Really Bungie. So pretty much one of things that made Destiny so fricken amazing you’re just not doing anymore because it’s too expensive. Wow didn’t you just get bought for like a billion dollars. Pretty sure Luke smith said whisper weapon ornaments paid for zero hour so what’s the issue? Why didn’t the outbreak ornaments pay for the next secret mission? This game is slowly going down hill all the things we loved about it are just going away. I’m sure the sales from the Telesto shirt could fund encryption for one of these secret missions. 🤦♂️
Source - https://thegamepost.com/bungie-destiny-2-secret-missions/
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9 RepliesEdited by Scratch: 11/12/2022 4:31:57 PMIf it's too expensive to 'keep them secret'....but who cares? Don't try to keep them secret Just stop making them all together? That's the solution? No, who cares if they're leaked? Make em anyways. I'd rather get leaked info before the cool new thing than no more cool new things
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1 ReplyIt's a convenient excuse to cover that they don't want to spend $$ on making free content to the extent that a new secret mission would take. Maybe I'm not well informed, but I find it hard to believe that the real barrier to making another Whisper quest is how much it costs to encrypt the data. It's not the development costs, just the encryption. I know, the theory is that what they mean is no more "secret" missions. But when's the last time we got a free one? Bungie knowing full well how much the fans ate up Whisper and Zero Hour saying they won't any more because they don't want to spend money, to me, is just them showing how greedy they really are. I hope Playstation was smart enough to put some recourse in their contract if Bungie doesn't perform well because they're about to find out why Activision let them go.
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1 ReplyDon’t forget, making content is hard! Hard and expensive, makes me wonder why they bother at all lol.
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5 RepliesMy post on a different thread that is applicable here: You do realize that the entire engineer AMA was taken out of context right? I’d suggest going and reading it. [url=http://example.com]https://www.reddit.com/r/IAmA/comments/yrsffo/im_david_aldridge_head_of_engineering_at_bungie/[/url] The post by WonderPhil92 goes on to say [quote] So does this outright mean no more surprise missions, or just that the resources won't be spent on them to make them encrypted but they'll still exist? [/quote] The engineer replies that [quote]Ah that’s a fair followup - it just means that thus far we haven’t decided it was worth investing in the encryption. That could change in the future, and I haven’t seen presence/absence of encryption feed into decisions on whether to make secret missions - after all we have other surprises regardless, eg narrative twists, and datamine leaks don’t make us shy away from those. :) [/quote] All this entire thing means is that we might get missions, but they won’t be hidden once the patch that contains them goes live. Just like how we could see Outbreak existed in the API once the patch with its mission dropped. People are taking this entire thing completely out of context.
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No wonder Bungie doesn't entertain these forums anymore, 126 people upvoted a post that can't even read the article it's citing.
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3 RepliesExcept no, they didn't say that. They said they're difficult to encrypt because they involve encryption across multiple different disciplines that often end up interacting in unexpected ways that are time consuming to fix. "Expensive" in context means more than just $$$. Quote that adds a lot of context: "The main challenge is the web of connections between pieces of content. Suppose you want to encrypt a secret mission. Ok... let's tag the world art spaces (bubbles) and the activity itself as "encrypt behind this key that we'll release later". Victory! Except... hm, there are rewards from the mission that we also want to hide, their flavor text contains spoilers. And bits of audio that are managed in a separate pipeline for localization, we should tag those. Oh and then there are quests we've authored that involve repeatedly playing that mission, need to encrypt those too. Oh crap, now there are validation systems screaming at us because we just punched out holes in all these different content sets, which broke references from yet other content sets... we need to change how those work." [url]https://www.reddit.com/r/IAmA/comments/yrsffo/comment/ivvtl57/?utm_source=share&utm_medium=web2x&context=3[/url] They are not giving up on including missions like Whisper and Zero Hour, they're just giving up on spending the time and money it takes to encrypt them. Think Presage and Harbinger, which were not necessarily secret in the way that Whisper/Zero Hour were, but were still unexpected and surprises to the vast majority of the playerbase. In the same post he also says, "We've dug into this pretty deeply a few times - several brilliant people here are passionate about it," and "Ah that’s a fair followup - it just means that thus far we haven’t decided it was worth investing in the encryption. That could change in the future, and I haven’t seen presence/absence of encryption feed into decisions on whether to make secret missions." Clearly this is something they are passionate about and are trying to make work.
