Had fun playing the iron banana. Nerf that crazy Melee range though on warlocks, too OP.
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#Destiny
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16 RepliesIt's fine. Shotguns are still OP. Should not one shot body kill.
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Rights is it you could malee thin air on the moon and on earth a thrall would get hit
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Rights is it you could malee thin air on the moon and on earth a thrall would get hit
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Throwing knife more range than most AR's. Plz nerf
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When you think about it, warlock don't really melee things, they actually do sort of a force push thing.
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1 ReplyIts the longest range cuz they're throwing their pocket sand in your face. Every time i use warlock melee i yell "pocket sand!"
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1000 yd Warlock Melee
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Edited by NavrosOL: 1/6/2016 11:58:58 PMI mimic this guy when I play on my lock. [spoiler]Old school as -blam!-. -blam!- tosh.o.[/spoiler]
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11 RepliesEdited by Moot: 1/5/2016 11:49:51 PMWarlocks also have the slowest base melee speed, so that makes it not OP actually. Warlocks - greatest range but slowest speed Hunters - average range with average speed Titans - shortest range but fastest speed
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9 RepliesI vaguely remember this strange set of rules. Something about not getting in melee fights with Warlocks, and not starting a land war with Asia.
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14 RepliesEdited by Flintkid810 : 1/6/2016 1:22:14 PMI just don't understand why the titan which is supposed to be "the melee class" have the worse melee out of the 3 classes. I mean titans have the worst gernades out of all classes in general but I would be okay if titans got even worse gernades if the would just give us some lethal badass melee abilities. Even force barrier is shit (unless you use no backup plans) because most of the times you just trade melee attacks.
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1 ReplyHunters have a longer melee range. Smoke bomb, throwing knife, and blink strike. Just stop being a little butch.
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Yeah but at least it doesn't one shot you
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14 RepliesLol I was -blam!-ing sniping ppl with the stormcaller melee
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2 RepliesEdited by PushedBean764: 1/6/2016 2:37:19 PM"[i]Technically[/i]" warlocks don't melee. We're hitting you with a hardened force of energy shot from our hands, instead of physical punches or stabs. I'm sure some of you have noticed this, but when you "melee" and your ability is activated, the animation changes from the usual spewing of colorless energy from your hand. With Stormcaller BOTH hands are in the "sith lord" position, and with Sunsinger and Voidwalker, your hand moves as if it were "taking something in".
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Edited by RogueRossie: 1/6/2016 8:53:35 PM[u]As it should be.[/u][spoiler]jk[/spoiler]
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1 ReplySwear to Jebus I hit a guy from 200 yards
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Correct. It's stupid.
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Your point
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1 ReplyYeah shotguns are a joke now. I was trying to do the gunsmith shotgun bounty and it was a nightmare. Literally point blank range needs Two shots
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Anytime someone talks about their warlock Melee I'm like, I don't have a shotgun for an arm.
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I tried telling people, the only reason shotguns were ever nerfed this far is cuz of high impact/high range shotguns
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8 RepliesIt's a perk, you lose some good other perks for it. Nerfing that would be like taking or nerfing shade step or any other subclass specific perk that gives an advantage. It's not an instant kill like shoulder charge or backstab. I say it stays as is
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6 RepliesI feel like warlock melees are op all together mad range and almost a ohk as well!
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It's a special perk that they use to extend the range of their melee