[b]In General:[/b]
1) More and different loot drops.
2) Enemies are higher light level. (Recommended Light Level is 380, everything including and past the second Vosik encounter is 390).
3) No revives (excluding self-resurrection).
4) Encounters that featured chests needing SIVA Cache Keys (Vosik, Siege Engine, Aksis Phase 2) will now spawn 2 chests, both requiring SIVA cache keys. The ones we're used to contain NM loot, whereas the new ones are a different colour and contain HM loot.
[b]New Loot:[/b]
[url=https://www.bungie.net/en/Armory/Detail?type=item&item=3569444312&itemname=ZEAL%20VECTOR~]ZEAL VECTOR~[/url]
[url=https://www.bungie.net/en/Armory/Detail?type=item&item=2001493563&itemname=EX%20MACHINA~]EX MACHINA~[/url]
[url=https://www.bungie.net/en/Armory/Detail?type=item&item=242628276&itemname=IF%20MATERIA~]IF MATERIA~[/url]
[url=https://www.bungie.net/en/Armory/Detail?type=item&item=3632330099&itemname=STEEL%20MEDULLA~]STEEL MEDULLA~[/url]
[url=https://www.bungie.net/en/Armory/Detail?type=item&item=2154053164&itemname=FEVER%20AND%20REMEDY~]FEVER AND REMEDY~
[/url]
[url=https://www.bungie.net/en/Armory/Detail?type=item&item=2436994446&itemname=Amalgam%20Shell]Amalgam Shell[/url]
Additionally, HM exclusive "Spliced" armour has been introduced. This is the same as the NM armour, except they're different colours, and HM armour can have [url=https://www.bungie.net/en/Armory/Detail?item=2634463554&itemname=Perfected%20Ornament]Perfected Ornaments[/url] inserted into them, causing them to glow with SIVA. However, I don't think anyone has found a Perfected Ornament yet; best guess is that they drop from Challenge Mode.
[b]Opening the Door:[/b]
I have heard reports that the Voltage Eaters spawn slightly faster.
[b]Vosik, the Archpriest:[/b]
1) 6 SIVA charges have to be thrown instead of 3.
2) 1 big monitor lights up and has to be shot more than usual.
3) Safe room doors are half-closed, so you need to slide into them.
[b]Siege Engine:[/b]
After a certain amount of time has passed, a Perfected Walker will spawn in front of the Siege Engine while you're trying to deliver the parts.
[b]Aksis, Phase 1:[/b]
There are 2 SIVA turrets on the ceiling, and one on Aksis' platform that will shoot at you. They can be disabled for 20 seconds by shooting them. These disappear before Phase 2.
[b]Aksis, Archon Prime:[/b]
9 Elemental Servitors spawn instead of the usual 3, and 7 SIVA charges need to be thrown at Aksis to trigger teleport. It should be noted that spare SIVA charges can be used to destroy Elemental Servitors.
I will edit this post as new info comes to light. Keep this bumped, guardians.
English
#Destiny
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6 RepliesEdited by JMT911: 10/19/2016 5:51:33 AMIs that '..............' thing for real..?.... Why don't they just delete the Warlock all together.... Fu@k this game... they nerfed ToM so we wouldn't use it in WotM now they nerf .............. ... Is that coz they realised they made an easy raid, they finding ways to make it harder.... dlcks.....
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Great even more coordination required now not complaining about the game complaining about the players I always get
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3 RepliesDo we still need cache keys ? Is it just one drop per part of the raid
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Walker can spawn before meksis is dead confirmed by me
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3 RepliesEdited by Arirmar: 10/19/2016 4:29:59 AMGot the sniper (infused into Devil's Dawn), machine gun (infused into Raze Lighter), Siva artifact, and the Hunter boots and chest pieces. Managed to get past the Siege Engine in two tries. Team fell apart shortly after beating 1st phase of Aksis. Wasn't clicking right during the 1st phase. 👎🏼 390. 🏅😂
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Incorrect for siege engine. Walker spawns whether or not the captain is dead.
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3 RepliesYet idiots still can't take a single captain down lol. Blows me away how shit kids are at this game
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*slide into them
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Edited by Original Shuggy: 10/19/2016 4:21:45 AMAdding turrets that are basically immortal is too much. Like devil splicers are good enough as it is.
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Engine moves faster too
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Just beat it too. 40 mins ago. Calling it easy mode
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This is helpful. Thanks!
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13 RepliesEdited by H1jAcK: 10/19/2016 2:34:08 AMThanks for the info. Can anyone tell me necessary light? I'm, like, 377; will I be alright?
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Edited by Highlander13630: 10/19/2016 4:06:16 AM[quote] Vosik, the Archpriest: 2 big monitors light up and have to be shot. [quote] There are 3 monitors. Only one will spawn st a time same as normal mode but they require more damage to destroy
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4 RepliesCorrections: Vosik has 3 monitors, not 2 Siege Engine Walker comes at the same time as Meksis
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2 RepliesDo you still get NM loot on HM like the raids in the past?
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[i]Crazy question inbound:[/i] Has anyone(any team) tried using Thorn to kill the last boss? just Thorn
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9 RepliesEdited by Tempo Delta: 10/19/2016 3:34:55 AMSome minor corrections, Vostik Boss battle, there are 3 large monitors. Left, middle, and Right. Siege Engine, when the captain spawns on the Siege Engine, the Walker will fall and spawn with him. Killing the Captain will result in the death of the Walker regardless of its health. Still feel free to stun it for as long as you can though to promote survivability. EDIT PLEASE READ: My encounter with the Walker/Captain seemed like both died at the same time. Turns out the Walker's health bar was glitch and died at what appeared to be over half health. Disregard this post beside Vosik
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Wrong! only one monitor.
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I'm guessing game mechanic of tank disappearing when engineer is killed is not supposed to happen and Bungie will hot fix it
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8 RepliesThis is correct, even got the seige engine done in 5 mins 19 secs, boss was pretty easy!
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You forgot Aksis is now easier.
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HM was easy. We ran in all at 385 and beat it.
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8 RepliesI want to at least get to aksis but my friends don't take me unless they have to I'm the sloppy seconds I guess