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Destiny 2

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1/25/2021 11:43:58 PM
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Shouldn't finishers start to be considered ability kills?

So finishers have been around for more than a year now, they have mods and some exotic armor mechanics even related to them etc. They even have matching coloured animations to the class you have equipped at the time of execution. So why shouldn't they be ability kills and put a cooldown timer to its use if needed?

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  • They very much do count as ability kills. They just arnt very clear about which element a finisher has. For example, the finisher you get from season pass rank 10, the one with the handcannon, is stasis element. I used that finisher multiple times to get my stasis ability kills for bounties or missions.

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    • Edited by Emurinus: 1/26/2021 8:27:01 PM
      A cooldown probably isn't even necessary if you make them an ability since they require a weakened enemy, and unlike grenades and some melees, it'll only be able to take out one target at a time (as well as being close to them too).

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    • Edited by anansispider: 1/27/2021 12:32:57 PM
      Nah. There is no cool down to finishers. But... certain exotics need buffs. First comment suggests I may be wrong...

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    • they are. sureshot finisher counts as incendiary kills, not sure about the others.

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