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The perk needs to not be useless. I say, change them back to 180s and make the perk grant a single extra damage bullet with 2 crits. And maybe have the range drop off be much steeper when the perk is active?
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I’d say they can get rebuffed when an equal is available to earn in another part of the game
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Well on console, really any 180 is going to be good. Anything that can deal flinch is a great counter to them
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Eh 180s aren’t as worth using as they used to be imo
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I would say they still are if anyhting
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140s and 150s are better imo
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It depends. Like, on pc without a doubt but on console the recoil for 180s is easy to control and easy kills basically
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Edited by Exo_Strangers_Only_Fans: 1/22/2020 2:38:15 AMEh, I still prefer 140s and 150s on console, it feels easier to control for me personally