • Easily Warlocks. In a video released by Bungie it shows a Stormcaller getting hit directly by a hammer and only losing half health. I know for a fact that Sunsingers can tank more than a Stormcaller so Sunsinger wins

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        • It all depends who can throw the hammers/grenades faster

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          • If the warlock was using fusion grenades and heart of praxic Fire, the warlock could just spam grenades until the Titan dies. But the hammer does look pretty strong

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            • Fist of havoc kills both

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            • Edited by SkeletalSkeletor: 8/20/2015 7:12:24 PM
              If the he has good aim and aglitiy, fusions would one shot the sunbreaker, as it doesn't have a defense buff when active Also, the sunsinger cam still use weapons when in Radiance. Ram, Radiant skin and Arcs edge would destroy his face

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              • Edited by ronfiret: 8/20/2015 8:26:18 PM
                Gunslinger

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              • Warlock can still use weapons, so my money's on warlock

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              • If it's first to the death then Titan because the grenades take too long for sun singer and he can't self Rez cause he technically died still so Titan wins

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              • Warlock would win easy he could just self Rez after the Titan uses his super up and spam him with fusion grenades!

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                • Wait until super wears off.. Even if its after death.. Revive and throw sticky grenades for days

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                  • I'm only gonna say sunbreaker, because of that uppercut bonus; should insta kill a sunsinger

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                  • Nuclear Man from Superman 4. He lives for this stuff, and those fingernails are [i]to die for![/i]

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                  • Using radiant skin, ram, fusion grenades that ignite, and Viking funeral, the du breaker is no doubt dead

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                  • Sunbreaker = OP The Subclass' power lies in its perks and the synergy they have with each other. Here are the four perks that contribute to practical invincibility: Conflagration Ignite the world, creating sunspots where your Hammer of Sol impacts. Fulminator Your sunstrike melee releases a solar explosion on hit, igniting enemies within the blast. Kills create a sunspot around you. Wreathed in Flames Hammer of Sol lasts longer and you gain an overshield while standing near a sunspot. Cauterize Enemies brought down by your fire regen your health. I assume cauterize does not include grenades, but if it does, this subclass is gonna be so broken. Anyway, you probably realize now what I'm trying to say, but if not I'll sum it up: say you kill an enemy with you Hammer of Sol. Cauterize regens your health and if you were close to this enemy you killed you get an overshield from Wreathed in Flames. Same with the melee. But now you are guaranteed an overshield because you are standing on the dead corpse/sunspot. It's like having an OP hungering blade that procs almost every time you touch something or it's like having both life steal and flame shield at the same time. Of course all of this requires you to kill the enemy but you probably will anyway so it's all good.

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                    • The warlock could win if he can get a grenade off to tag him and melee him with scorch but he'd probably get -blam!-ed by the hammer melee thing

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                    • Fuel beams can't melt steel jet

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                    • You are playing a Titan damage subclass against a hunter utility/support class. The damage would win most of the time. The way to even odds is for warlock to use Rez and hope to kill Titan on even playing field with no supers.

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                      • Gunslinger kills both.

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                        • Sunbreaker will just throw his hammer at the sunsinger from the mid distance and sunsinger go poof x3

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                        • Golden gun

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                          • As much as I love my Sunsinger, I gotta vote titan. The Warlock just can't deal enough damage quickly enough to compete with the hammer.

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                          • The Gunslinger. :]

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                          • I'd say HoPF Touch of flame, Viking funeral Sunsinger with fire bolts comes out on top

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