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10/14/2015 3:57:26 PM
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Stormtrance is also op

Not only do they basically have fist of havoc, they have crazy range with their super, grenade and melee. They also have passive perks that hammer does not have. Hammer only has active perks that benefit the super. Don't get me wrong, Stormtrance needs to be powerful because it's a super. Literally the only thing wrong with hammer is that you cannot kill it with one golden gun. However, you have 2 more shots with golden gun, just shoot him/her again? You do have to play smart when you're against the hammer but isn't that awesome? You have to actually use skill to take them down and I love it. No hate on any super though, they all have their benefits
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  • I'm a Titan and I'm fine with warlocks. I actually really like the Stormcaller subclass. There's so many really good options and they can do really well in PvE.

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  • I am a warlock and I agree. I was red bar health I activated my storm caller and I wiped out 5 right in front of me. It's OP as well

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    • Warlocks are really the glass cannon class, unless of course youre taking about the sunsinger super, you have way more armor with that than sunbreaker does.

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      • no its not stop trying to mud up the waters sunbreakers will be nerfed get over it

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        • Yeah but I'm easy to kill when in storm trance dude, happens all the time..

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          • SHOTGUNS are op, everything else seems to be ok the conspiracy theory d is the most op thing ever

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            • Stormcaller is only OP with ionic blink and transcendence

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            • Edited by GalaxySpider: 10/15/2015 9:00:40 PM
              A hammer can kill you from pretty high distances and he gets a small AOE which kills you instantly. No to mention the insane overshield... A stormcaller has to enter (long range) shotgun distance and can be killed easily here and his super is no instant kill either. So no, it's not OP. It's only OP if you (or your team) is unaware in battle.

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            • Edited by TheFatKiwi: 10/15/2015 8:53:05 PM
              You die so fast with stormcaller man. So. Fast. But if you use it right, you'll almost always get an easy 3-4 kills. It's all about transcendence, you're super lasts forever.

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              • They don't have the damage reduction of sunbreakers though, I can 1 shot a storm caller with 1000 yard stare

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                • I'll say I do die more to stormcaller then I do to a sunbreaker only because I stand and fight them more I'll just run from a sunbreaker unless I have 2 or 3 people firing at him

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                  • No I just wrecked a stormcaller who came into my armor of light and..... I beat him down with my fists as he spewed lightning at mah

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                  • STOPPP!!!! Nothing in this game is OP! The only thing right now that is "OP" is people's egos!

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                  • Keyword: [b][u][u][i]Also[/i][/u][/u][/b]

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                  • I sniped a Stormcaller in the head and he died. I can't do that with a Sunbreaker.

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                    • I find them the easiest class to take out if you have the upper hand.

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                    • Whatever man, I get rekt all the time in my super.. Pisses me off

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                      • Super vs player it's really good but super vs super it's god awful

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                      • People never stop complaining.

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                        • As a Warlock I can tell you that I get killed out of my super A LOT. OP doesn't know what he's talking about.

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                          • Edited by Doc Bacon: 10/15/2015 8:33:12 PM
                            This OP is full of misinformation. Objectively, parts such as [quote]Hammer only has active perks that benefit the super[/quote] So no point in taking this rant seriously.

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                          • If 46 seconds of super is right, in glad to be wrong. Combine that with a one hit melee while in at full health without me being able to bring them down in two hits (including a charged melee) and I'll have to agree with you 1000%

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                            • I kill a lot more stormtrances than they kill me. Also there are a lot more problems with the hammer than just surviving golden gun. They get to through about six or seven hammers with the same affect of a rocket with tracking and proximity detonation, they have more armor than any other super, and they gain back health with each kill they get. You can't group up to mow down a hammer because then the titan can kill all of you in a single hammer. Also they don't do damage to themselves so if you get close with a shotgun and try to melt him all they have to do is chuck a hammer at the ground and you are good. The only way to beat a hammer is by running away and hoping they run out or with luck

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                              • Grenades all have the same relative range, depending on how far you throw them. If you're referring to the range at which they explode from the center, their only unique grenade is the storm grenade. That grenade has a large range, yes, but it cannot normally kill somebody unless there are two people and the perk that makes it arc between targets.

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                              • I respect ur way of talking but i still disagree [spoiler]but i think ur quite cool for not being a douche about it[/spoiler]

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                                • Hey! You forgot the satire tag!

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