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Destiny 2

Discuss all things Destiny 2.
Edited by a_dmg04: 2/1/2018 10:43:16 PM
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This Week at Bungie - 2/01/18

This Week at Bungie is live. Give it a read, sound off with your thoughts! https://www.bungie.net/en/Explore/Detail/News/46611
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  • lol Josh Hamrick.......

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  • I have a question regarding crucible penalties, what happens when my game crash during crucible match??? which actually happened to me 8 times yesterday!!! Why should i have to suffer a penalty when the game continues to crash on my ps4 pro almost every hour of gameplay??? And this is a problem i have since the beta!!

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  • Edited by Evangelion: 2/2/2018 9:29:33 AM
    Good post Bungie...however, alI remember at the end of reading was the line... "They’re not guaranteed to ship"

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  • Ffs drop TTK for primaries. Why are you maintaining a 30% increase of TTK in comparison to D1? It was a mistake to do so, revert it. And instead of reducing TTK you’re increasing heavy drops? That will only make this shitshow worse.

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  • And just when you think Bungie start improving their ‘listening’ skills they go give us this skip load of dogshit!! Yes we want you to solely focus all your sandbox updates to work perfectly alongside pvp. Said absolutely no one f’kin ever!! Talk about jerking a dead gherkin!!

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  • Edited by Waynard1724: 2/2/2018 8:10:19 AM
    Overall, I’ll say this was another solid TWAB. I get peoples’ frustrations and wish some changes could come sooner, but I’m no developer and understand things take time. I appreciate the effort in communication as of late. Regarding respawns in PvP: to me it never has felt like the timer was the issue, but [b]locations.[/b] It’s frustrating (and we know you like to attack frustrating encounters) to be in the rare 1v1 firefight or even v2 or 3 and triumph by the skin of your teeth only to have those very enemies spawn right up your own ass to finish you off. I really hope someone on the pvp and/or sandbox team realizes this is an issue. Heavy ammo: whoops! Still doing it! I mean, [b]POWER[/b] ammo: though I’m with what seems to be a majority who prefer old weapon slot system I don’t usually have a problem acquiring heavy - DAMNIT! I MEAN POWER ammo. Hell, today I had more than one match I honestly got as many kills with the Wizened Rebuke I’ve loved since the 1st D2 IB as my primary and secondary - DAMNIT I MEAN KINETIC AND ENERGY - weapons. However , I’m just 1 dudeman. Anyway, that’s my take. I [i]really[/i] like what you’re saying about movement, definitely do that shit. Something I haven’t read/heard mention of - PvE enemy scaling. Please let us feel powerful. There is no reason in Sol or any other system that when I’m a max light - DAMNIT I MEAN POWER - level dudeman wielding a max pwr lvl kinetic or energy weapon against a red bar minion it should take multiple shots to perish them. Yes, I’m landing crits as well. Before effing bloom - bleh! - on hc’s was introduced just prior to or with TTK expansion, I can’t recall, there wa sa point I was over 70% accuracy rating with hand cannons. I can aim. Let us become legend again and feel rewarded for leveling up, please and thank you.🙏🏼

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    • About the current weapon system i think that the majority of us "the players" want the old weapon system we had in D1. But there are people who still like the current system, but we all agree that snipers, shotguns and fusions need to be buffed somehow i just hope that you guys can meet the expectations of both groups of players and we can meet somewhere in the middle.

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    • Ooh well... i just always happy with every news and update that bungie gave it to us. At least 1 or 2 update can make me happy. But for the next 2 months i only gonna playing Monster Hunter, in the meantime i hope bungie really really can make everybody happy which i doubt about it. A lot of whinny guardian complaining this and that. I don't enjoy D2 as much as D1 thats undeniable, but that not as bad as other guardian complain and being a toxic. Just play another game or sell your copy if thats make you happy and move on.

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    • Wow! The sooner this happens, the better. I cannot wait to try the new sandbox. Some great choices in there. Buff rather than nerf is the correct decision. Appreciate that release must be tested and controlled BUT would love to see some PVP test footage of the new sandbox in action. Get some YT content creators in to try it. True Vanguard would be perfect.

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    • Edited by XungodlydreamsX: 2/2/2018 7:00:13 AM
      Why would you make people wait all month for a bunch of updates? Seems like you are nursing them. Why not release them as they are fixed? Get something changed and/or fixed release that on Tuesday reset. The improvements would be constant and show constant change. Just curious.

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      • "Raid rewards are fixed!" >still no sparrow >still no ship >one ghost >no pve update I hope the whales that fund your eververse are numerous enough to keep your game active

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      • We want to pick our game in the Crucible. This must happen. Highest priority. Also 6v6 for all modes except trials and import the maps from D1. Other than that everything sounds great.

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        • Giving more power ammo acknowledges but doesn't fix the issue that the primary weapons kill too slow and aren't as fun to use as they were in destiny 1. What it does do is bring back more really annoying one hit deaths. The guy doing the sandbox is rubbish

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          • Very thorough. I really don’t know what a lot of the people want on here anymore. I don’t think they do either. They think they do, but they don’t. If they did, they wouldn’t be so flip floppy and contradictory with their comments over the past few months. Find something to enjoy.

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            • Nice TWAB. Very nice trend of transparency. I'm very curious about next week's TWAB and the Eververse changes coming to Crimson Days.

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              • Im liking it. Thank you kindly.

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              • Good warlock buff, I always felt so slow. Mobility buff good, for same reason.

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              • That’s the most information I’ve ever seen Josh Hamrick give to the players. Keep it up.

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              • I really like all of these changes but there are couple you may have missed. When you nerfed the pulse grenades you also inadvertently nerfed the striker Titan's super slightly. The pulse and initial smash aren't as effective anymore on code of the earthshaker and I know it's probably because pulse grenades and the super may share the same code. Also the sentinel has hit registration problems as well.

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              • So glad to here snipers are getting a buff you better get rid of reticle sway

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              • [b]ANOTHER GREAT TWAB [/b] Here’s why: 1. List of changes 2. List of ETAs 3. Focus on Community concerns Suggested improvement 4. Pls feel the need, the need for [b]EVEN MORE[/b] speed Thank you DMG and thank you Bungie .... great effort now get it done faster.

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              • I hope I remember this game exists when the sandbox update hits. I’d like to remember to check it out.

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              • Also Nerf hunter smoke

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              • Typical, warlocks and titans get buffed and hunters get shafted as always.

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                • This is definitely a step all the way in the right direction. I don't understand why everyone is being negative and complaining. This is what the majority wants, of course it should have been in the vanilla, but we are getting it none the less. Remember: You wouldn't be here if you didn't care about playing D2 again. So just chill

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                  • PogChamp Bungie, I have a feeling you saw my recent post . . .🐱‍🐉 If you did, God Bless you . . .🙏 I'm excited for the future. 🐱‍🏍🌟🌎

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