Since the TWAB would seem to indicate feedback is being taken a bit faster than Void, here's a few changes I'd personally like! Aside from the pretty obvious make scorched combatant's ignite on death or have more exotics work with Solar, I have some thoughts for a few Fragments! Namely Ember of Singeing, Wonder, and Searing.
[b]Ember of Singeing[/b] is inconsistent with when it proc's, pretty much only working when I hit something with a melee even though several other grenades apply scorch. If this could be changed to when a Scorch ticks, and increase the regen a bit, that'd be great! Would make it much more consistent which I think would greatly benefit all classes.
[b]Ember of Wonder[/b] is pretty pointless with how the Orbs work atm, I'd personally love if this got reworked to be the Restoration fragment, similar to how Echo of Instability, Obscurity, and Starvation work for void. I think the wording of "Rapidly defeating multiple combatants with Solar grenades and ignitions grants restoration" would help it fit in nicely.
[b]Ember of Searing[/b] similar to Singeing, the effect from this is either really inconsistent or really small from what I've noticed. I'd love to see this changed to "Defeating scorched targets increases melee ability regen" essentially mimicking how Playing with Fire used to work, would be really nice for Titan's and Warlock specifically.
Anyway, that's pretty much it. Thanks for the pretty neat rework so far!
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No. Scorched targets shouldnt ignite on death. That would make every content easy. (Throw incendiary nade in a group of adds...snipe 1 of them they all explode and deal rocket launcher damage to everything around) If it was an exotic armor that would be another thing though.