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#feedback

6/12/2015 5:47:33 PM
60

The Witcher 3 has HOW MUCH CONTENT?

Let's get this straight. The Witcher 3 an open world rpg that had a 15m$ budget, YES a 15m$ budget!, and created one of the best rpg's ever with awesome characters and characterization, an open world that's bigger than SKYRIM (I KNOW RIGHT?), and a super long campaign that took me what seemed like FOREVER to complete with TONS of replay value and side quests which rack up to over 200+ hours of fresh new content AT LEAST, plus 16 FREE dlc's that will add up to roughly 30+ more hours of fresh content! WITH A 15M$ BUDGET. Now Destiny, one of the most hyped games ever, promised to be the next big thing like CoD and Halo, with a whopping $500m budget the LARGEST budget in ANY game EVER, multiple massive open worlds to explore, a "huge, cinematic story", and a amazing multiplayer. But let's be real, Destiny is far from being anything close to being the "next big thing", made absolutely NO fresh new content with that budget and instead put in a few strikes and story missions that we play over and over and over again, literally the WORST story I have ever experienced in a game. ALL missions had the same exact level design! "go here and kill shit, deploy ghost, kill 3 waves of enemies, deploy ghost, end level" That's literally it. Except one level where you kill 3 waves with a sword! OH BOY A SWORD. Get real guys. Hardly ANY cutscenes and the only cutscene that made me think the story was picking up was when you first go meet the queen. NOTHING is ever explained. For example: where did all these aliens come from? Why do they worship the darkness? What exactly IS the darkness? How can the darkness have a heart? You know, LOGICAL questions that should be answered. Absolutely embarrassing voice acting, no memorable characters at all. You don't even learn anyone's name! There's the queen and her brother. Those are literally all they're called. The stranger, that's all she's called, etc. open world maps are not memorable in any way shape or form. I can seriously remember where EVERYTHING is and know where my enemy is at ALL TIMES so there's no surprise factor along with caves which are just holes in rocks that a chest has a chance to spawn in. No other purpose Shittiest loot system in any game ever. You get the same loot that you don't use over and over again, you almost never get anything worth your time and effort, etc. good multiplayer but has balancing issues Game relies on dlc's that is just the game recycled with a new title Now let's compare the end result. The Witcher 3 is an instant classic with tons and tons of content with free dlc's with a 15m$ budget and according to IGN "defines next gen" Destiny is the biggest fail in gaming history that has nothing new to offer for next gen, recycled content over and over and over again with boring...EVERYTHING Who is the real winner here? I think you know...
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