Yeah, what the title says.
Bring the salt.
Edit1: Too many hunters in destiny, and they can't stand without their crutch
Edit2: Too many hunt"ards" in destiny, and they can't stand without their crutch
Edit3: I see many shadestep spammers here..admit it..its your crutch
Edit4: Smoke bomb and shadestep nerf is coming tomorrow.....hahahahahahahaha
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Edited by BERSEKAEL: 5/13/2016 2:55:50 PMShould be either smoke or shadstep, but not both... Is pretty much like combining juggernaut and shouldercharge.
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OP has 2 warlocks and is the using the most used build for sunsinger. OK m8 whatever you say.
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10 RepliesOne of the reasons I'm salty about shadestep is because I almost got a Seventh Column yesterday but the last bitch shadestepped as I shotgunned him, so it didn't do any damage and then his teammates killed me
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3 RepliesWell then remove all your burn damage and granades mr warlock? Remove you mile long shotgun ranged melee? No on cares, play around it, don't get caught in it. Learn to shot a shadestepping hunter ass hat (I play mainly hunter so yeah, we are ass hats when we use shadestep BUT, if you know how to shoot it, we die easily) What do you think about the throwing knives that can one shot? or the Trip mines? Those are worse overall, get that paried with a UR and Sniper... um. super OP. OMG I need to try that. Anyways, I would slow down and learn to deal with them, unserstand that you will die a lot in the process but you goal is learning to counteract the abilites or how to avoid them. quoting my brother but I like his definitions he sent me the other day: [quote]Gunslinger: Has the only sniper-esque long range super in the game. In close quarters, has a built in one shot mechanic that rewards your for your accuracy by making it free. Blade dancer: Super is a tank that twitches about in a way that makes it almost impossible to kill with anything that isn't a super or in your face shotgun. Close quarters has blink for quick get aways. Nightstalker: built in DOT crowd control grenades, and a super with sniper-esque crowd control possibilities. Close quarters has built in avoidance that if timed right will make a grenade just miss. [/quote]
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Lol, I'm a PVE player and shadestep / smoke bomb saves way more teammates than it kills...sorry you feel it's OP.... Here's some salt for you...🍚
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Don't be a warlock, don't be warlock.........*Looks* Dangit! It's a warlock.
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1 ReplyI smell a dirty warlock...
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2 RepliesCan they remove people like you who want to nerf everything though? That's the question
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3 RepliesI play blade dancer anyway.
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I agree
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4 RepliesTo many Huntards in Destiny, not hunters. There are barely hunters like me and others left, the others are nerf begging Huntards. Know the difference m8
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Nerf OPs e-peen. Obvs 2 stronk
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I use neither lol! Gunslinger 4 lyfe But still fck off kid
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1 ReplyI always forget I have shadestep when I play NS. I cast it like once. No, really, like once ever.
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Smoke bomb is fine. Shadestep could use some tweaks. I won't argue that some hunters have become useless without shadestep.
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Edited by hungryX4Xbacon: 5/13/2016 1:42:22 PM*OP is salty as hell* OP says[quote]bring the salt[/quote]
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If theyre able to kill you with a smoke bomb sounds like good strategy by them poor gameplay on your end.
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4 RepliesOkay. As long as this happens also Titans: -Remove Shoulder Charge -Remove sunbreaker (2 OP STILLZ) Warlocks: -Remove Sunsinger entirely -Nerf Nova bomb damage (2 OP IT SHOULDN BE A ONE SHIT KIL)
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1 ReplyI play gunslinger... so bugger off with your crutch statement.. honestly the whiny cutlets...
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2 RepliesShade step or not, I'll still kick your ass
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2 RepliesShadestep is fine, maybe a small cool down like blink. My problem with smoke bombs the radius it has. I am affected by smoke even though I am outside of it. The radius needs a nerf but that's it
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1 ReplyTITAN MASTER RACE!!!!!!!!!! That is all
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I agree crutch Hunturds are trash and need them
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14 RepliesI think you just suck
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"Bring the salt" What u see in every stupid bait post.
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I would have to say that warlocks have the most crutches. Shade step is fine. Smoke bombs could have like a 1.5 second cool down between each grenade. But honestly everything is balanced except FIREBOLTS