[u]The December 2.1 patch has not worked as advertised.[/u]
[[u]Weapon issues][/u]
• Fusion Rifle stability is not functioning as intended.
• Fusion Rifle damage reduced by 20%
• Auto Rifle damage increase is applying to body shots only. The damage increase does not effect crits.
• Shotgun delay, and decreased movement speed have a greater than intended effect (range nerf was good)
• Black Spindle muzzle upgrades are locked
[u][Subclass issues][/u]
•Hammer of Sol blast radius(PvE)
[[u]additional bugs[/u]]
• Kicked for inactivity during races.
• Exotic Leg Engrams bugged.
• Exotic Engrams not making it to PostMaster
• New Year 2 versions of old gear are not displaying properly in kiosk and app. Specifically weapons.
• Upgrade nodes on SRL Helmet not functioning properly
• Shaders not working with SRL gear
[u][Questions that need answers][/u]
•Is one Race Logbook required per character? Or is it linked by account?
• Is vault space being discussed again?[i] It should be.[/i]
• When will there be a customizable D-pad to allow us more control over the emotes WE'VE PAID FOR?
• Festival of the Lost needs a kiosk/vendor very similar to SRL. There were purchased cosmetics during that limited time event (same as SRL) that should still be accessible.
[b]I will add more after I read your comments[/b]
[u][b]Sign the petition to bring this to Bungie's attention, so we can get resolution for listed items ASAP[/b][/u]
[spoiler]Cozmo has been quick to see posts like this that make it to trending, let's get this fixed ASAP [/spoiler]
Disclaimer:
[spoiler]Most of the things on this list are inputs from different threads, user comments and messages. Very few of these are my experience.[/spoiler]
[b][i][u]EDIT:[/u][/i][/b]
There is a more comprehensive (and probably better written) list on Reddit. Thanks, Torxuvin, for the link!
https://www.reddit.com/r/DestinyTheGame/comments/3w2htu/210_known_issues/
English
#feedback
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Here's a new one: Weapons Master quest can't be turned in as of right now. Banshee-44 won't acknowledge it. Also, several quests with a number of steps have their completed objectives showing as "incomplete."
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Edited by ForteGX: 12/14/2015 6:04:43 PMVery last bulletpoint: just make a 'Unique/Event Kiosk' with a section per source: Story: Eris' Gloves from her quest in TDB, Starting class item, Strangers Rifle, Moon ghost shell, Dreadnaught ghost shell, legendary class items from the pve quests (maybe others) Festival of the lost: any legendary masks you got Pretty sure there should be more, can't think of it
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135 Replies[quote]• Fusion Rifle Stability is not functioning as intended. • Auto Rifle damage increase is applying to body shots only. The damage increase does not effect crits. [Subclass issues] •Hammer of Sol blast radius(PvE) [/quote] I'll look into these today. [quote]• Black Spindle muzzle upgrades are locked[/quote] This had to do with the scope changing to barrel upgrades Use some motes or bounties to put some experience in this gun and you can enable the nodes. [quote]• Shotgun delay, and decreased movement speed have a greater than intended effect (range nerf was good)[/quote] This was not a bug and called out in the [url=https://www.bungie.net/en/News/News?aid=14094]patch notes[/url]. If you don't like this change, we welcome the feedback. [quote]•Is one Race Logbook required per character? Or is it linked by account?[/quote] It's account wide and will track stats across all your characters. [quote]• When will there be a customizable D-pad to allow us more control over the emotes WE'VE PAID FOR?[/quote] This has been asked for a lot and added to the [url=https://www.bungie.net/en/Forum/Post/140885111/0/0]Community Wish List[/url]. [quote]There were purchased cosmetics during that limited time event (same as SRL) that should still be accessible.[/quote] That would be a nice feature that would also relieve some of the occupied Vault space you mentioned. If this is something you really want continue to be vocal about it here in the feedback forum. Thanks for the well worded concise feedback. Please continue to bring these issues to our attention.
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Add matchmaking. I'm pretty positive it's skill based matchmaking now after the patch and it's causing a lot of lag! I know I'm not the only one in thinking that. Just make it connection based ONLY! For -blam!- sake bungie we don't need more lag and frustration! I know it's going to take months before anything changes here. That's it how shit goes with bungie.
