I feel the need to take a second to rail against the above stated notion. The idea that the coolest content in the game and by extension some of the most interesting and enjoyable gear in the game should only fall into the hands of the most elite players is, in my opinion, a level of arrogance that is unacceptable.
I'm enraged by the comments of a select few I've seen on Twitter and other places who believe this game should include a level of gatekeeping to ensure that only a small part of the community can access some rewards because it makes them "more valuable".
As of right now, DSC is both challenging enough that everyone must work together or fail but not so encumbering that a good team teaching several can't work together to succeed. My most gratifying moment was seeing a young kid pull it off yesterday and get rewarded with Eye of Tomorrow. The idea that this reward should not fall into their hands because they're not "elite" enough disgusts me.
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#destiny2
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1 ReplyEdited by VinniVici: 11/30/2020 5:09:45 AMBecause wanting an actual challenge is called elitism, sure. I'm sure that they'll add a hard mode eventually and I think that this is a decent spot for the vanilla experience, but I feel that your logic is pretty meh here
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5 RepliesEdited by GMDeece7: 11/27/2020 9:29:45 AMGladd and the others want the game harder for their streams. The harder the game, the more revenue they make for their streams of loyal sheep with a hive mind mentality who can’t actually think for themselves and pay THEIR hard earned money with ABSOLUTELY no benefit back to them. Their LITERALLY giving streamers free cash for nothing at all in return. Of course their overinflated egos will get absolutely butthurt when apparently, a “bunch of nobodies,” get worlds first. So they try to unite to “undo,” their achievement in any way. I wouldn’t be surprised if they claimed them as cheaters and hackers and to try to get their accounts witch hunted by their hive minded fans across steam, Twitter, and across all social media, just to get back at them and ruin their lives. These people are literally corrupt and take things farther then most players realize. They get a taste of fame and power. Of corse they’ll abuse it. Look at Say No To Rage. If there is anyone that perfectly employs how these streamers are corrupt, it’s him. Defend them all you want boys... Continue giving them your pay checks so they never have to work in life, while you get nothing in return, ever.
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No more harder raid.... lot of players complains and it become unplayable...... that why percentage so low on some raids cause too mechanics........ I complain this one too for too mechanics cuz it requires mic and I am deaf player..... hearing kick me out lot..... I play lot raids on D1 than D2......... I have right to complain this..... if you are deaf player and you won’t get much raids about this..... Less mechanics and more playable to all players.......
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70 RepliesEdited by OnuR10Ly: 11/26/2020 4:16:58 PMIs Gladd only one complained about that? His team was the 30th team to beat the raid, what handouts and easy mode he is talking about? edit: Redeem was the 33th team that beat the raid. https://raid.report/leaderboard/worldsfirst/deepstonecrypt/normal Thirty freaking three and still saying it was too easy day1? lol.
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3 RepliesWelcome to destiny 2 problems. This community was less shallow and toxic in destiny 1. I played with so many randoms and had so many great memories in doing so. The raid content is just so over the top nowadays.
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If everyone would stop watching Gladd and Datto, this would take care of that elitist BS. There are plenty of streamers to watch who dont push that elitist agenda. STOP WATCHING GLADD AND DATTO and make them get real jobs like everyone else.
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Make raid harder LFG more toxic
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11 RepliesI'd love a hard mode with exclusive weapons and cosmetics, imo. D1 did it right.
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Completed DSC tonight with my group and it's the most fun raid overall in D2 imo. It didn't have a single moment that made any of us want to tear our hair out due to frustration, we were thoroughly enjoying ourselves. Raids should be hard enough to be an enjoyable challenge, if you want harder than this, go play WoW or something that offers that difficulty rather than demand that the content everyone gets be harder so you feel more special. There's still not many players who raid out of the entire population and any minority group who might think it's too easy should NOT influence the difficulty of future content. The mechanics are somewhat complex when you're learning them but in practice it's simpler and still challenging enough to be fun and in the end, I think the content should be fun above all. Of course I want good loot as well but I want the experience to be fun so I want to do it again and again. If people want it to be harder they can make their own challenge like plenty have in the past or as I said, go play a game that gives them the difficulty they so crave and stop trying to ruin things for everyone else.
