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Edited by Old_Papa_Rich: 3/9/2016 1:32:26 PM
213

The Division Has All The Features We Wanted in Destiny

[b] There’s Tons of Side Content [/b] Because The Division is a Ubisoft game, you can expect tons of collectibles just waiting to be picked up in Manhattan. But this isn’t the only form of side content available. When you pull up your map in The Division, you’ll see a bunch of markers around the city. Some are main missions, but most of them are optional missions and encounters that you can engage in. These come in the form of tracking down missing agents, defending supply caches from enemies, and rescuing hostages. While Destiny did give players some side content in the form of public events on the various planets, they were only available periodically. Besides, you couldn’t predict where these events would occur without the help of a web tracker. The Division handles its side content much more efficiently, giving you all the information you need if you wish to attempt them. [b] Your Loot is Guaranteed [/b] While all of the best loot drops can only be found in the Dark Zone* (correction: DZ is not the only place to grab best loot, you can get it from all outside Zone activities, including crafting that can yield you in many cases even superior loot of them all, granted you have blueprints and mats), players not interested in PVP can still get decent loot drops from just playing missions in their own world. When you pull up your map, you can hover your cursor over the various missions that are available, and the game will give you a rundown of exactly what you can get from completing said mission. The top left of your screen will display the amount of experience points you get, credits, the types of mods, weapons, armor pieces, and even blueprints for new gear that you can craft. Yes, there’s still an element of luck and RNG involved in random loot drops, but at least you can complete missions in The Division with the assurance that you will be rewarded for your time. [b]There’s a Hub You Actually Care About[/b] My main gripe, which I have since gotten over, with Destiny back when it first launched was that the Tower felt empty and barren. Sure, there were tons of players in the Tower, and there were vendors and NPCs milling around. But the Tower never really felt like anything other than a place I occasionally returned to for more quests and to curse and swear at Master Rahool. The Division gives you a Base of Operations consisting of three wings: medical, tech, and security. As you complete missions and gather supplies, you can use these supplies to upgrade the three wings to make your Base even more functional. This also unlocks skills and talents that you can equip. Perhaps it’s the design itself, but the Bases (yes, there are multiple Bases in this game) in The Division feel a lot warmer and homely than the Tower ever did. There is a real sense of camaraderie as everyone is always working, always toiling away in the effort to take back Manhattan. The Base of Operations isn’t perfect, but I find myself returning very often to make sure everything’s in tip top shape. [b] There’s Matchmaking! [/b] I’ve spent too much time on the Destiny subreddit to not know that there are tons of players out there just begging for in-game matchmaking for some of the game’s content, including the Nightfall and story missions. You can imagine my glee when I embarked on my first main mission in The Division and saw a tiny option that said ‘Quick Matchmaking’. It’s a wonderful option to have, especially when your friends aren’t online to play with you. Some of the main missions in The Division can get rather challenging, and it’s always a fun experience to tackle a mission together with other people. With the matchmaking option, The Division allows you to form groups with strangers on the fly without you having to resort to online forums to look for groups that will take you in. Did I mention that there’s also a matchmaking station in the Bases that allow you to jump straight into other players’ worlds without having to start up a mission? [b] You Can Trade Gear With Your Friends [/b] Okay, so maybe this feature isn’t available in the game just yet, but a promise is still better than nothing, right? Like many other Destiny players out there, I’ve often found myself groaning in frustration at receiving my fifth Jade Rabbit from the Cryptarch. If only you could trade that Jade Rabbit for a more valuable piece of exotic gear with another player, huh? Ubisoft has promised that the feature to trade gear with your friends will be coming up in an update this April. With the sheer amount of stuff you can pick up in The Division, it’ll definitely be handy to be able to sort them out and hand out your lower level stuff to friends who are just starting out in the game. R.I.P Destiny. Goodbye and good riddance. Edit : *correction regarding best loot, that can be found outside and isn't exclusive to Dark Zone. [quote][b]Ninja edit:[/b] [spoiler]This thread has been moved to the #Gaming forum where you can discuss games unrelated to Destiny or Bungie's games. [url=https://www.bungie.net/en/Forum/Post/140396851/0/0]See Cozmo's thread here[/url] for more information about the #Gaming tag and its uses. Feel free to private message the moderator who moved your post, [url=https://www.bungie.net/en/Profile/254/76974]Old Papa Rich,[/url] for further clarification about why this topic was moved.[/spoiler][/quote]
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  • Edited by Knight Raime: 3/10/2016 10:34:27 AM
    The only thing I have to disagree about is the matchmaking thing. There is currently no strike level or raid level content in the division. So the matchmaking isn't a big deal. After all. Destiny has matchmaking for strikes. And people wanted MM pretty much just for raids. So the point of the division having it is moot.

