Firstly, the Praxic Blade catalyst mission for Hyperblade is timed, and it is extremely annoying. After playing the mission multiple times, I finally reached the final boss encounter with about 8 minutes remaining. I managed to reduce the boss’s health to the final phase with around 5 minutes left.
At that point, all I needed to do was fill the energy using the opposite elements. However, the most frustrating part is that the game kept spawning only Barriers or Taken, which meant I could only collect Light energy, while the objective required Dark energy. No matter what I did, it simply would not progress.
It is incredibly disappointing that after putting in so much effort, I still could not proceed due to something completely out of my control.
I recently paid for Renegades, and all I wanted was the Praxic Blade and its catalyst. Because of this issue, I am unable to obtain the catalyst, and it honestly feels like my money was wasted.
Please fix these issues, and seriously consider removing the timer. There is no reason players should be forced to play under constant pressure just to complete a mission. Why does everything have to be so stressful? Can’t we just have enjoyable gameplay?
English
#Help
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2 RepliesCan anyone please help me with this mission? This timer make it so much hard. I am fed up of doing this same mission again and again
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1 ReplyEdited by viiTactiiCZz: 1/5/2026 7:48:12 PM[quote]However, the most frustrating part is that the game kept spawning only Barriers or Taken, which meant I could only collect Light energy, while the objective required Dark energy. No matter what I did, it simply would not progress.[/quote] This sounds like you were killing both cleaves on the same side, and then interacting with the node to spawn the next race, and killing both of those, rinse repeat. When you kill a cleave, you jump up to the floating platform to trigger the next spawn, and then kill a cleave from the other side, killing 2 of the same type, ie taken cleave -> taken cleave, will always give you light orbs. For black orbs: kill 1 taken cleave -> interact with the node on the platform -> cabal spawn -> kill 1 cabal cleave -> dark orbs spawn. Or vice versa (cabal first -> taken second).
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[quote]However, the most frustrating part is that the game kept spawning only Barriers or Taken, which meant I could only collect Light energy, while the objective required Dark energy. No matter what I did, it simply would not progress.[/quote] So after getting one of the energys you needed, either Barant or Taken, you were no longer able to interact with the objects in the sky in the middle of the room?