Those who don't learn from the past are doomed to repeat it
The past in this case is full of weapons, armor, exotics, classes that were nerfed and buffed to match their previous sandbox in PVP. Now we are in a new sandbox. Weapon wise we are in the healthiest sandbox this game has probably ever seen. But we have 1 major problem: Stasis. 1 class, with only one subclass, is wreaking havoc on the crucible. And many options for counterplay are either nerfed, or being sunset. The solution is not to nerf or sunset but reverse the nerfs/make new adjustments to previously dealt with weapons/armor/mods/etc to help counter stasis. The anteus wards for example are probably one of the most direct counters to stasis. But they have been nerfed to a point that makes it impossible to rely on them consistenly. Back then Anteus wards needed the nerf. Back then we didn't have Stasis. Now we do
Also, a minor note on light subclasses. There are no new perks/customization options (we were given the impression that new customization would be availanle for all classes) and 3 *locked* subclass trees for each light class, Stasis is the most used class in the crucible right now with 1 *customizable* and *powerful* subclass tree.
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