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Edited by Mercules904: 4/28/2016 6:39:30 PM
230

Weapon Stats Spreadsheet with Times-to-Kill

Thought y'all might like to take a look at this. Made it to help with deciphering which guns you'd like to use or try to acquire. It has values for all the current Year 2 weapons, as well as Exotics, and some other information you may find useful. Edit: For those of you still finding this, Inventory numbers are in for Rocket Launchers.

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  • Is there a spreadsheet for Y1 weapons? Would be interesting to see!

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    • According to this sheet I don't think it is taking in countries of hawkmoon's lucky rounds because I think it brings its ttk down to like .5 or something like that.

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      • Nice! Wondering if you could include Hawkmoons lucky bullet damage with Aggressive and field choke. As well as thorn with it's DoT.

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        • Fight me

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        • Bump

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        • Bump!

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        • Bump for later

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        • huh so you're saying that even with all the god roll perks making for perfect critical bursts the Apple of Discord that the vanguard is selling will still be crap, because of the stupid slow refire rate of having 4 bullets instead of 3 guess I should save the marks for something else

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          • Good work sir!

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          • Bump

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          • Thats neat

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          • So we've got time to kill but still no time to explain.

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            • Whys lord of wolves a pulse rifle?

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              • So.. Would a Badger CCL with reactive reload and perfect balance/oiled frame be good?

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                • Bump

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                  • I'm gonna need to get my hands on a Queen's Choice... Thanks so much! This was very informative

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                  • Edited by xceptone: 4/22/2016 5:58:56 AM
                    Where queenbreakers Edit: Never mind. Found it

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                  • So the best crucible gun in the game is the last word? Ok, thanks

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                    • Shit lag

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                    • Lord of Wolves best pulse rifles confirmed.

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                      • And no doctrine you are a joker

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                      • Looks like a lot of effort has gone into this :) I made something like this a while back pre-update. Was more of a gauge of comparative stat weights (percentage values of raw stats based on the highest available stat of it's weapon type) on the assumption that all stats (rof/impact/AA etc.) held equal effective value. Mainly as a guide to perking wepaons

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                        • Necro is now a beast. Any of you year two scrubs have one?

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                        • TLW should be 1.2 since shots don't want to hit.

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                          • Edited by Erijian: 4/21/2016 8:07:40 PM
                            I'm honestly surprised the Vex Mythoclast didn't get a mention in it. Sure, Bungie gutted its damage, but it retains its five-shot kill if you run Linear Compensator (200 DMG) or Aggressive Ballistics (205 DMG) and land all precision hits..The main difference between the pre-April update Vex Mythoclast and post-April update is that you can no longer do four precision hits + a body shot to kill, Crowd Control no longer brings it up to a four-shot kill with precision hits, and it now takes eight body shots to kill instead of seven. Post-April Update Vex also has enough Stability to consistently use Linear Compensator, which means you can maximize your range stat in conjunction with Send It. Aggressive Ballistics on the other hand just kicks too hard since it got nerfed yet again. Smart Drift Control is an absolute laser beam but drops your TTK too much.

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                            • Grasp of Malok damage is actually 23, not 24 per shot. Not that it really impacts it's time to kill numbers as it's still a 3 burst to kill weapon but it's still an inaccurate number. You should also mention on machine guns with 37 impact (Baron's Ambition and Zombie Apocalypse) any barrel that enhances impact like Aggressive Ballistics or Linear Compensator it changes them from 5 shot to kill to 4 shot to kill weapons. This is significant since it makes them the most lethal machine guns in the crucible with a time to kill of 0.40 seconds. I only mention that because this puts them on even footing with 61 impact machine guns like Bane of The Taken and Jolder's Hammer which can also kill in 0.40 seconds but typically have magazine sizes of 23-26 rounds, where as Baron's Ambition and Zombie Apocalypse have magazine sizes of 43 and 44. You can kill more guardians with Baron's Ambition and Zombie Apocalypse per magazine and do it just as fast as the higher impact guns can. Assuming minimum bullets to kill per weapon and their magazine size it's as follows Baron's Ambition 44 round mag, 4 shot to kill = 11 kills possible per mag 0.40 sec TTK Zombie Apocalypse 43 round mag, 4 shot to kill = 10 possible kills per mag 0.40 sec TTK Jolder's Hammer 26 round mag, 3 shot to kill = 8 possible kills per mag 0.40 sec TTK Bane of The Taken 23 round mag, 3 shot to kill = 7 possible kills per mag 0.40 sec TTK

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