Hahahahahahaahhahaa I'm beginning to think this whole balance thing is just a joke... They nerfed the worst super in the game, and left Hammer of Sol (pretty much Bladedancer on steroids) untouched....
In all seriousness though...
Let's just have a moment of silence for Bladedancer....
Edit: Well this post really blew up... I'm trying to respond to most of the comments!
Edit: A lot of people saying Hammer of Sol is just as bad as Arc Blade.... Not trying to start a class war because at this point I don't even care, but that's simply not true in the slightest. All the advantages of HoS: Better mobility, has a ranged attack, better at close range (Suncharge OHKs Blade but Blade (a "melee-based" super, also a single thrown Hammer kills a Blade...) takes 2 swipes to kill a Hammer), and has more armor. Again, I'm not trying to start a class war, I'm just clearing this up because I had to explain this to at least 3 people and that number will only go up. Check this clip at 0:20 seconds: http://xboxdvr.com/gamer/Urks/video/26114179
Edit: Thanks @Maestro25 for pointing this out... Skip to 36:45 in this video for their reasoning behind nerfing this super... https://www.youtube.com/watch?v=C0gzJJ4rzvY&feature=youtu.be
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#Destiny
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10 RepliesFunny how all Hunter complain the most. Do you realize that Bladedancers have the best neutral game of all subclasses? Quickdraw and snapshot built into the subclass, best grenades in the game, a OHK melee that can trigger from the front, even tho it's called backstab. And now one part of your super gets nerfed because the only way to take down a bladedancer was either by using a shotgun and melee which had a 50-50 chance of success, or by another super. You never stop to amuse me.