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Destiny

Discuss all things Destiny.
Edited by The Common Sense Soldier: 10/16/2015 4:43:04 AM
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The Final Decision : Deleted Two Of My Three Characters

FINAL EDIT : So, after playing for a few days with my 'Mates, going through some more raids, Iron Banner; finding out about the delayed Trials of Osiris and bumped-forward Hard Mode ... I have decided to stay. However, I have deleted two of my characters. I will also be putting Destiny on my lowest gaming priority. Star Wars Fall Out Black Ops 3 Final Fantasy Tales Of Many games to take its place. Maybe someday I can quit for good. For now, these are the reasons I'm closer to leaving : I'm going to start from the bottom and work my way up. First off, the forums. While very neat and easy to navigate, it is solely moderated from a politically correct and public relations standpoint. Posts with insane amounts of support will be ignored religiously if they do not meet a pre-determined face-value set by whatever agenda Bungie/Activision has. You will see all the time the amount of cherry-picked topics that get support or recognition, while thousands of other players will be sitting in "Why Europe Got The Shaft On DLC Price" ignored for days, weeks, months, and eventually cut from the forums altogether. Whether for money, reputation, or P.R. Insurance, the forum community is completely ignored and utterly toyed with only to the benefit of the company. That is the truth. The proof is in the history, and there is plenty to sift through. Next we have the lockout. A very predictable and forceful move to both secure profits and let the community know that there are no free passes. Bungie is first and foremost a game developer. They do not go around funding other games, they make their own games that are in part funded by companies such as Activision. What they like to do is pretend that all the bad stuff that happens is completely Activision's fault, and will ignore any and all practices of such negativity as if they have no blood on their hands. However, I'm sure the money given to them by Activision was not a gift, nor free. Contracts were signed, agreements were met, and a mutual partnership was forged. Bungie is every bit at fault as Activision for all the bad publicity and reputation. Being a veteran company that is no stranger to success and world renown, Bungie has no excuse or lack of foresight that something such as this would have happened. Not only that, but cutting the previous community off by the legs and offering prosthetic limbs as compensation with the form of DLCs is not going to award any thank yous. The only thing accomplished is driving away a portion of the community and hoping the new ones will be more generous than the last. Profit. And while I could go on for days on what is wrong with Destiny, or who is more to blame (Activision or Bungie), there is actually one direct reason why this game will fail. And it's quite simple really. [b]There is no continuity.[/b] Let me explain exactly what I mean here, as it can be interpreted in different ways. First off, before anything is said, I can understand the wealth of knowledge in the grimoire cards and out-of-game lore, however, none of this is implemented in-game; and you actually have to LEAVE THE GAME to view such information. That being said, I am judging this by way of THE GAME. When you played vanilla destiny, you didn't really know what was going on. There was a good guy, that was dead. And some unknown bad guy on the way. You couldn't interact with the good guy, on account that he was a dead sphere in the sky. And the bad guy hasn't actually been addressed at all. The Darkness, as close as it is to destroying us, has not made an appearance in any form, even with the TTK. The sole driving force of the story, even in Year 2 and DLC 3, has never had any mention of character. At all. However, after defeating the story and wiping out the Vex Heart, it is slightly understood that a raid such as Vault of Glass, and the boss, Atheon, would occur. The Dark Below, however, leaves much for wondering. It just seems to pop up out of nowhere, just because it can. And the House of Wolves, while slightly hinted at in a few cutscenes (which were already limited as they were) seemed completely out of picture, and have virtually no tie-ins with the core story other than "well it kind of makes sense, I guess" While the Taken King is obviously the successor of Dark Below, and its Raid incorporates factors from all previous end-game activity, you're still left wondering what direction this game is going, and why so many random enemies keep showing up for no reason. So here is the final word on this somewhat organized mess. [b]TL;DR ??[/b] All we know, for sure, is that The Darkness is coming. And we need to stop it. We don't know who or what the Darkness is, other than it is linked to the Traveler somehow. Random enemies keep appearing in our solar system and we fight them, along with the Darkness, or at least, a form of the Darkness that isn't the "real darkness?", never explained really, moving on. What do we actually do in each of these DLCs? We meet an enemy. We fight them. We boost our gear. We fight an activity, for even higher boosted gear, and then what? When you beat the main game, nothing changes. A few 2 second lines here and there about "The Garden" and that's it. There is no sense of continuity or advancement. Everything is exactly the same with no change outside of maybe Eris or Ikora saying something about the Heart. Defeat Atheon and you virtually get nothing. Seriously. No one ever talks about the Vault of Glass except for a Mission Ending and Petra in HOW. Moving to Dark Below, Eris seems to be the only person who recognizes this event. Increased spawns of Hive all over the solar system and only Eris reacts to this?? And on top of that, after completely this insane feat, including the raid, the only NPC that acknowledges this only has 2 lines to say about it, over and over again. Moving to the House of Wolves, and the limited rotation at the Prison of Elders, it would seem that the Wolves pose a threat to more than just the Reef. Yet the only location that seems to reflect it, is the Reef. Even though all of the battles in the entire storyline happen in other locations that are NOT the reef. You kill the boss, you kill him again in the prison, but then what? You get better gear that is only good for being better at killing the same boss ... and then what ?? And finally the Taken King. A vast story and expansion (compared to previous releases) that leaves you wondering what really is going on? You talk to all of these NPCs that normally are stoic and say nothing, you do all these random missions that don't tie into each other at all. You keep repeating the same missions over and over again on different difficulties to obtain exotics and legendary gear, and then when you finally defeat Oryx a 2nd time in the Raid, ... what happens? There is an end-game reality that is never addressed. A finality of silence and underwhelming that just kills the mood. [i][b]OKAY, THE LAST TL;DR WAS A LIE[/b][/i] This game has absolutely no driven plot or continuity. It's a bunch of random ideas thrown together that sometimes mention each other in passing. Each time you play the new expansion to its completion, you feel as though everything you did has been forgotten. There is never an after-party. There aren't any core mentions of your exploits or changes to the game-world because of it. And all the insane gear you earned from the end of the game? It only benefits the activity you got it from, and on top of that, is utterly useless in previous content? Why? Because there are distinct damage caps in this game, that you cannot bypass. Head back to level 1 territory at level 40 thinking you are 40 times stronger than when you started the game at level 1? Think again. Think VERY again. When we defeat the Heart, the vex should subside. When we defeat Atheon, they should flee altogether. When we defeat Crota, the hive should subside. When we defeat Skolas, the wolves should join exile. When we defeat Skolas AGAIN in the Prison, the other houses should respect us. When we defeat Oryx, the Taken should vanish, completely. When we defeat Oryx AGAIN, not only should they already be gone, but the effects on the worlds should dissipate. [u][i][b]THE FINAL WORD[/b][/i][/u] Having a shared world, where nothing is connected to your actions breaks the experience. I will never truly believe my actions mean anything when everyone running around me looks at the universe from a different time lapse and crisis parallel. I'll never believe any of my actions have meaning when nothing ever changes in the world around me no matter how much I achieve. Not to mention that mandated-repeat activities completely make no sense. The immersion has already worn off, Destiny is an artistic testing ground. Activision will never sacrifice profit intentionally in order to make the game better. Bungie will never grow a spine and sacrifice profit to regain their old reputation and magic. Players will not take action until it is too late. And Destiny will never be the game it was meant to be. I gave over a year of my life to this game. The good times, the bad times, the times I couldn't decide either way. I was the bad guy, the good guy, and the bad guy again. I tried hard, I gave up, and I came back. No matter which way you spin it, no matter how hard you try. This game is money first, players second. With the character limit within reach, I just wanted to say that I did have a lot of fun with Destiny. I played this game more than any other game I have ever played. Spent more on it too. But it wasn't because of the game. It was because of the dream. The potential. Faith in a realization. But it never happened, and now it's time for goodbyes. Thanks for the memories. ~SM~
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#Destiny

