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Destiny 2

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5/30/2022 2:15:01 PM
6

Reward from solo flawless dungeon is poor

While I realize that there are gluttons for punishment out there, to expect us to wade through that sea of ads just for an emblem that looks as bad as the armor is crazy. I have done quite a few solo flawless dungeon runs, but this one will be a pass. Not enough reward for too much effort. Oh, but it also slightly increases the chance for the sword! 🙄😬

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  • what would [i][b]you[/b][/i] want that you would consider "good loot"?

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    • You are an absolute mad lad if you enjoy the solo dungeon experience

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      • I don’t understand why the seal doesn’t require a solo flawless run.

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        • It's all designed or should say not designed, to make you do this in a three. If something is far, far more difficult as something calibrated only for three is, then you should get significantly more rewards. You should be getting Adept/Timelost versions minimum. The truth is the tickbox completions and 10 minutes in Photoshop emblems are throwaways to mask a non-scaling, inappropriately calibrated old system made to force players to play the company way ultimately for no better reason than to max friend referrals. Give players the choice of difficulty regardless of team numbers. Give rewards appropriate to the difficulty. Give matchmaking as an option. Give difficulty scaling to the fireteam size.

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          • Does it have to be one full single solo run for the triumph? Or can you restart from where you left off and still get the triumph? Thanks

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            • The emblem isn’t even that bad

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