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7/21/2017 6:23:55 AM
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Yeah, I wouldn't say that complaints are unfounded, there's some changes (jumps in general don't have the reach they used to). But I'd suggest anyone finding themselves too slow to go into their armor and check what its affecting. In the Beta pieces I've seen there's both a selection perk that toggles between two options, and a locked-in perk that boosts one stat and reduces another. Titans particularly get an initial set that has Heavy modifier that boosts resilience but lowers mobility., and can't be toggled for mobility on its selectable perk either. If you pick up the mobile sets, their movement improves drastically. Also most of the jump perks in the build seem to be adjusted. If someone goes in (like I did), and goes for the old standby sets, they're missing out on some varied movement options.
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