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  • Now I know That I can't make you stay But where's your heart? But where's your heart? But where's your... And I know There's nothing I can say To change that part To change that part To change... So many Bright lights, they cast a shadow But can I speak? Well is it hard understanding I'm incomplete A life that's so demanding I get so weak A love that's so demanding I can't speak I am not afraid to keep on living I am not afraid to walk this world alone Honey if you stay, I'll be forgiven Nothing you can say can stop me going home Can you see My eyes are shining bright 'Cause I'm out here On the other side Of a jet black hotel mirror And I'm so weak Is it hard understanding I'm incomplete A love that's so demanding I get weak I am not afraid to keep on living I am not afraid to walk this world alone Honey if you stay, I'll be forgiven Nothing you can say can stop me going home I am not afraid to keep on living I am not afraid to walk this world alone Honey if you stay, I'll be forgiven Nothing you can say can stop me going home These bright lights have always blinded me These bright lights have always blinded me I say I see you lying next to me With words I thought I'd never speak Awake and unafraid Asleep or dead (How can I see, I see you lying) 'Cause I see you lying next to me (How can I see, I see you lying) With words I thought I'd never speak (How can I see, I see you lying) Awake and unafraid (How can I see, I see you lying) Asleep or dead 'Cause I see you lying next to me With words I thought I'd never speak Awake and unafraid Asleep or dead 'Cause I see you lying next to me With words I thought I'd never speak Awake and unafraid Asleep or dead I am not afraid to keep on living I am not afraid to walk this world alone (Or dead) Honey if you stay, I'll be forgiven Nothing you can say can stop me going home (Or dead) I am not afraid to keep on living I am not afraid to walk this world alone (Or dead) Honey if you stay, I'll be forgiven Nothing you can say can stop me going home (Or dead) I am not afraid to keep on living I am not afraid to walk this world alone (Or dead) Honey if you stay, I'll be forgiven Nothing you can say can stop me going home

