As of right now, raids are kind of a joke. Once you learn the mechanics, there’s no other mastery. They are simply too easy. The rewards are also lackluster. By offering a hard mode, more hardcore players can get a more difficult challenge. Hard mode should also offer unique rewards along with being more challenging. By keeping normal raids, you can still appeal to the more casual players.
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Edited by Lull9: 1/19/2020 12:20:37 PMThe way the game is structured now, people don't have patience for spending extra time when the pinnacle rewards are trivial to the general gameplay. And we're probably not ever going to get anything "game-changing" from an elitist activity again. That's something that Bungie clearly wants to avoid. And mostly, it would just make things even more toxic and put extra stress on the "weak links" of raid groups. This is coming from someone who has absolutely everything from all the hardmode raids in D1 and has all the raid titles in D2. Back in D1 there was so much more hype and enthusiasm and raids were one of the main sources for power increases. People would do 3x reset runs back when reset was at 2:00am. That level of commitment is long gone.