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Destiny 2

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9/5/2024 1:40:26 PM
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Destiny Rising = The New Concord

There is no chance that a “mobile” game, Destiny Rising, will ever succeed. If a game with a 100 million dollar budget that was created by former Bungie creators failed, spectacularly I might add, then there is no chance Destiny succeeds with a mobile game no one wants. You release a mobile game when your current game is doing well, has a large player base, and sentiment around your game is generally positive. Everyone knows that is the exact opposite of where we are now with Destiny. Personally, can’t wait to see how bad this actually fails. Gunna be hard to out do Concord, but I can tell bungie has high hopes!
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  • You underestimate mobile gaming, it's a totally different audience. No idea how destiny will do, or what it will entail, but mobile gamers will play anything for hours. CoD mobile is awful but has 1.6b users, CoD console has around 30 million users total. Mobile gamers spend too, much bigger audience

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    • Edited by The Hermit IX: 9/5/2024 10:09:36 PM
      I’m sure it will make them a bundle. You’re comparing a hero shooter to a mobile game btw. I’m not understanding why people are so miserable they wish failure on the company that makes a game they play all the time. It’s pretty low brow and really immature. The more revenue they bring in the better off they are. This way they can keep making the game you endlessly complain about but play regardless.

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      • Nah that’s marathon lol 😂

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      • Edited by Guardian, Archon Of Light: 9/6/2024 1:07:12 AM
        Bungie isn't releasing it It's Net Ease They paid for the license and started development 4 years ago Bungie has nothing to do with it

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        • Eventually D2 will equal Concord, just give it time.

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        • Edited by Le_Reinforcements: 9/6/2024 2:21:42 PM
          I can’t wait to spend my entire paycheck on micro/macro transactions for a phone game based on a mismanaged and dying console franchise. I’m all too happy to help Pete get the heated cup holders in his next car.

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          • Unfortunately with the way people spend cash re micro transactions in those types of games, it’ll probably succeed. The unfortunate truth of the mobile gaming marketplace

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          • I know you want this to be true, but it’s unlikely to bomb. People so massively underestimate how easy it is to break through the mobile market with a pre-established audience, even an angry one. Best recent example was Diablo Immortal, which people lit up in the comments for months. It ended up being the lowest rated meta critic game cause of all the nerd outrage. And guess what happened? It became a huge financial success. The standards for a good game on mobile are just so much lower than anywhere else

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          • For one bungie isn’t making it. Two just becuase ex bungie employees failed doesn’t mean completely other people will that’s like saying just becuase I can’t play basketball lebron James can’t too. This has to be the stupidest post I’ve seen in a long time. it probly do great in china but it will be a gotcha game

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          • They'll play it in China nonstop, probably.

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            • U obviously don't know how crazy the mobile game market is. First off the game is most likely gonna be ftp. Second if the game has even the smallest community involved it will make more then concord. People on mobile games go crazy with spending because of all of the leaderboards and things to be number 1 at. I've played my fair share of mobile games, and the amount people spend to be the top 100 in certain games is actually crazy. Whales keep mobile games alive and they can easily spend thousands without batting an eye.

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            • The weirdo gene that leads for people to just root for games to fail needs to die. I have zero intention of ever playing a Destiny mobile game, but mobile games are the most populated platforms in the world and to act like this one would have Concord-level failure with your only supporting argument being that you don't like Destiny 2 currently is a Concord-level failure of cognition.

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            • Don’t like it don’t play it

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              • Lmao this has to be bait. Mobile games are generally safe bets and 10cent doesn’t half-a$$ the marketing (what sinks most mobile games). Especially with a good IP. It’ll likely make money for a few years. Maybe not enough to fund other projects but it won’t be bad. People acting like a mobile game needs to be Genshin or RAID to make money…

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                • If it’s cute china will throw money at it… NetEase are very good at gacha games

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                  • I saw Concord gameplay… and I think there was some form of fraud involved or money laundering. We see numbers like 250 million for Concord, or 100 million for a mobile game And then you watch Concord gameplay and you see the graphics, the terrible movement and you know that that game was made for 5 million at the most. Not 250. It looks like a game from 2015 with awful guns and classes , slow movement and terrible maps with 2015 graphics. Not even 2015, more like 2010. I’m not exaggerating, go check gameplay. And then for a company to say here’s 100 million, make us a mobile game… i want to see where that 100 million is going. Even if you pay top game designers/coders/devs 500k a year you could hire a team of 4 of Bungies BEST developers for 50 -blam!- years to develop a mobile game. I suspect the money is flowing away, in peoples pockets. Where is that 3.6 billion from Sony at. Not every of the remaining 800 at bungie is a lead coder. We got people there with internships, helpdesk people, normal people. They don’t all make 100-200k+ a year. Where the -blam!- is all this money going.

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                    • Nah. A mobile game could work if done correctly. Marathon is the next big flop

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                    • Sorry to say but there's a good chance for it to succeed. It just won't be something most of us here would want to play. Low cost of entry and a potential audience of 2.5 billion mobile players.

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                      • Nah. It'll be Destiny's Diablo Immortal.

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                      • [quote]There is no chance that a “mobile” game, Destiny Rising, will ever succeed. If a game with a 100 million dollar budget that was created by former Bungie creators failed, spectacularly I might add, then there is no chance Destiny succeeds with a mobile game no one wants. You release a mobile game when your current game is doing well, has a large player base, and sentiment around your game is generally positive. Everyone knows that is the exact opposite of where we are now with Destiny. Personally, can’t wait to see how bad this actually fails. Gunna be hard to out do Concord, but I can tell bungie has high hopes![/quote] They’re not the ones developing the mobile game. Concord is unrelated to the development of the mobile game. Plenty of mobile games are successful. A single mobile game generated more revenue than all of PlayStation.

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                        • While we know little about the game; odds are a mobile game with polish will do extremely well for its target market. The Chinese market really enjoy their whale gacha type games.

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                          • Even bad mobile games make millions selling characters or locking build speeds unless you spend money. Hell, even massive games today do that. Warframe only exists because of Plat buying. Destiny only exists because of silver uses uneven amounts for buying. Wow just double dips in everything. Even if the game failed, it would still make a couple million a month, especially if it's gacha.

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                          • I’d play Destiny on mobile. I work on oil rigs and would love to play a bit of Destiny in my room at the end of the day🤩

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                            • Don't you have a phone? Also, if they make it diverse enough, it surely will succeed.

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