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6 RepliesAutorifle kills not recording for: [b]Full Auto Bounty[/b] "Complete matches in any playlist with a minimum of 6 Auto Rifle kills." [b]More Bullets Quest[/b] "Win multiple matches in the Crucible with at least 6 Auto Rifle kills."
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Signed. Honestly bungie. By the time your done all well have left are scout rifles and snipers. Pull yer fingers out and be bold. Let yourself be free and give us a variety of weapons that are actually use full.
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Sleeper Simulant charge time increased from 1.5 seconds to 2.5 seconds? Ouch my balls
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Bump and signed. Just make things work like they are supposed to. Thats not asking a lot.
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So this is an interesting bug I found too lol I was looking at my old maxed dragons breath in my vault and since they changed it in year 2 it actually bumped the damage to 175 instead of 170...just saying lol
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Hey bungi try fixing the programing before -blam!-ing up the guns. Sincerely, IThinkImDone.
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auto rifles are only gaining the buff for body shots and not crit shots also wasn't Zhalo Supercell suppose to receive a stability buff what happened to that?
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1 ReplyDear Bungie, Please fix fusion rifles ASAP. Sincerely, someone who actually likes fusion rifles. Seriously though, the only fusion rifles that are even remotely usable now are the ones that have very high stability, like the Telesto. However, the decrease in stability is still noticeable. I was looking forward to it being even better than before. They, of course, got nerfing the ammo capacity right, but not the buff. I don't normally jump into these forums to just trash bungie like some do, but what the hell? How do you screw this up? What did you put a minus sign instead of a plus sign when reprogramming the stability or what? Come on. At least test this stuff. There's no way even someone who plays this game periodically with fusion rifles wouldn't have noticed this. Also, my Hung Jury seems a little...off. I've used the hell out of that thing, but it seems a little more bouncy than usual. And yes, I have braced frame. Also, the accuracy seems off. I swear I have an enemies head dead center in my sights, and I miss sometimes, kind of like handcannons. Also, handcannons don't seem to be fixed. I tried using a couple I had in the vault, and they don't seem any better, but that could just be because it's been a while since I used them. Still, there are a ton of problems with the weapons, and none of them seem to be for the better. Only the nerfs "worked", so to speak, while any buffs that were supposed to happen didn't do anything at all.
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Sleeper simulant charge rate has been increased to the point of really making it useless next to spindle on warpriest encounter. Seriously this shit along with the other bugs/lies that came with this update has finally left such a bad taste in my outhouse that I'm going into my back log of games and will really on the posts on the forums to find out when the game is actually worth picking up again. Not trusting the "patch notes" or developer tweets anymore
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7 RepliesAccording to some threads (one had video proof) FR damage got nerfed by 20%, too for some unknown reason...
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Auto Rifles damage isn't changed in pvp, and it increased crit damage only in pve. And in testing of the med ROF gun(.07) it only increased crit damage by 1 on normal adds. No change on yellow bar.
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1 ReplyEdited by gallp13: 12/10/2015 5:53:34 AMGood post PY - and even better as Coz jumped right on it and is chasing the fix. Now this is precisely how Community and dev should function :)
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Edited by THRASHER-UK: 12/10/2015 7:18:07 PMThe fusions have been merged hard!!? Why!!!!!??? My to go specials and flawless weapons. My split shifter has been reduced to a confetti popper!!
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Edited by J0RD0: 12/10/2015 3:32:39 PMAnother thing to note is that some fusions got a damage decrease such as the vortex from FWC https://youtu.be/ROyk1ikXSR8
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6 RepliesThe patch does not have issues. It is an outright lie. The patch we got IS not the patch promised.
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Bump. Also, I had hoped that they would sneak in an increase to the reserve ammo for hand cannons in pve, but they didn't. I think my best hope for that will be from an unintentional bug put in when they try and fix something ridiculous and unnecessary like the sisters scream volume. Maybe something like "Fixed bug where shadow from rock in dreadnought was not correct shape" will grant more pvp reserve ammo? With bungie I wouldn't be surprised...
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3 RepliesHammer of sol needs to not get 1 shotted by all low impact sniper rifles