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Destiny 2

Discuss all things Destiny 2.
5/29/2019 11:16:12 PM
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Why is destiny story telling so ambiguous???

Why is destiny story telling so ambiguous?? If you don't think it's ambiguous you're lying to yourself. It's been how many years and we barely know anything concrete. And it's not like it's even good. The story and entire theme idea is kinda bad. Even the lore tabs are super ambiguous. The drifter and agent of the nine cuts scenes we super ambiguous. Who the he'll is argos? Who value coure or whatever the he'll his name is? Like come on destiny give us some really storytelling. Instead of this ambiguous guess stuff. It is really bad. Nobody play this game for the story but so far the story sucks really bad.
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  • bungie went from halo, a series with very rich lore and enough of it for people to write hundreds of spinoff books about it, to this. I know the whole halo bungie studio left or was fired between then and now, but that doesn’t really matter. Bungie had a reputation to uphold and what they have given us is pitiful.

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  • In world, a lot is hidden from other Guardians. We can't know everything as if we had seen it. Most of the lore is written in the first person or as an outsider casual looking in before going on with their own business.

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  • You’re like my little cousin when he learns a new word.

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  • They decided Destiny was too big to release as a single game, broke it off into multiple parts (even Warmind and Osiris were in part cutting room floor pieces from the original game). They couldn't keep a coherent story line in place so they pushed it all over to text lore. A lot of the story was very good, written by some of the same people who were involved with Halo. But it got totally crapped on for profits and if you want to have a clue what's going on you have to read all the text instead of seeing it as part of in-game immersion.

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  • I think it would be a fair criticism to say the Story isn't the most well told or fantastic in writing and whatever else, but the lore and underlying narrative is pretty gosh darn amazing. I guess its not for everyone, reading lore cards and then seeing the effects of them unfold and piece together all the puzzles is pretty cool for certain types of people but i can understad why others dont enjoy that approach.

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    • You want the short answer? In d1's development they had to completely scrap their story they had because of internal drama at bungie. I dont remember who it was but the person in charge of the story either got fired or left and they had to start from scratch with like a year of development time left. That's why in the e3 footage and trailers we see a bunch of seens/locations that dont make it in game. So they barely had time to put together a very shallow barely acceptable story for d2. In d2's case we got much of the same issue except they seemed determined to retcon elements from the first. The darkness is gone and a lot of the grimoire was no longer cannon. So now we have a universe that not only contradictes itself, the depth that is their is rather dull and boring. I'm a fan of "show dont tell" and when the only good story elements are in lore books....your doing something wrong. The forsaken cutscenes were a step in the right direction...but then again in order to understand who and what's going on, why uldren is evil, what the hell is an ahamkara and why are they manipulating uldren, why is he leading the barons from prison, HOW DID HE EVEN GET PUT IN PRISON. You shouldn't have to do your homework reading all the lore books to understand whats going on in the story. It's supposed to be an extra layer of flavoring not the whole meat and potatoes experience. Sorry I know it's not a short answer and I rambled haha, in conclusion bungie stumbled early on and their struggling to make a good story as they go

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      • Just because the real story of Destiny was reportedly scrapped shortly before launch and the team had very little time to prepare a new one. I think Bungie tried to pull off the Dark Souls brand of story telling by having vague bits in the item descriptions, then wanted to actually write something that makes sense.

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      • I don’t have time to explain why I don’t have time to explain.

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      • Argos is the vex core mind of nessus. What other planets has the Leviathan (aka the WORLD eater) been munching on lately? Val Ca’our is pretty much the last of the red legion command structure and he tried to make a last ditch effort to take the leviathan and revitalize the rest of the legion.

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      • Please use a thesaurus next time. Thank you.

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        • I don't care about lore or the story. I just like a fun game to shoot ads or PvP.

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        • Yeah the in game story is pretty bad. We’re in the Destiny’s franchise 5 year and in terms of the in game story we still know nothing of the Traveler, we know nothing of Darkness, we know very little about the enemy races (except the hive). Hell we don’t even have a central antagonist yet, we just jump from on villain to the next. We often have no real connection to the raid bosses except a few (Oryx being the only one that we really had a connection to before the raid. I guess Crota too, but Crota didn’t really talk to us, we just destroyed his crystal and that was it)

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          • A lot of the games lore is ambigous but looseley connected between lore tabs with references of specific quotes and characters. I’d say we know a lot that’s concrete (not everything), but hardly anything about what’s coming.

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            • Because the guy behind the original destiny ‘left’ before D1 was released... then game was cut and slashed and rearranged into bit sized $$$, what we have today...

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