Will once again ask to drop the priority on strand hunter melee to below a grapple punch.
I linked an example of where a missed grapple punch got me killed in a nightfall. I tried to melee a bit after I heard the catching audio cue, but the window is so long that I still caught it.
This is just one of many examples, but this is especially frustrating when my build revolves around both of these actions and they just constantly clash.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
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