My main is warlock, so here we go:
Subclass: Sunsinger Super Pooper Scooper Support
Helm: Light Beyond Nemesis(super makes more orbs)
Arms: Claws of Ahamkara(two sunburst procs)
Chest: Heart of Praxic Fire(praise the sun)
Feet: Transversive Steps(duh)
Primary: Monte Carlo(more melee, more orbs)
Special: Telesto(multi kills make orbs)
Heavy: Bolt-Caster(can make orbs)
Subclass Node Choice: Solar Grenades, Super: Song of Flame, Melee: Brimstone, Sunburst, Gift of Sun.
Goal: You get some orbs! And you get some orbs! You all get orbs!
Edit: Adding in my titan build and hunter build.
Titan
Subclass: All aboard the void train!
Helm: Insurmountable Skullfort (always have barrier active)
Arms: No Back Up Plans (no comment)
Chest: Twilight Garrison (mobility is key)
Legs: Dunemarchers (Super sprint, cool)
Primary: Mida Multi tool
Secondary: The Chaperone
Heavy: Sword preference of Choice(bolt-caster)
Subclass Nodes: Suppressor Grenade, Weapons of Light, Unbreakable, the one that boosts barrier duration, very last node(don't know name).
Goal: Speed through crucible with mida and dune marchers. Plus TG provides aerial mobility
Hunter
Subclass: Archer of Dooooooooom and orbs
Helm: Skyburner's Annex(heavy orbs)
Chest: Alpha Lupi(more orbs)
Arms: Seal Akamharas (more wombo)
Legs: Frostees(faster abilities means more ability kills means faster super)
Primary: Zhalo Supercell (wombos with blood bound)
Special: Telestorbs
Heavy: Bolt-Caster (Skyburner's Caster)
Subclass Node Choices: Spike Grenade, Blood Bound, Envenomed melee, Light of the pack, Keen Scout.
Goal: Orbnado, Orbnami, Orbular Strike, Orbucane, Orbcano, Orbocolypse, and Orbsplotion. Did I mention that Orbs will be on the menu tonight.
Edit 2: I'm a bit disappointed that a lot of people are posting almost exactly the same thing, and not even saying why(gjally x 1000 is excluded, very understandable). So please don't just list some exotics and call it good? Thanks
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Edited by TheANSER-42: 11/2/2016 1:54:12 PMBubble titan. Helm of Saint 14 ruin wings Twilight garrison Dune marchers. Run weapons and if you get shotgun rushed, twilight garrison dash out of the bubble and then kill them.
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Striker Loadout: Helm of Inmost Light Ruin Wings (PVE) or Thagomizers (PVP) Armamentarium Peregrine Greaves For Weapons: Zhalo Supercell Lord of Wolves Thunderlord
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Void Walker pve & pvp The Ram Ophidian aspects Voidfang vestments Tranversive steps Thorn Zen meteor Iron gally Memory of felwinter artifact infinite axiom bolts and bitch slaps all day every day.
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Bladedancer Last word Truth Shinobu's vow Tarantella Mask of third man
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I'd list my build for crucible and PVE. for crucible: Light beyond nemesis Nothing manacles Voidfang chest thingy Transversive steps Last word Herafter or chaperone Truth Pve: Light beyond nemesis sunbreakers heart of praxic fire transversive steps (touch of flame and viking funeral.) Jade rabbit Telesto Gjallarhorn (duh)
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[b][u]Voidwalker[/u][/b] Armor: - Obsidian Mind - Nothing Manykills - Voidfang Vestments (what else?) - Transversive Steps (not much of a choice here either) Weapons: - Bad Juju - Saladin's Vigil - Titanium Orchid Perks: - Scatter - Focus Burst - Vortex - Life Steal - The Hunger - Embrace the Void - max. agility
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Edited by Monty: 11/2/2016 12:06:06 PMGraviton Forfeit, Khepri's Sting, Crest of Alpha Lupi, Bones of Eao
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Well dear. Warlock Obsidian mind Voidfang vestment Ophidian aspect Tranversive steps Hunter Gravitational forfeit Sealed arkhrams grasp Crest of alpha lupi Bones of Eao Titan Helm of Saint-14 No backup plans Twilight garrison Dunemarchers
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The Glasshouse, Armamentarium, Ruin Wang, Dunemarchers.
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Since most exotics are aimed at a specific subclass I feel this is less interesting than it should be. GG hunter - symbiote, spine, alpha lupi, bones. NS hunter - graviton, the other ahamkara arms, alpha lupi, bones. BD hunter - 3rd man, shinobu, tarantella, bones. Titan - inmost, legion of doom arms, twilight g, extended shoulder charge boots.
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Titan Subclass: All aboard the void train! Helm: Insurmountable Skullfort (always have barrier active) Arms: No Back Up Plans (no comment) Chest: Twilight Garrison (mobility is key) Legs: Dunemarchers (Super sprint, cool) Primary: Mida Multi tool Secondary: The Chaperone Heavy: Sword preference of Choice(bolt-caster) Subclass Nodes: Suppressor Grenade, Weapons of Light, Unbreakable, the one that boosts barrier duration, very last node(don't know name). Goal: Speed through crucible with mida and dune marchers. Plus TG provides aerial mobility
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4 RepliesWarlock Ram Ophidium aspect Void fang vestments Transversive steps Weapons Bad juju Invective (Ig) Truth