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1 ReplyEdited by illz: 11/28/2020 11:10:10 AMI'm not so sure about this post. You are 100% taking comments out of context. I see NOTHING wrong with the raid as it is however the options for a hard mode would be ever so welcome. There is never ANY need to not want more challenging options. That kind of thing would be tragic for destiny. I remember destiny 2 year 1. It was a pitiful sterile easy experience. We certainly need harder OPTIONS. Nobody would make you do hard mode but an option would be fantastic. Kingsfall hard mode is probably the number 1 raid. Nobody is saying to take away normal mode. Just adding hard mode on top with more loot.
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3 Repliesonce it becomes a pain in the ass and no fun and you have to start arguing with or kicking people and replace them then you have gone too far. That has happened in some past raids. Your theories are false. Raiding has always been about having fun and working together. Kings Fall raid, Crotas end, Vault of Glass were all epic and a blast. Spire of Stairs and Scourge of the past were barely played in comparison. Its gotta be FUN to get played. if not enough people raid then bungie is wasting man hours on building raids. do you see the problem? turn raiding into trials of oriris for pvp and you alienate all the people you are spending money on to make content for. if they dont play it you dont need to make it. spend man hours making something people will actually do.
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More important code of conduct: Destiny Bungie lists the two things the company stands for in the first sentence says “ass”, but ninjas people for the same......
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1 ReplyThis game is only for the elites. Everyone else is just following in their massive footsteps. Most people that play this game are unnecessary and insignificant.
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10 RepliesGod forsake they make the good stuff hard to get, you guys just can never be happy can you? As soon as Bungie makes raids easy you’ll turn around and complain the game is too easy and theres nothing to do. Raids arent even that -blam!-ing hard, its literally the only part of the PvE game that takes any level and skill and competence. Cry me a river.
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All people want is like a hard mode in Destiny 1...
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wouldn't be an issue if they'd just put in a heroic version with even cooler stuff like they used to 👀👀 Cool stuff for the lil homies and cool stuff for the big homies
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2 RepliesEdited by BIRB: 11/28/2020 3:16:19 AMYou make it too hard and casuals with complain. You make it too easy and sweats will complain. You make a happy medium expecting to please the whole community, and you’re going to get complaints from both sides. Personally I enjoyed DSC. The mechanics were pretty neat; I think it makes the flow of the raid feel very smooth; passing around buffs to complete clear concise roles. Each role is important to the team, but not overly complicated. It requires communication and maybe a few run throughs to get the rhythm— perfect formula for a good raid in my opinion. The fights weren’t so tough, but being tough doesn’t always make it better. I don’t mind this at all. I’ve enjoyed every raid and I’ve critiqued every raid. I feel like people get so hung up on judging and rating, comparing they end up taking away from the moment and actually enjoying what you’re doing. Just play the damn thing and have fun.
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This raid was absolutely just hard enough. It's a raid , it's literally a step up from a dungeon. Strikes- Basic , good for all Dungeon- medium , mechanics are taught Raid- hard, communication an mechanics are key an call outs save lives. Raids are the high level stuff sure doesn't mean it's controller breaking hard , now Overload Captains are the true end game 👀
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This raid was ridiculously easy, raids should be difficult...
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Any raid gets easier over time, we got one raid all of last year and using it to level every season became such a chore, so I dont mind this one being easy
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I think the best part about this is that they can already make the raid harder for themselves by not going in there with the perfect load out...but choose not to...