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  • [quote]My last words[/quote] Pun intended?

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  • Didn't read goodbye

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    1 Reply
    • Perfectly mirror many of my feelings about the game. I don't feel like a Gaurdian. I feel like a disposable consumer.

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    • Remember the good old days where people bought a game, played it and enjoyed it. Or if they didn't like it, sold it or traded it for something else. Now all you see is bitching.

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    • I was going to read as it seemed like an adult post, but in the end it was just far too long. Good luck though!

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    • I'm sorry to know you feel this way man. Sucks to see people being sick of the stunts these companies are pulling. Although I personally love the game, and always have a great time playing it, it does bother me that these things are going on, and changes should be made. That being said, I wish you well on your future travels.

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    • Didn't read, good riddance.

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      10 Replies
      • So long, farewell, alfeterzan goodbye

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        2 Replies
        • ive just slipped into a coma

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        • Agreed 100% Destiny will never be the giant space opera it was meant to be with Activision butchering the game along with the dream into numerous DLC packs. I quit. I deleted the required 13GB shell of a game because I didnt buy the DLC.

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        • While you do raise good points, OP, and I am desparately thirsty for more story as you are, there's a reason Destiny is set up the way it is. It is an MMO. Not just a campaign FPS with pvp attached, but an open world that we all have to share across consoles, just like World of Warcraft or Guild Wars, or any number of MMOs out there. If six people end the reign of Oryx during the first ever Oryx raid, then he and all the hive disappear from the game, that wouldn't be very fair to the rest of us..Or if after prison of elders came and passed, and everyone had fun defeating Skolas, then The Taken King DLC dropped and suddenly all the Fallen weren't hostile or were fleeing, that wouldn't make sense or be fair to new players who just bought the game. Bungie has to show a loose story in this first game while at the same time making it to where the world and raids and enemies are available for everyone, which is harder than it sounds. But I do wholeheartedly agree we need more story..Way more cutscenes, maybe even a cinematic or two? At least put the grimorie cards accessable in the game! It's kind of sad when you have to get the story and lore from youtube channels instead of the game itself

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          5 Replies
          • I've been waiting since 1998 to say this and I have finally found the perfect time... Cool story bro.

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            2 Replies
            • Why are you still playing? You know we can see your recent games

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            • Beautifully written. My two cents: First, and foremost- DUDE! You missed your chance to label the last paragraph(s) [b]The Last Word[/b], rather than [b]The Final Word[/b]. I can only guess it was to drive home the fact that this was the last nail in the coffin for you, but if it was, why not [b]The Last NITC[/b]? It's your show, I get it. Second- Honestly I've felt the same about this franchise for some time. I haven't played TTK yet, but the continuity issues you brought up and put into words encompasses my worries and doubts to a T. Bravo, sir. Lastly- Despite its pitfalls, I recently doubled down on Destiny (and gaming as a whole, really). My wife enjoys playing, but with only one console/game/controller, gaming was a spectator sport for her. Fast forward to today: I convinced her that a second console meant gaming together. It's the bolidays, right? Everything counts as my present, if nothing else. An hour later, I have my dream setup on its way here, including Destiny TTK Collector edition, Halo 5 XBOne, extra Master Chief Controller, plus Fallout 4 on the way. Should Destiny be a misstep for me, we have two consoles and some epic games heading our way to burn weekends with. I completely see where you're coming from with departing Destiny. I haven't played for over a month, and the twitch is almost completely gone! But I have outstanding friends online who still play, and I'll fight along them, whenever work, Halo, or Fallout don't consume me. If you're still on Live despite leaving Destiny, please add me (Biggity 068). You sound like someone I'd enjoy fighting/racing/exploring alongside in any game, not just Destiny.