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    • Funny, Garden Warfare 2 meets all of the things you mentioned (aside from trading) but nobody seems to be saying it will "kill Destiny"

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    • I just unlocked the calibration thing in the tech section of the hub. Didn't even realise this much customisation was in it. So damn awesome being able to re roll any part of your gear to min/max.

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    • The combat system and character animations in division are worse than destiny. Seeing a hostile npc spazzing out on an object and unable to get reliable headshots makes me want a refund.

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    • I somewhat enjoyed the beta but I've never been to much of a third person shooter fan. I might try to get my hands on a copy to try it out. I just don't want to spend the money on it and not like it.

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    • Going to start a new faction called. "Exterminators" We go around killing those damn rats! Who's with me?!!

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    • [quote] Because The Division is a Ubisoft game, you can expect tons of bugs and glitches at launch which will not be patched before The Division 2 comes out this fall[/quote] Fixed it for you [spoiler]thats more of a joke at Unity and Primal[/spoiler]

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    • Yes fusion rifles should be nerfed.

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      • Kinda wish it had a first person mode though

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      • Yes i has a lot of things that destiny lacked but to be honest there is way to much content. [spoiler]b8[/spoiler]

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      • Shooting in third person view yeah nahhhhh

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        • But neither game can fly a ship during loading screens. Warframe Master Race [spoiler]#satire[/spoiler]

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        • ^^

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        • Once again another "Destiny is dead" even though it's lived through so many good games. Just shut up for once please...

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        • Are there raids? PvP?

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            Hambo the Rat
            Hambo the Rat

            You made me like this! - old

            Old papa rich has been hard at work with these post.

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          • From what I read trading don't work quiet like that it's at the end of the incursion you can then trade between ppl in your team.

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              I did not like the division. The experiences I have in destiny are so much better In my opinion. Doing Raids with some friends Going To the lighthouse with friends Seeing your friend finally get the jade rabbit and scream HALLELUJAH! I have met so many awesome and kind people through destiny End Game content Having a clan filled with great people willing to carry lower levels through Raids The Division, will never have that.

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              • Edited by Auttumnnnn: 3/10/2016 2:02:44 AM
                Does it have any kind of Custom Games or Private Match where you can just fight against your friends for fun without anyone else interfering?

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                • [b]The Division[/b] •Division let's you [i]actually[/i] explore an open world instead of forcing you into enclosed areas for missions •There are tons of side missions and events to do on top of the main missions •Even if you play for a long time you won't reach the max level in one sitting and feel bored with the game •Ubisoft has already showed us the roadmap with all the content for year 1 instead of forcing you to twiddle your thumbs until they come up with something •Separate leveling system in PvP area (Darkzone) than regular PvE game •Dedicated matchmaking on [u]Day 1[/u] •Trading system •In game chat system on [u]Day 1[/u] •Has an intricate ability tree with perks and talents •Weapons feel balanced without having any nerfs on them •Weapons can be modded (weapon parts [i]and[/i] skins) •Seamless transition from PvE to PvP gameplay I can keep going...

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                  • It also has the feature where your armour is not the thing that defines your appearance. If you find a thing that you really like the look of, you can wear it as much as you want.

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                  • [i]SpaceBattles[/i]

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                  • I wouldn't waste money to rent the division..

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                  • Strongly recommend people watch this. Really consise and informative guide on class roles, tips, builds and stat priorities.