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2 Replies[quote] it just means that thus far we haven’t decided it was worth investing in the encryption. That could change in the future, and I haven’t seen presence/absence of encryption feed into decisions on whether to make secret missions – after all we have other surprises regardless, eg narrative twists, and datamine leaks don’t make us shy away from those. :)”[/quote]
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Edited by Niinja Slayer: 11/14/2022 8:07:16 AM
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This game is just a constant money siphon to finance "marathon reboot" or whatever other skinner box project bungie has in the works at this point. Full priced mobile game for console and PC. Kinda funny to see "content creators" literally begging bungie for content now 😆 the game has been in "final shape" mode forever. For those that remember halo reach its just Deja vu.
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10 RepliesI thought eververse was going to pay for these missions? Another lie.
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11 RepliesThat makes me think lightfall is too expensive, really about to press that refund button
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Why are you all surprised? If you've played the game at all the last two full calendar years you should know Bungie cannot be bothered to spend paid labor to develop something worth while. Drip feed bull with rinse and repeat crap to do in it full of rehashed bosses, enemies, weapons, armor, raids, and planets. The lead dev clicked the autopilot button and let the hamsters go.
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Sony is destroying a game that was already on life support No wonder Sony can only get solo games right but not online games or pvp Why does Sony and Nintendo suck at pvp games? Or online games like destiny? They’re trash ASF
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Can't reskin secret mission. *Too Expensive*
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4 RepliesYou guys need to work on your reading comprehension skills. They didn't say making secret missions is too expensive, they said the encryption required to keep secret missions from being exposed by data miners is too expensive.
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5 RepliesEdited by O_G_HELLBOY: 11/11/2022 10:49:50 PMAt one point they literally said "money from the EVERVERSE is being used to fund the development of secret missions and Dungeons". 😑
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3 RepliesIt's clear Bungie are pretty much incapable of making this game what it could be, let alone making it work. For the last two years Bungie have made it very clear what they value above all else. Diversity. Inclusion. Changing the management structure to include individuals based solely on their skin tone. Groups for certain individuals with certain personal characteristics. What happens there, as it did with my last company, is that you get what you pay for. Meanwhile individuals, who are not part of the favoured groups, are overlooked based on not fitting the desired profile the company is looking for. These individuals ultimately move on to places where their talents are made good use of, and where they are not made to feel like a lower class of person. It's pretty clear that their management either are not clued in enough to be aware of what the community think, or they do care and are incapable of and or unwilling to give their community what they want outside of select few content creators. Even the content we get is constantly bugged or just plain doesn't work. Why Sony bought this company is beyond me, I suspect it's because the game is an Eververse storefront getting eight refreshes a year while the rest of the game gets zero core activity updates and the bare minimum story and seasonal content of the same repetitive variety to hopefully keep people buying eight pound emotes and other assorted tat. Lightfall will be more of the same. I cancelled my pre order after the last two seasons being a laughable story and pointless grind for nothing that really matters. Bungie have no clue what they are doing with this game.
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Makes me laugh cause they said the cash shop is their to pay for the missions like whisper and outbreak but then it was like back when tess first showed up in d1 it's just a few cosmetics. I thinks it's ridiculous that people who pay for the lackluster expansions and lite content seasons don't get discounts at the very least to the cash shop
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fact, no reason for bungie to do secret mission when the moment they make the patch is datamined , classic twitter post, maybe next time get the point of the too expensive ,
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Doesn’t sound like they’re saying the missions are too expensive. It’s just the encrypting part that gets expensive. Personally I’m totally fine with them making new missions and not going out of their way to hide them from us
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This is pathetic. First it’s to hard to make content. Now it’s to expensive. But yet Bungie has milked every part of this game for as much money as they can. Dlc cost money, seasons cost money, dungeons cost money, even the so called free events that we need to buy the rewards now. Don’t get me started on the eververse store. Look, I get it to a point. They need to make money. But the quality of content we have been getting sucks. Bungie clearly doesn’t give a sheet about this game or their player base.
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Reading is hard
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3 RepliesThe process is too expensive. You would know that if you actually read the article and understood it. On top of making the mission, they have to encrypt various things to keep it "secret" from data miners and they feel the staff's time is more valuable elsewhere. Do I agree? Nope. I want more content like everyone else, but there's a lot more to making something big and keeping it secret.
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1 Replyno you mean “Secret Missions are ‘too expensive to encrypt’ lol”
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Seems like you're misunderstanding the article. It said that creating secret missions [i]in a way that hides them from datamining[/i] is too expensive. Thus, creating missions with the depth and intrigue of Whisper and Zero Hour is still on the table. It's the secret-ness that's expensive, not the experience. They can obviously reproduce the experience; they did it with Dead Man's Tale.
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In bungie defence when u look back at content we have paid for what do you actually get? Re skins unfortunately the game is going down. Not opinion but facts 💯 1 years game killer will come out most people play destiny through habbit not enjoyment