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85 RepliesEdited by Passion: 11/27/2020 11:44:38 AMYou realize that if everyone could get the new raid exotic immediately, it’s value would be diminished. There should be exclusive items. Exclusivity draws eyes, it draws attention. If I were to say to you “yo you hear about that crazy new exotic you can get out of public events” or “yo there’s this crazy new exotic that can only be obtained from the raid” most ppl would be more interested in the latter cus of that exclusivity. And tbh you can’t really call it exclusive. Literally every single person who has the dlc has access to the raid and all of its loot. All you gotta do is put in the work. And by someone not elite enough to get the item I don’t understand what you mean. If there are ppl saying that if you compete the raid in its entirety and you don’t deserve the loot that is very stupid. But I don’t think every single person should get the exotic guaranteed on the first clear. Maybe if bungie implemented something along the lines of completing the encounter a certain way to get it dropped sure. But just givin the exotic for completing the raid for the first time seems to ez imo. Maybe I’m a masochist idfk
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10 RepliesEdited by dadestroya69: 11/27/2020 3:06:48 PMHere's my stance as someone who used to raid way more often, and always liked the idea of a harder difficulty for the sake of aesthetic rewards. D2 raids have never really been difficult, at most, they are mechanic heavy. Let's compare a few things. In D1, we had VoG. Mostly shooting oracles, the aegis shield, and standing on plates and shooting more oracles while trying to not get blown up. Simple. No real roles. Now let's look at something like DSC. There are three separate buffs, two debuffs, only certain people with certain buffs can see certain things or interact with somethings in a certain way, and communication is a must. But the objective itself isn't hard, just time consuming in terms of learning it and getting better at it, and actually completing the raid parts itself. And honestly, D1 raids are a lot of standing on stuff, grabbing a thing and moving with it or your team moves to you, or yeeting it, shooting stuff, and standing in questionable ogre fluids. Much simpler, anyone can quickly compensate for a lost teammate, but what changes is the pressure on the remaining teammates due to hard mode having no revives. And sometimes to people who were ill prepared to face more ads on their own, they would fall. In D2, simply lacking numbers at a critical moment are grounds for failure. Less than 4 people for Shuro Chi? Not happening. Your operator dies and you are really trying to send some space junk out and everyone is screaming? Good luck. You need someone to bring you back to the main arena but it turns out the defenders fell to some normal ass goblins? Guess you have a nice view of when you wipe. Trying to avoid getting cancer but nobody wants to touch the oddly warm ball? I hope you have good insurance, because your guardian is going to get some cancer because Jimmy doesn't feel like picking it up for the last 5 feet. In D1 raids, the most challenge came out of what I like to think of as being checkpoints for team integrity. Such as the explosive harpies during Aetheon. Such as really needing to get some healing but some goblin (not the vex kind) with the buff really keeps hoarding it and not sharing and that's why Knight Boomers are such a meme. People not knowing what spawning diagonal to the blight means and the blight eater getting a nice, delicious snack. And people who throw balls about as well as they probably throw a crucible match. That made D1 raids hard. Not a seemingly over reliance on mechanics. Because in D2, two things can go wrong now, and one of them was already bad enough.
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7 RepliesCosmo has said on here and twitter they aren't listening to just them and the consensus is they are keeping the difficulty as is. They aren't going to change it because one elitists prick has a -blam!- fit. Doesn't matter if the raids easy, to some people it might not be.
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2 RepliesThere are people seriously asking for the raid to be harder? Do they not know about the harder difficult that will becoming? Also what the hell is with the elitist mentality of some of these players? Everyone will be chasing the eyes of tomorrow after being killed by it several times. The DSC is fun, interesting, challenging and has a must have exotic as a reward like VoG, last wish and SoTp. The raids is what made Destiny 1 worth playing hopefully and it looks to be Bungie is getting it back there. I agree with you.
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1 ReplySee, this is the problem with the streamer community and their twisted mindset. We basically have had D2 go into a sort of reset where we’re all back to a vanilla-esque era and DSC is the VoG for us. If anything, DSC is really good because it feels like a sort of D1 VoG but on D2 levels of mechanics and difficulty. It’s not like the overly buggy nonsense that is still present in GoS. Hell, last I checked a lot of the renowned Streamers were still getting spanked silly even with the Contest Mode difficulty. If another team that wasn’t some big name like Redeem or whatever else was able to get it done first before those guys, then it’s just a simple case that they [b][i]weren’t good enough.[/i][/b]