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            • I agree with everything you've said, i play destiny in fits and turns. I'll play loads when theres nothing out too play like atm between completing witcher 3 and the release of fallout 4 its been good to have something to just casually pass the time by. The latest saga with the european dlc ttk price did scathe, if me and my wife didn't game share then i would have probably just ended my time with destiny. Will i buy more in the future? All depends on what games are about and if micro transactions go beyond cosmetics, that will be my time to turn it in if that happens.

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            • Yours not mines

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            • I totally agree. I too have put more hours in this game than any other. I also believed there'd be a more coherent 'end game' but as you so eloquently stated...there just isn't any. Nothing you do has any bearing on anything. After playing through TKK and finally beating Oryx I know I will keep playing until all three characters are maxed and then I will be done. There's nothing left to do really. But that isn't a bad thing necessarily because I've gotten my money's worth. It is what it is. Bungie is not going to make the game we all thought they'd make. I am convinced that everything up through TKK was pretty much complete and they chopped it up and sold as DLC to make more money. Just the timeline and how out of place some of the TKK missions seem in relation to VOG and Crota proves it to me. But I know when Destiny 2 comes out I will buy it because I love the chase. It is satisfying enough to keep me interested. The fps mechanic is top notch. I think if they can replicate the quality of TKK for each offering they will keep millions playing. I have a feeling you'll be back too lol

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            • I don't really mind if the enemies power remains the same, I just hate it when no one in the game seems to care about your achievements. I like how they have made some of the NPCs around the tower acknowledge your feats, but I feel like there needs to be a little bit more maybe they should give you a balloon or something I mean you did just kill one of the biggest threats to the City ever and turned his skull into a cod piece. Destiny is getting better with each DLC and at the rate it's going at we'll exit late Beta by early 2017. Also I super agree with your opinion on Bungie's forum handling. They never respond to anything even if it's the most popular post in a site asking for bug fixes, balances, othering suggestions, protesting, etc. If they do respond it months or weeks (if we're lucky) later and they say some vague stuff, and if they decide to do what the community wants you better be patient because it's going to take 1/3-3/4 a year to actually do it. Look at the Nechrocasm the moment it came out it was unusable, 3/4s a year later it's finally fixed in time fo the new DLC to render it completely useless again (I'm salty about the Necro so sue me, took way too much effort)

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            • I must say that was a thought out and well constructed short story. Sorry it didn't pan out the way you had envisioned, but come on man, this is the way game development/game publishing has been for well over a decade. I'm still enjoying this game currently, but all your points have been noted. The real joy for me is in playing with friends overcoming challenges. Unfortunately, it's going to end up costing everyone hundreds, possibly a thousand or more in money, time will tell if it's worth it. Also, with that kind of time into the game, you can't say it wasn't worth it, otherwise you have a knack for wasting your time.

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            • I'm not goin to lie to you...I didn't read you're manifesto.....as long as you're good that's all that's matters

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            • i dont play for the story, obviously, i play mostly for the fun mechanics and social aspects but i have to admit, it pisses me off that i did what no other guardian has ever been able to do (kill atheon, crota) and i still take orders from the vanguard? i should be running that place by now! they still charge me for ammo!? the npcs should bow before me and advert their eyes there should be a golden statue of me that they worship while they await my return. not well thought out, bungie

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            • When I saw that title I was thinking 'not again' But, this guy is actually spot on. I'm not giving up just yet. And thats because of what you say in the last part of your story.. "Because of the dream. The potential. Faith in a realization"

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            • The lack of vision/imagination, constant repetitiveness of the game is the main thing that does it in for me... but you totally hit every issue on the head bro, we will miss you.

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            • Wow you really sat and gave the time to write this and claim your finished with destiny how about take the same amount of time to actually delete your account yet again another person thinking he can make changes by threatening to leave. Atleast actually complete the new raid before leaving

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              2 Replies
              • Shout out to all the butthurt Bungie d¡cksucking fanboys getting their panties in a knot over this very well thought out and explanatory reason for leaving Destiny.

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