JavaScript is required to use Bungie.net

Forums

1/3/2025 2:50:00 AM
4
1: is a community baby base problem not a game problem, but tbf bungie should know that the player base can't read / use eyes./ use basic builds. 2: yeah no crafting was a mistake at this point of the game, even if the loot raining made the 2 guns you have to get this season super fast to get 3: yeah was pretty short, but completing the story the day the content is realesed is the norm even for dlc content after all story is not the main content of the game . But tbf this season did some very good things, not all perfect but very good for the game if changed 1: dungeon ,as always the dungeon team is doing a fantastic job ( outside the armor part) 2: contest of elders, the best activity in the game, rewarding (even with 1 chest bugged) and making good teams skill 1 ecounter is a very fantastic idea 3: tonics, they 100% need some QoL changes like the ability to choose what to unlock tonic system is a very good idea 4: banes and modifier, banes are basically a perfect change, can't wait to see clips of the nuke one oneshotting teams inside gms, same for modifier they are not perfect and some of them need to get some changes but is a fun change to the gameplay
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Hopefully, they dont steal your bonus when you get laid off.. how long have you worked for bungie?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • if writing reality makes me working for devs then every single human with a brain cell will be super rich

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • We live in our own realities. I'm a day 1 Guardian.. at this current time, there are several roadblocks that I really wish they would remove. It's a unique game and most likely won't be another like it. As simple as the requests by the community seem and many valid. I'm considering the vote bungie gets.. Do they want to continue this game? Are there clauses in place regarding quitting vs. player base demishment thresholds that dont void guaranteed payouts in the contracts of leadership? There are a lot of variables to consider, and I am personally looking at it from a financial perspective. Is it better financially for the player base to demishmen to a threshold that warrants execution of the exit strategies for the investors and leadership.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • No comment on the dungeon itself. The loot doesn't interest me, and having to restart the dungeon like 9 times or so for the ice breaker catalyst because of things not spawning or back tracking not being possible? At that point, it would've made more sense to have the weapon drop as a quest reward with the catalyst already upgraded. No comment on contest of elders. If they were really that worried about the loot chase, there were better options. Hell, one technically isn't even a solution, but still would kind of work. A transmog system, visually use any gun you want (within reason) with the perks of a different weapon. Alternative, add on to weapon fusions. You have a 4/5 god roll Bygones and you get another Bygones with the perk you're missing, fuse that perk onto the other one. The loot chase is STILL there, just you're swapping out parts essentially a limited number of times. You're not wrong about how quickly players can usually complete the story if there are no interruptions, but seasonal story missions, for better or worse, had a couple extra steps than "find item, complete this 2 minute task, then complete this other 2 minute task, then complete the next 2 minute task". Several, you could do at once. Revenant has really just been 1-2 actual missions and the rest was field work. As for banes and modifiers, they wouldn't be an issue imo if we weren't already playing at a heavy disadvantage. If we're playing a GM, we're already basically playing on legendary if you've played Halo. They don't need to turn on Thunderstorm, Anger, Mythic, Famine, Fog, Iron, Ghost, Assassin, and reworked versions of Black Eye and Tilt. If I want to do a LASO run, I'll play the game that invented it, at least there I can even the playing field with several other skulls. Not saying all are turned on at once, but still. Don't cap me, then nerf me, then buff the enemy more than I got nerfed. I don't know about anyone else, but it's not fun, it's not fair, and that content has only become less rewarding for better or worse now that we can enhance most weapons and put on comparable mods to the adept loot.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon