Here is a compilation of everything we know about Destiny 2. If I missed anything, please tell me along with the source you confirmed this from so that I can add it to the list. If you want me to give you the source for anything listed here, let me know and I will provide.
EDIT: I will update this as new information is released.
MASSIVE DESTINY 2 SPOILERS AHEAD!!!
[b]Game:[/b]
--Xbox One and PS4 editions of the game to release September 6, 2017.
-–PC edition releases October 24, 2017.
--PS4 Pre-Order early beta begins July 18.
-–Xbox One Pre-Order beta begins July 19.
-–Open beta begins July 21.
-–Console betas end July 23.
-–PC beta in late August.
-–PS4 exclusive strike, crucible map, ship and exotic sniper.
--PC edition is releasing at a later date to make the game feel designed for PC as well to not be "just a port."
--Xbox One and PS4 editions are capped at 30 FPS.
--PC will run an uncapped framerate.
--Beta dates expected to be revealed at E3 (Will Update)
--Season Pass available for preorder, with the first expansion to be related to Osiris and the second to be related to Rasputin.
--Destiny 2 will run a Dedicated Servers/P2P hybrid.
--Vanilla max level will be level 20 and max light is unknown.
--You will be able to travel from place to place in your director without needing to go to orbit.
-–Guided Games is an in-game LFG which is in Destiny 2.
[b]Gameplay:
[/b]--Gunplay and UI to remain the same as Destiny 1, with a few minor changes.
--Subclass perk trees have been simplified to two paths to choose from. These paths require an item to unlock.
--Each class has a class ability, with Hunters having a Shadestep 2.0, Warlocks having a placeable rift that heals or gives you bonus damage (think a current Ward of Dawn without the bubble, just effects), and Titans having a placeable barrier.
--Each class ability has different upgrades.
--The following subclasses are being improved, but are more or less the same as D1 subclasses: Gunslinger, Nightstalker, Voidwalker, Stormcaller, Striker and Sunbreaker.
--The following subclasses are being replaced: Sunsinger, Defender and Bladedancer.
--Dawnblade is the new Warlock solar subclass, which gives you the ability to fly and chuck flaming swords. (Gameplay already available)
--Sentinel is the new Titan void subclass, which gives you a shield that you can throw, hit stuff with and use to defend. Think the Aegis from Vault of Glass that you can throw and doesn’t have a “defense buble.”
--Arcstrider is the new Hunter arc subclass, which is basically a MUCH more agile Bladedancer with a pole instead of a blade. It has been said by Bungie that this subclass makes good use of the Hunter’s dodge ability. (Gameplay at E3)
--Titans and Warlocks can no longer Titan or Warlock skate.
--Driveable tanks are seen in the trailer.
--Iron Banner and Trials of the Nine (Same as Trials of Osiris) are game modes as they are now.
-–Blink is gone.
[b]Gunplay:[/b]
--Light Machine Guns are not in Destiny 2. SMG’s and Grenade Launchers are now present in Destiny 2.
--The weapons system is being reworked. Instead of Primary, Secondary and Heavy Weapons, we now have Kinetic, Energy and Power Weapons.
--Kinetic Weapons are non-elemental weapons that include Hand Cannons, Auto Rifles, Pulse Rifles, Scout Rifles, SMG’s and Sidearms.
--Energy Weapons are elemental weapons that include Hand Cannons, Auto Rifles, Pulse Rifles, Scout Rifles, SMG’s and Sidearms.
--Power Weapons are elemental or non-elemental weapons that include Sniper Rifles, Shotguns, Fusion Rifles, Rocket Launchers and Grenade Launchers.
--Bosses and higher health enemies are being adjusted to compensate for these changes.
--Enemy Guardians in PVP now require a few more shots from each Kinetic or Energy weapon to kill.
--Melee’s now three-shot in PVP.
--Sticky Grenades no longer one-shot in PVP.
--Power Ammo spawns more frequently in PVP, but only the person who picks it up gets the ammo.
--In the Crucible, Power Weapons will deal more damage to a super of the same element (Ex: Solar Weapon does more damage to Gunslinger).
--All supers are now a two-shot kill from other supers.
--Swords are also confirmed to be in Destiny 2.
[b]Armor:[/b]
--Intellect, Discipline and Strength values are no longer on armor and no longer affect cooldown time for abilities.
--Armor, Recovery and Agility are no longer customizable through subclass perk nodes, but through armor.
--From what we have seen, Hunter armor is more agility focused, Warlock armor is more recovery focused, and Titan armor is more armor focused.
--Artifacts are no longer in the game, but have been replaced by Clan Banners.
--We have yet to see what Clan Banners do.
[b]Exotics:[/b]
--We have seen four confirmed exotic weapons as of now: Dubious Volley (Exotic Rocket Launcher), Riskrunner (Exotic SMG), Sweet Business (Exotic Auto Rifle) and Sunshot (Exotic Hand Cannon).
