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8/1/2019 8:04:08 AM
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I don't support it as in i never payed for anything myself, but i dont oppose it, as in hate on it, either. Have u given some thought that development in the 90s was a lot cheaper and faster? And on the other hand ppl are, as always, at fault. If they wouldnt pay, devs wouldnt sell.
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  • Incorrect. Making a game TODAY is very cheap. Because people spend wild amounts on frivolous shit they think it's expensive. Wrong. Everything you need to make a game is cheap to get a hold of, relatively. This nonsense has gone on long enough. If they a cutscene is expensive. If less of them happened and we had cheaper mechanically interesting things in game to keep your attention, we might just see a healthier market. Instead we get games like Destiny. Appealing to 10 crowds at once, doing all of it poorly, all while trying to gather numbers for shareholders to be happy about. College kids a few years ago busted out a game themed like portal with unique physics based puzzles. All for $100, 000.

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  • Ok

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