Destiny 2 is the best game and bungie knows what they are doing. Let's show them that we got their backs. God bless
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10 RepliesYou seem to have no idea what power creep is. Power creep is what happens when new equipment makes content easier. For example: With a hypothetical meta loadout you can kill a boss in 10 minutes. The next season comes out and they have some godly weapon that allows you to kill the same boss in 5 minutes. Season after season the time to kill on the boss gets smaller and smaller. This is power creep and a general form. What bungie is proposing for year 4 is setting a infusion cap to get us to chase new weapons because face it, we have the best weapons that fit our play style and even weapons if they try to shift the meta. The only thing they can do is create new perks but is that enough when our current perks of faster reload and more damage are hard to top. We get 3 choices: 1. We keep our godly weapons and have nothing to chase and at that point why create new weapons. 2. Power creep comes into play by making even godlier weapons and all content becomes easier and in turn bungie needs to make harder content therefore making our gear obsolete. 3. Limit infusions and make us grind for new guns we can use for about a year.(this only affects pinnacle activities raids nightfalls iron banana and trials plus whatever new activities) Either way I’ve been using the same gear since Forsaken pretty much.
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Edited by Wes: 2/29/2020 3:27:13 PMThat's one of the most false thing I've ever read... Power creep does not involve light level. Light level only defines which activities players can enter and their effectiveness in those activities. However, their effectiveness is capped, no matter their light level. Once your 50 light over the max enemy, you don't get any more benefits. (I think that's the cap. Could be wrong.) The benefits from power level are bounded. [spoiler]Edit: Since the benefits of light level are capped, they only make endgame activites easier once you achieve a certain power level. After that, there's a set difficulty you have to overcome every time you go in. For example, getting to max power makes raids easier. However, completing the raid (without cheese) is still a difficult task for the majority of players even when at max power. [/spoiler] Power creep would be making every new weapon more powerful in terms of in-game mechanics (damage output, DPS, weapon stats, perks, etc.) than the previous iteration. Those benefits are [b][i]unbounded[/i][/b], unlike light level. THAT is power creep. The [b][i]unbounded[/i][/b] growth of power.
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78 RepliesNo. That's bad game design that leads to run away power problems (OG Luna's Howl, Not Forgotten, Recluse, and the Super-regen exotic armor pieces)....that break the game. I understand that it makes you sad....but its necessary long-term health of the game.
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I don't really see how you can get power creep on weapons like these when literally every weapon we use has the exact same roll. I mean, they pretty much Retired all the Y1 guns and those who didn't keep Midnight Coup just got another Handcannon with Outlaw + Rampage. So how would dropping the older guns change anything if in year 5 or 6 the best roll on a Handcannon is still Reload + Damage? The only Power creep weapons we ever had are the few PvP pinnacles and maybe a few exotic heavy weapons. You want to see real power creep, go play Warframe. All the new guns you get vastly surpass the old ones to the point it's not even funny how shitty they are. Heck they just released a few new enemy themed weapons that make half the Prime guns look like ass. And primes are supposed to be the top tier guns in the game. The again Warframe is a hyper power fantasy where you're a godly death God of ultimate slaughter, so it just works.
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I don't agree with what you're saying about power creep... But I do understand what you are trying to say and yes, they will definitely reski n our old weapons again.
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1 ReplyWe do the same damage in every aspect of the game .. Only time we do less and take more damage is when we are underleveled .. "Power creep" is nonsense
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Power Creep
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11 RepliesThe question is, how do you continue to make weapons better and what does that even mean? More damage? More range? Faster handling? More perks? More versatility? More fun to use? At some point, it becomes impossible to improve upon any of these things without introducing outliers that break the game. That's what power creep is. Not sure what your definition is tbh. Sure it doesn't feel good to have a preferred weapon left behind but doesn't that create a desire to find something to replace it? If you've been playing D2 long enough you have everything you need to roll any activity put in front of you. We've reached a point where there's no real value in going for new loot at all and that's a big problem.
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8 RepliesEdited by Optimus739: 2/28/2020 10:20:20 PMwhat I feel you are saying is a contradiction, keep making guns so better I leave the next one behind, which is power creep. I see what there are saying they want to make a format where they are going to make new content but they want us to start using the weapons from that block content period and start phasing out weapons from approximately a year ago. Also they are not saying these weapons will be useless in the game but in content that is light enabled like Ordeal Nightfall, Probably heroic Strikes, Iron Banner, Trials, and probably certain raids.
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A better option would be to nerf the top weapon and add a new one. If they want people to desire and farm that new weapon. Example. Spare rations make aim assist go from 92 —> 63 and reduce the handling/stability on it by 20%. Now introduce a similar weapon that has better stats that people will want. You can still use that old spare rations but the new weapon will be better without introducing power creep. This solves their problem without removing our ability to use said weapon.