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                  • [quote][b] There’s Tons of Side Content [/b] Because The Division is a Ubisoft game, you can expect tons of collectibles just waiting to be picked up in Manhattan. But this isn’t the only form of side content available. When you pull up your map in The Division, you’ll see a bunch of markers around the city. Some are main missions, but most of them are optional missions and encounters that you can engage in. These come in the form of tracking down missing agents, defending supply caches from enemies, and rescuing hostages.[/quote] Those are all standard open world game features. Which is awesome as you level up, but once you completed those side missions and events, they are either pointless or repetitive. Quite a few events involve defending an area for a while, which is exactly what people complained about in Destiny. [quote]While Destiny did give players some side content in the form of public events on the various planets, they were only available periodically. Besides, you couldn’t predict where these events would occur without the help of a web tracker. The Division handles its side content much more efficiently, giving you all the information you need if you wish to attempt them.[/quote] I definitely agree the map and mission management is a lot better than Destiny. I mean, Destiny doesn't even have a map... [quote][b] Your Loot is Guaranteed [/b] While all of the best loot drops can only be found in the Dark Zone* (correction: DZ is not the only place to grab best loot, you can get it from all outside Zone activities, including crafting that can yield you in many cases even superior loot of them all, granted you have blueprints and mats), players not interested in PVP can still get decent loot drops from just playing missions in their own world. When you pull up your map, you can hover your cursor over the various missions that are available, and the game will give you a rundown of exactly what you can get from completing said mission.[/quote] Loot is guaranteed, it's better than Borderlands IMHO, but you still get a lot of piecemeal gear and it's often difficult to find good gear with the right bonuses for your play style. The mission rewards have been pretty lackluster in the single digit levels, even on hard. I have a fair amount of blue gear now, but it doesn't feel all that great. [quote][b]There’s a Hub You Actually Care About[/b] My main gripe, which I have since gotten over, with Destiny back when it first launched was that the Tower felt empty and barren. Sure, there were tons of players in the Tower, and there were vendors and NPCs milling around. But the Tower never really felt like anything other than a place I occasionally returned to for more quests and to curse and swear at Master Rahool. The Division gives you a Base of Operations consisting of three wings: medical, tech, and security. As you complete missions and gather supplies, you can use these supplies to upgrade the three wings to make your Base even more functional. This also unlocks skills and talents that you can equip. Perhaps it’s the design itself, but the Bases (yes, there are multiple Bases in this game) in The Division feel a lot warmer and homely than the Tower ever did. There is a real sense of camaraderie as everyone is always working, always toiling away in the effort to take back Manhattan.[/quote] The base of operation seems to be Ubisoft's new thing. You upgrade your base to earn new abilities for yourself. Far Cry Primal did it the same way. That's not bad, but it's just a different approach to the same system. Earn resources, upgrade abilities, repeat. I do agree that the safe houses and the main base are more lively than the tower is. The tower was always a bit too static for my tastes. [quote][b] There’s Matchmaking! [/b] I’ve spent too much time on the Destiny subreddit to not know that there are tons of players out there just begging for in-game matchmaking for some of the game’s content, including the Nightfall and story missions. You can imagine my glee when I embarked on my first main mission in The Division and saw a tiny option that said ‘Quick Matchmaking’. It’s a wonderful option to have, especially when your friends aren’t online to play with you. Some of the main missions in The Division can get rather challenging, and it’s always a fun experience to tackle a mission together with other people. With the matchmaking option, The Division allows you to form groups with strangers on the fly without you having to resort to online forums to look for groups that will take you in. Did I mention that there’s also a matchmaking station in the Bases that allow you to jump straight into other players’ worlds without having to start up a mission?[/quote] The basic matchmaking seems pretty good, but grouping with friends introduces you to a nice loading screen while you load into their server/lobby/instance/whatever. I haven't tried to group with randoms yet. Playing with friends is fun and challenging enough so far. Some content might be a little too much for PUGs. When raids are introduced, I highly doubt that rolling with randoms will be very viable, even if there's a matchmaking system in place. Hopefully they can make it work in the long run. [quote][b] You Can Trade Gear With Your Friends [/b] Okay, so maybe this feature isn’t available in the game just yet, but a promise is still better than nothing, right?[/quote] I can definitely agree that trading would be nice, especially with endgame loot. However, they will need to control it somehow. Having endgame loot trading free and open will lead to exploitative in game economies and an overall loss of value of top tier equipment. WoW's system of being able to trade loot [b]only[/b] within your group at the end of an instance or raid seemed like a good way to go (not sure if that's still a thing). [quote]R.I.P Destiny. Goodbye and good riddance.[/quote] I like The Division, but it's a whole other experience than Destiny and shares a lot of its weaknesses (especially the not an MMO part). Either way, I'll probably be playing a lot of The Division until Destiny drops some new content or Dark Souls 3 comes out. Then I'll have to divide up my game time again.

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                    • -blam!- of divtards, game is shit, deal with it and get out of your fantasy world. FFS

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