I normally get on at nights on UK time. The new exfil operations, alert ops etc are almost always short of 1-2 players. Sometimes I just load in alone. Sometimes players join mid activity. The search spinner takes quite some time. These are 3-6 player activities which is not much.
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The 6 players ones are a carcrash because they're miserable & the only people playing are people trying to level, so you rule out the entire 550 population. This is another issue that popped up because they removed levelling to appease the crybabys, who still aren't playing the game. Love starting a GM ketchcrash with me - georghino, who's got a light sabre & 2 swords equipped & is 75 under level 😁
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Levelling is the problem. Activities and power level maintenance has killed a lot of things. Given that most high level activities penalise your level (-10 to -40), what's the point to be 550? People would play GM or 6 player activity if the content was good but that's another issue. Remember Cayde? "There will be loot"! Screw that incentive 😂
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Edited by Creapure®: 12/22/2025 8:16:25 PMI'm not saying levelling is key, but I think it is needed when your game is built to have consistent daily & weekly metrics. However this isnt my point here, the issue needs reverse engineering - they built portal & then everything around it, on levelling. Then removed levelling, making the portal effectively useless to anyone over 500, anything non portal is already useless give or take, & this is the crazy part - this was done to get people back who they thought left because they didn't like levelling, but levelling is still there if you didnt do it, so they left again, & the grinders who would level (whether enjoyed or not) now aren't playing nearly as much either. Braindead decisions 😆