Now that I think about it, a lot of primaries need PvE damage buffs. Scouts across the board, some autos, pulse rifles.
As I recall from Destiny 1 most primaries could erase a low mob, like Dregs and Psions, with a single clean precision shot. A lot of primaries don't seem to do that any more. Weird.
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Thank Bungie for the crit damage nerf a while ago. They thought we were melting mobs too fast and severely nerfed critical hit damage.
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My 140 hand cannons can't even pop minors in 1 shot unless they are thrall. It's very annoying when a goblin, acolyte, or dreg doesn't even go down with a headshot, when that's the whole appeal of a hand cannon. High crit damage, low body damage. What's the point of running it for anything other than preference when it has nothing to stand out in pve?
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Its definitely weird and problematic because Bungie is stubbornly cranking out more and more Energy primary weapons which do -10% damage on non shielded enemies and when you pair this with bad performing archetypes like 390 Pulse Rifles and 720 Auto Rifles you begin to feel like you're shooting marshmallows and have no place on the battlefield 🤕