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10/24/2023 11:58:54 PM
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Suggestion: Simple change to Behemoth's Glacial Quake

Dear Devs, I have one suggestion for a change to the Behemoth Super: Currently if you slide during Glacial Quake, you are not able to perform a Heavy Attack until your sliding animation is over. I would suggest to change that, and letting a R2 / Heavy Attack cancel the slide. Like you can with Burning Maul. This little change would make the super feel less clunky in my opinion. I would appreciate it, if this suggestion reached you. Thank you and have a great day! Zero

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  • I have an idea. With how sprawled the crystals are what if slide heavy attacks caused you to lift a group from the floor. This group would be closer together and closer to the user than the normal heavy. Perhaps at some penalty, though... Maybe not.

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