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They are making the new ones better..... by putting a cap on the old ones. What difference does it make, either way you'll stop using the old ones
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3 RepliesI enjoy using the same load out and having it be viable. That way if I can’t play for a season I can just infuse to keep up with the curve later. Being forced to use something I don’t like is disappointing.
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1 ReplyThe problem I have with this is that there's no point to even grind for any weapon which is the big reason why I play. I understand the reasoning why bungie is doing this but it's a double edged sword. New weapons will be nothing different than old weapons. They'll have same perks but different skins. Ritual weapons will be slightly better, maybe, due to the combination of perks. There's no more pinnacles. So really what we'll be chasing is a better version of a weapon we already have. I just don't feel like regrinding for another version of a weapon I already obtained. I grind to get new weapons that are completely different. And if rng isn't on your side you'll never get the god roll you want in time before the weapon becomes obsolete.
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They can't. They're returning to the vanilla D1 way knowing the response they will get because they've been there before. This means they can't. You could argue can't vs won't, but they're permanent dance partners at Bungle, and have been since day 1. And look at it this way, if the weapons got "better" every year, they would have to increase enemy hp so you don't tear through tgem like tp, and now the weapons aren't "better." The AI is terrible, it's never going to improve, so making encounters more strategic is out of the question. This is them saying, "I give up." The only way they can get you to chase new gear is making old gear obsolete via light level.
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I think bungie is hitting it's expiration date
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5 RepliesIt's literally been how loot game have been made since like 2001. Destiny didn't create the genre. And you playing destiny didn't mark the day either.
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1 ReplyIt is lazy. It just allows them to release newer skins of the same gun archetypes with a new name slapped on it. People will still want the same perk rolls on their guns and that's the problem. There shouldnt be a pool of only a few perks per gun type that are useful. It's like for every useful weapon perk there are 10 useless / extremely niche perks that no one wants.
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If you keep everything, nothing new gets used. Forever weapons are bad for the game. You have no reason to get any new weapons. I am really happy that this change is finally coming to Destiny 2. If they make better weapons most of the players wouldn't notice because they don't use anything new. Once a year for the weapons to max out is fine. New meta's will emerge, and play style will adapt.
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Why would anyone want power creep in the first place?
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4 RepliesEdited by OneTrueMandalor: 2/28/2020 8:09:25 AMI wonder if I should put effort in trying to explain what this actually means, considering how players have a habit of taking in information without context which results in overreactions and misinterpretations. Every time I show my face around here and try to explain things to people, all they do is not listen and scream at me and I end up just wasting my time trying to reason with a brick wall. Which is frustrating because I really want the community to be better informed but apparently they’re better off shooting the messenger...or rather the translator of the messenger...
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14 RepliesEdited by SamSu916: 2/28/2020 8:15:44 AMThat's what power creep is. Making "new weapons" that makes our old weapons feel obsolete. What did you think it means? Meanwhile I agree that having newer weapons that feels better than the last is a fun idea to work with, it's extremely hard to keep trying to top your last design. As much as people hates it, it's not sustainable. I don't know the answer to the problem but just mostly here to tell you that you don't actually know what power creeping means. That's fine though because it's not your job to know what it means nor does it affect anyone else. People are here to upvote you however because pretty much EVERY single thread that was posted against weapons being shelved gets upvoted to oblivion.
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1 ReplyEdited by Zenith: 2/28/2020 11:20:13 AMYou're getting power creep wrong. Power creep is what happens when a powerful weapon's existence leads to newer, more powerful weapons being made to keep that original weapon from becoming too overreaching in the meta. It's the risk of having a never ending cycle of increasingly more powerful weapons, i.e, that weapon power will "creep up" slowly. Making "better" weapons to get us away from the old ones is literally what will cause power creep. Luke specifically said he is trying to prevent power creep with this weapon shelving idea.
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If ever there was a guy who had no idea what power creep means... Its you 😂😂😂
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3 RepliesIf we have 20 HC which have to fit into a range bracket, how do you continue to cram more and more weapons into that range and have them different from the other 20 already out there?
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7 RepliesEdited by PRIME_-LeGEND: 2/28/2020 2:35:28 AMExactly. It only kills the diversification of the meta. Needs a fix. But i dont agree with making new weapons better than old. [spoiler]power creep[/spoiler]
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4 Replies"Make new weapons better" We already have weapons for every slot with a 0 second ttk. How the hell are they supposed to make them more powerful? Make guns that kill guardians for you while you eat food?