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Destiny

Discuss all things Destiny.
Edited by Jeronas: 9/11/2014 12:45:14 PM
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DESTINY. The current problem and main reason of all the negativity!

I see a lot of negativity posts here. People claiming they are bored after 4 hours. Other People burning through the game in 17 hours, claiming they beat and finished the game. Etc. I think the main problem with Destiny currently is. Is that Bungie is behind the Halo games. The Halo games, just like the Call of Duty and Battlefield games, just have a single story campain (you usually finish in 10-16 hours average) and then you are just left shooting eachother in the face on PVP maps. And that is the problem right there. People are treating Destiny as yet another Halo, CoD, BF game. Rushing through the Story Campain missions, get bored and even claim they beat the game. They are completely unaware that they basically only touched like 20% or what the entire game has to offer. Most these People don´t even know you can pick up Bounties at The Tower (starting from lvl4) and then enter the maps in Exploration mode. Exploration mode is the core experience of this game! Here is were most of the stuff happens and how you obtain the best loot / rewards when leveling! It´s also the main way to gain Vanguard reputation! Vanguard Reputation you need to get the best gear at lvl20 (along with Vanguard marks from strikes), unlock emblems for your class, etc. - Bounties - Scout missions - Public Events - Harvesting materials for Upgrades - Exploring - Hunting All stuff you can do in Exploration mode. It´s basically open world, where you run into other People, help eachother With difficult encounters, like bos mobs and Public events. Etc. EDIT: As was pointed out. There are also parts of each map, like Kings watch ( http://destiny.neoseeker.com/wiki/King's_Watch ), that won't open up to you until you reach Level 20. So even at Level 20, you are encouraged to get back to each map and explore new areas. Then I haven´t even touched the Strikes and the Glass Vault RAID (that isn´t even open yet until Next week) to get the best endgame gear and push yourself from lvl20 to lvl30. Then I also haven´t touched the sub classes yet, opening up at Level 15. I think it´s a real shame! And a lot of the Day One reviews out there are reflecting exactly this! I don´t know what it is, if it´s Bungie´s fault? Having been too secretive, giving out too little information and details about what all there is to do in the game. Their main website isn´t really helping either, with just sparse descriptions. /sigh EDIT: Someone brought it up and Complete forgot to mention it. People also have the freedom to ignore most of the PVE part of the game and just play Crucible PVP, Level up through PVP and buy gear on Crucible PVP vendors. Just another strength of this game and the freedom it gives to People in what they want to do.
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#Destiny

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  • gamergate may be affecting the reviews as well. most game review sites had their corruption exposed and have since taken to insulting gamers in general.

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  • Read the whole thing, I am more excited than ever!!! It sounds like RE4 mixed with the best elements from other horror series. Everything makes it seem like we are in for another masterpiece. Here is a summary of the best moments they describe: First chapter mostly linear, basically a chase. There is a mirror that takes you into an alternate reality, this is where you upgrade. Chapter 2 starts at a lakeside area,very large lets you explore. There is a lighthouse in the distance. You find letters which tell the story much like RE. One letter says they don't remember a lighthouse being there and that the light makes him feel off. Alternate realities? The mirror takes you to a place with two rooms, one has a chair which is where you upgrade. The other is a morgue with locked fridges. Keys are hidden in the game. One key was hidden on the back of a rat. These doors hold ammo or gel rewards (gel is what you use for upgrades) Chapter 2 is very dark making you use your light. First enemy does the zombie turn from RE1. You will find headshots do not kill enemies, you can blow off a piece of their head. There are lots of options to the combat, one area has a huge mob eating people, you can hide in shadows and behind bushes to avoid them. Chapter 3 is where it gets amazing, it takes place in a farm town with a bunch of homes that are fully explorable. Sounds like a super version of the opening RE4 town. Enemy variety in this area is impressive. Zombies yield all types of melee weapons (like Ganados). One zombie is sits on his balcony with a rifle and shoots at you if you get close. One is a shotgun wielding guy with an armor helmet to stop headshots. AI is extremely impressive. The game is difficult, but checkpoints are well done as they keep track of each house you clear. The player found a shotgun and crossbow. The crossbow has all kinds of ammo, flash arrow which blinds enemies, an impaling arrow and one with a timed bomb. There are traps all over the environments, bear traps, trip mines, prox bombs. Sound familar, yup just like RE4! Some traps are triggered by enemies and they will lure you into them, like one switch that sends knives at you. You can turn these traps against the enemies. This chapter ends with a huge chainsaw weilding monster that chases you into any home you try to hide in. Sound familiar? Get the picture, this is the RE4 sequel we have always waited for. You need to use the traps in the environment to take down the chainsaw boss. Chapter 4 and 5 are a mix of psychological horror and action. Chapter 4 has a puzzle involving posters dealing with human anatomy. Chapter 5 has a small room you enter with nothing, when you turn to leave the door is gone. After a while a tile seems to be missing and it leads to a black hole like sequence which leads to a puzzle. Sounds silent hillish. New enemy that has a squid head and is totally invisible, you have to use sound to locate the enemy. He leaves footprints on water and occasionally bumps into objects. Crazy hair lady with all those arms chases you as well, the player just ran away. Chapter 5 ends with a sequence where you and a partner find another cop stuck in a metal box in the middle of a two story room. Enemies start to pour in, many carrying dynamite. You and your partner need to take them down while the metal box is filling with water. The partner AI is excellent but does need to be healed if injured. Even after you dispatch the enemies you still need to figure out how to save the woman in the box. This sounds like a mix of saw with the house invasion of RE4. The GI author says playing this game brought found memories of playing RE1 and RE4 again but with much more horror elements. If those details don't excite you then this game is not for you. This is exactly what I needed to know, that the setpieces would always be new and changing. That there will be a ton of enemies and a ton of ways to beat them. A great mix of puzzles, action and stealth. This is channeling the best of RE4 and the best of Silent Hill with elements from other famous horror films/franchises. Brilliant, I cannot wait to play it.

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  • Edited by Mithalder: 9/10/2014 10:15:47 AM
    We will have none of your common sense posting on these forums! I should remind you that these forums are places for knee-jerk reactions, trolls and uninformed types to pollute the atmosphere with their toxic effluvia! I agree wholeheartedly. I had a blast last night and can envisage continuing to do so for a good while yet. Sampled a bit of all the PvE game types available to mix things up a little. It's how it should be done.

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  • This should be sticky or something. People want the whole story and everything on day one.

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  • As you may be right about how the game is longer then what people say. Halo is not like cod or bf. at least with halo the campaign is worth going back and playing over and over again. Also the mp is really fun except for halo 4 and reach. Also in halo the have forge and Custom games which were really fun to play with your friends.

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  • Well said, I had planed on posting something similar myself but you had said it better than I could have hoped to. It's a shame that people come to the forums, see a few negative posts and not realise that for every negative post there are probably hundreds (if not thousands) more people in game playing and enjoying the experience.

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  • I only brought the game mainly for the Crucible PVP

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    1 Reply
    • So. Much. [b][i]THIS[/i][/b].

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    • The have lost the public events when they do not reward vanguard marks anymore

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      • No one has become legend yet so all these complaints about being to short just have too much time on their hands.

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      • The biggest problem is because people got waaay to hyped. Not to mention most people when they think of content they think of whats on disk and not what's planned for the game.

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      • I Agree Entirely with this :)

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