--Bungie has stated that the rarity of exotics will be in the middle of Year One and Year Three.
[b]Story:
[/b]--The vanilla story will have more cutscenes than Destiny and all of the expansions did combined.
--We will lose our powers, but regain the via a shard of the Traveler in the European Dead Zone.
--Current planets include Earth, Nessus, Io and Titan.
--As of now, we will be seeing the Cabal, Vex, SIVA Fallen and Hive in vanilla Destiny 2.
--The first mission is not Homecoming, as shown in the gameplay reveal. There will be a tutorial mission beforehand.
--One social space is confirmed as of now, which is the Farm. More, perhaps?
[b]Crucible:[/b]
--New and improved UI that shows who on both teams has a super.
--The game calls out when and where power ammo is picked up, and by whom.
--The game tells when somebody uses a super.
--Kinetic and Energy weapons take a few more shots to kill than current Primaries and Sidearms.
--Not too much has changed otherwise that we now of right now.
-–There will be competitive and casual playlists. Competitive includes countdown and an unannounced game mode.
[b]Lore:[/b]
--In-game lore is now available.
--Grimoire has been removed for Destiny 2.
[b]Third Party Apps:
[/b]--Bungie has stated that these will still be a thing.
English
#Destiny
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5 RepliesThis is a pvp based game now. Sad.
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Runs 4k for ps4 pro but not yet on the new xbox....
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7 RepliesI see quite a few problems here that I'm not going to get into. Can someone give me a good reason why lmgs were taking out of the the game completely. They already got a ammo capacity nerf.
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Titans will still have a bubble! Ward of dawn will be a skill option in the sentinel subclass. :)
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1 ReplyWill clans transfer from Destiny 1? Like say I was in a clan currently. Would the clan exist in Destiny 2 or would I have to be in a new one dedicated to D2?
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Found a video on youtube featuring some gameplay on the Arcstrider that was shown during a Gamespot interview. It looks like when you dodge while your super is activated, it doesn't trigger a cooldown.
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Liked Favorite Will steal for utube video
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Edited by love god: 6/15/2017 6:03:38 PMAdd we are still a mute lol
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1 ReplyScorpio/One X FR no longer TBD. Capped at 30. Just FYI.
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3 RepliesYou gonna need to change ps4 release date to the 6th. People will be pissed.
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1 ReplyAll consoles, including Xbox one X, are 30fps, here's my copy paste rubbish reply. The CPUs of the Xbox one X and Pro aren't that different at all. Pro is clocked at 2.1 ghz, and the X is clocked at 2.3 ghz. That's literally a 0.2 difference in CPU power. Now, the GPU is much stronger allowing for better graphics, but the CPUs are nearly identical in performance, you won't be getting an extra 30 frames from the 0.2 difference. [spoiler]Now, I don't claim to be a computer engineer, and I know nothing about building a game, so maybe it's Bungie's fault, maybe it's not. I'm just stating that we knew what the X's specs were going to be before it released. I don't know why anyone was expecting 60fps on the X.[/spoiler]
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All console editions are capped. Pc runs up to 144 frames iirc
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New exotic sniper was introduced. It called "Borealis"
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3 RepliesWhen is e3 reveal?
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I'm not sure the whole 4v4 in crucible is going to work, I've really enjoyed playing destiny and was looking forward to D2. However I don't always get to play for long periods of time, so I often just have half hour in the crucible to chill. I can't imagine being able to chill in 4v4, every games going to be sweaty or a fire team pub stomping. Might seem a bit daft but this one thing is stopping me from pre ordering, I'm just going to wait a couple of weeks after release and se what people are saying.
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I love it. Gun skill will finally matter and not supers stickys and sidearm meta. Finally getting something right. No more crutches for lesser players. It'll actually reward a better player then be stuck with a sticky around a corner! Finally!!!
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1 ReplyThis is what happens when your favorite band states that they are going "a new direction"... RIP.
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4 RepliesAlready knew this but cheers to you for putting it all together in a easy to read list for everyone!
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After reading some comments i come to the conclusion that your all salty bitches and can suck on my big toe. Play or dont play i dont give a -blam!- but till you do, shut the -blam!- up. P.S. i love this game
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1 ReplySkill trees simplified lol yeah okay.
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2 RepliesWhen is the beta going to release? I have not pre-ordered but am kinda thinking I want to play the beta this summer. Can you still get access after it releases?
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You forgot this https://youtu.be/hjQDCWucIec
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5 RepliesTrials of Nine? So basically 4vs4 + Lag :)
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I'm pretty sure they said all element weapons hit supers harder NOT just the same type... Where did you get the info about all 9 subclasses returning??? Can you link please???
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So basically, Destiny 2 will be worse than the original and Destiny but have more cutscenes.
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2 RepliesWhat we know so far... We fixed the lag by removing 6v6 pvp modes. We fixed the vault space issues by removing all weapons and armor.. We gave the illusion of more game content by making guardians less powerful and forcing them to use mostly use their primary.