JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by SonicFusion: 8/22/2019 6:38:11 AM
104

Please reduce Hard light exotic screenshake, it makes you feel ill.

It causes some people (including myself) to be physically sick if used for more than a few minutes. [spoiler]Moderator edit: This thread has been updated with tags that are more appropriate. Feel free to private message the moderator who moved your post, link to topic, for further clarification about why this topic was moved.[/spoiler]

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Notrix: 9/24/2019 4:16:23 AM
    I love this weapon... well, I want to love this weapon. It’s such a cool concept and being exotic with max stability it should be better the any other as far as recoil goes yet it’s feels like going to the toilet with Parkinson's when trying to shoot anything outside of shotgun range. With autos being buffed in SK this gun can get relevant again. It would be sad to see it in this trash state till the end of D2, especially with the other Y1 guns like Sunshot and SB finally getting some love. Right now any decent auto with zen moment trounces it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • How Bungie has managed to avoid this addressing this issue even going back to the D1 days, is beyond me.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • For an exotic it’s damage is lack lustre too I agree the shake is horrendous and taking enemies at range is not passable even with it’s ok range stat

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • LOVE IT I have chronic epilepsy, and I play Sitting in a fold up Chair. when I play with that gun and get seizures, I look like a human transformer. IT'S FUN

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • The nausea aside, I find the recoil makes the infinite range redundant, because if your first shot is all that's going to hit, and you want damn near infinite range, go get Graviton Lance.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You forget it has zero “0” damage falloff so it could easily cross map without the shake It’s a balance thing infinite rang/terrible control

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • It shreds if you know what to do. I have it equipped right now and just popped some leftover motion sickness pills and washed them down with a beer. I'm feelingbjgfy j7srt fine he ahgahahaaaa

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      2 Replies
      • Or how about make throwing knives viable for once. Like how all the other classes have one hit abilities other then the hunters, so make liars handshake work with throwing knife to get one hit kills. Its pretty balanced as well as you need to be meleed once by a opposing player or get one melee hit to proc it.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        5 Replies
        • No give it more. It barely moves. It's a freakin lazer.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 Reply
          • I have never been able to use that gun.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • [b]then don't use it. [/b] i think we all can recognize that a gun with no damage drop off needs some countermeasure to make it less effective over range. what else but recoil to meditate the range. otherwise, we might just be in a hard light meta and i don't think my little heart can take that. that's when we can start saying we've seen it all.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            2 Replies
            • Edited by InTheZone: 8/23/2019 11:45:26 PM
              since the gun is already weak and has a ridiculous amount of screen shake, I say we need to nerf its range, add more shake, and drop ricochet damage by 50%

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              1 Reply
              • How does light have recoil?

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                4 Replies
                • -- GDPR: removed by user request --

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • It needs to go. Everyone thinks it's going to be op because of it not having any range drop off like it'll out shoot a sniper rifle, and that just isn't going to happen. The catalyst provides a useless stat boost and it still bounces around. On the off chance it became op, chopping it's recoil direction to 60 or even 50 would probably put it back in line. The real change i want to see it the ui updated to show it as having max range

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • I think this effect was intentional due to it having no damage drop-off. Had to throw a hard negative in there to make you want to use it with the punishment applied. 🤷‍♂️ The result is joypuke. 🤮

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • Couldn’t agree more. Even with the catalyst that almost maxes its stability the thing jumps around like mad. Such a shame, great looking, sounding and fun weapon. Hope this gets the attention it needs.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • I don't use it because of the screen shake.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • I have the Hard Light catalyst and i just can't bring myself to ever use the weapon. The difference after the catalyst being applied was minor and it didn't help make the weapon more satisfying to me. I would rather use Jötunn or Telesto in place of the seizure auto rifle. I would check it out again if they got rid of the screen shake, but i tend to prefer my Kinetic, Special and Heavy loadout D1 style.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • Agreed this gun is absolutely nauseating to use. Always has been. Sadly probably always will be. I thought getting masterwork done would help......... nope!

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • I thought they adjusted this months ago?

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • agree it does make me ill as well i feel like im about to pass out

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • Agreed 100% I've skydived, raced cars on track, been passenger in a race car, working on pilots license. Yet hardlight STILL makes my eyes hurt from following the shaking objects. Resulting in a mild headache.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • Edited by OnlineDude2095: 8/23/2019 12:01:31 AM
                  Gotta disagree. If they remove that it wouldn't be exotic. Gotta downvote this sorry. The major shaking of my controller and the vomit on my clothes makes the weapon exotic. Can't have that in other games.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  2 Replies
                  • Well definitely don't use it. For the rest of us, those who don't get sick, the shake still sucks ass and needs to GO. I mean seriously, we're talking about the difference between the gun actually getting used sometimes vs. NEVER GETS USED.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    2 Replies
                    • the problem is it has 0 damage falloff so if you make it have no shake along with no recoil with the catalyst you would be able to melt people at any range without being stopped and then it would be nerfed ;-;

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      3 Replies
                      You are not allowed to view this content.
                      ;
                      preload icon
                      preload icon
                      preload icon