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Destiny

Discuss all things Destiny.
10/17/2015 12:16:11 AM
207

Shotguns and Titans are NOT the problems in Iron Banner

First off, I'm prepared for the stream of "butt-hurt, git gud scrub" etc. replies and the attacks on my K/D record. I don't claim to be an all-pro PvP player, just someone who has been playing and observing what happens in the Crucible long enough to have a valid opinion. Come at me, bro. Now to the topic: Shotguns that kill in 1 or 2 shots at close range are NOT the problem in Iron Banner (or in Control matches generally). Nor are Titans who have an attack that kills one or two opponents per hit, cannot be aimed, runs down over time, runs out really fast when used, and is easy to see coming. The problems are sniper rifles (no matter who's using them) and Nightstalkers. Let me explain why I believe this. SNIPER RIFLES I have no problem with being killed by a shotgun user. That player is running the risk of being killed before getting into range to use his shotgun. It's a fair fight, and shotguns have terrible aim assist as far as I can tell. At the range where they're used, enemies are moving around so much that aiming isn't generally a factor anyway. It's a knife fight in a phone booth. Snipers in Destiny, especially in a Control match, often have to do nothing but sit down over the line that enemies[i] have to[/i] travel in order to get to a zone, put the crosshairs at head height, then wait for the aim assist to tell them to pull the trigger. 2 snipers on a map like Pantheon whose team manages to grab zone B first can simply camp and dominate the main lanes, using no skill, just positioning and twitch reflexes. People complain about the lack of skill needed for a shotgun, but what of a sniper rifle which has 0 scope wobble? Do Guardians have the ability to infinitely hold their breath? I would not mind snipers in PvP if they had even this tiny element of realism. As it is, when you see the lens flare, it's already too late to do anything about it. NIGHTSTALKERS Admit it. Your super is as OP as you claim Sunbreakers' powers are. Your entire BUILD is OP. You have a grenade that blinds the enemies it doesn't kill, while turning you invisible. You have a Super that seems to last longer than the Hammer of Sol, comes out of nowhere, and is- in my humble opinion- [i]much worse[/i] than any other super attack. The very BEST you can get is to be killed by it. Half of the time, rather than just decently killing you outright, so you can get on with respawning, it glues you in place, drains your super, drains your grenade, kills your radar, turns your world purple, and makes you a sitting duck. It makes me miss Thorn poisoning. Even Nightstalkers' movement mode is OP. Why the hell does this subclass get an evasion move, that NO other class gets (unless the player buys the "Safe!" emote)? And you Hunters are filling the forum with complaints about Titans, because they finally got a subclass that has a ranged Super attack. For the record- THIS IS NOT A NERF POST. Keep your sniper rifles. Keep your Shadowshot. Have fun with them. But for the love of crap, quit complaining that the weapons and the class you DON'T use should be nerfed, while you yourself go blithely on being ridiculously powerful! Look honestly at yourself. Look at how many Hunters are running NS right now. It's almost every one you see, and for the same reason almost every Titan is a SB (Sunbreaker, not sonofabitch)- it's the most powerful subclass there is right now. There's even an exploit for it, I hear. QUIT begging for other classes to be nerfed. They're not the problem; or, if they are, you're equally part of it.

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